Player Matchup

Susano
Susano
Gold IV
FáráonMx
Susano
Gold IV
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 15L
1,647 MMR
Party 2
Cerberus
Cerberus
Platinum V
Rεmi
Cerberus
Platinum V
Level 158
God Stats
6W - 12L
1,380 SR
Queue Stats
298W - 293L
1,592 MMR
Party 2
Agni
Agni
Gold I
Smοke
Agni
Gold I
Level 88
God Stats
37W - 22L
1,786 SR
Queue Stats
276W - 278L
1,617 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
YourOnlySavior
Amaterasu
Gold IV
Level 145
God Stats
9W - 2L
1,724 SR
Queue Stats
51W - 41L
1,617 MMR
Solo
Danzaburou
Danzaburou
Gold I
k8lynash
Danzaburou
Gold I
Level 102
God Stats
93W - 75L
1,476 SR
Queue Stats
630W - 628L
1,627 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,573 SR
1,620 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,454 SR
1,579 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Baron Samedi
Baron Samedi
Gold II
AETirawitKōkin
Baron Samedi
Gold II
Level 160
God Stats
10W - 3L
1,500 SR
Queue Stats
453W - 459L
1,614 MMR
Solo
Serqet
Serqet
Gold V
LlamaPatrol
Serqet
Gold V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 212L
1,615 MMR
Solo
Anubis
Anubis
Gold IV
TarrantHightopp
Anubis
Gold IV
Level 156
God Stats
9W - 9L
1,268 SR
Queue Stats
49W - 50L
1,668 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FáráonMx
Susano
20
20 / 2 / 10
14,389
799
28,912
14,831
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Rεmi
Cerberus
16
3 / 2 / 17
11,762
653
10,051
18,104
16,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Smοke
Agni
18
8 / 3 / 13
12,786
710
15,662
11,579
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
YourOnlySavior
Amaterasu
18
1 / 4 / 12
11,997
667
9,158
21,367
17,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
k8lynash
Danzaburou
18
4 / 1 / 4
12,073
671
4,631
12,083
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AtlasAchillesIzanamiGeb

VS

Bans
ThothKaliCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 9 / 6
9,273
515
6,859
17,735
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
 
Anhur
15
1 / 7 / 1
8,823
490
5,479
14,031
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
AETirawitKōkin
Baron Samedi
16
3 / 5 / 3
9,627
535
11,299
16,781
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
14
2 / 7 / 3
9,282
516
7,050
22,921
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 8 / 4
10,111
562
11,970
14,604
6,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
36
Kills
11
12
Deaths
36
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
9
6
0.44
L
Anhur
 
Anhur
1
7
1
0.21
L
Baron Samedi
AETirawitKōkin
Baron Samedi
3
5
3
0.9
W
Susano
FáráonMx
Susano
20
2
10
12.5
L
Serqet
2
7
3
0.5
W
Cerberus
Rεmi
Cerberus
3
2
17
5.75
W
Agni
Smοke
Agni
8
3
13
4.83
L
4
8
4
0.75
W
Amaterasu
YourOnlySavior
Amaterasu
1
4
12
1.75
W
Danzaburou
k8lynash
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,414
Damage
42,657
77,964
Taken
86,072
47,641
Mitigated
39,552
29,328
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,859
1,151
0
4,204
17,735
5,795
0
6,478
11,257
0
50,792
L
Anhur
 
Anhur
5,479
2,661
0
3,212
14,031
3,238
31
4,806
9,225
0
54,336
L
Baron Samedi
AETirawitKōkin
Baron Samedi
11,299
895
536
4,527
16,781
12,555
0
3,437
13,344
58,848
0
W
Susano
FáráonMx
Susano
28,912
12,101
0
3,155
14,831
5,324
3,966
4,619
9,358
0
110,966
L
Serqet
7,050
1,460
0
2,370
22,921
11,817
0
5,776
17,145
246
32,272
W
Cerberus
Rεmi
Cerberus
10,051
503
0
6,228
18,104
16,798
734
3,953
14,068
30,459
0
W
Agni
Smοke
Agni
15,662
1,443
550
3,249
11,579
4,427
2,467
4,167
6,941
90,887
0
L
11,970
291
0
3,900
14,604
6,147
0
5,216
9,388
65,667
0
W
Amaterasu
YourOnlySavior
Amaterasu
9,158
3,741
0
10,691
21,367
17,199
2,950
9,691
10,539
0
70,178
W
Danzaburou
k8lynash
Danzaburou
4,631
971
0
5,455
12,083
3,893
3,397
1,337
10,057
0
83,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,007
Gold Earned
47,116
626
Minions Killed
479
0
Camps Cleared
0
1,902,012
Distance Traveled
1,643,446
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,273
515
87
5
0
354,957
3
L
Anhur
8,823
490
111
6
0
311,860
3
L
Baron Samedi
9,627
535
122
7
0
311,663
7
W
Susano
14,389
799
158
9
0
439,269
4
L
Serqet
9,282
516
39
2
0
371,311
6
W
Cerberus
11,762
653
38
2
0
381,216
3
W
Agni
12,786
710
145
8
0
382,890
8
L
Anubis
10,111
562
120
7
0
293,655
6
W
Amaterasu
11,997
667
138
8
0
372,808
6
W
Danzaburou
12,073
671
147
8
0
325,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role