Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
A1StakeAcid
Nike
Level 87
God Stats
3W - 2L
1,710 SR
Queue Stats
16W - 23L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
DaCooLGKiD
Baron Samedi
Level 109
God Stats
11W - 7L
1,272 SR
Queue Stats
192W - 210L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
IcenLegion
Kukulkan
Level 137
God Stats
3W - 2L
1,742 SR
Queue Stats
39W - 53L
1,494 Elo+
Party 1
Medusa
Medusa
illuminaGawdess
Medusa
Level 156
God Stats
3W - 2L
1,496 SR
Queue Stats
37W - 37L
1,601 Elo+
Party 2
Team Averages
Level 130
1,544 SR
1,514 Elo+

VS

Team Averages
Level 111
1,525 SR
1,441 Elo+
Cupid
Cupid
Blk_Carbon
Cupid
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 146L
1,503 Elo+
Party 3
Atlas
Atlas
Dragonborn6996
Atlas
Level 43
God Stats
2W - 7L
1,178 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 3
Vulcan
Vulcan
DrippieDre
Vulcan
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,689 Elo+
Party 3
Loki
Loki
Fauntlx
Loki
Level 106
God Stats
1W - 1L
1,722 SR
Queue Stats
82W - 68L
1,573 Elo+
Solo
Vamana
Vamana
Fluffinata
Vamana
Level 131
God Stats
27W - 18L
1,725 SR
Queue Stats
58W - 53L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 0 / 5
11,641
832
12,358
11,797
14,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 11
10,423
745
9,083
13,036
10,011
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DaCooLGKiD
Baron Samedi
16
0 / 5 / 5
9,761
697
6,403
11,188
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
IcenLegion
Kukulkan
18
3 / 0 / 9
11,024
787
13,631
6,987
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 1
12,011
858
7,752
8,698
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 3 / 3
9,264
662
3,383
9,514
3,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 1
8,372
598
3,312
14,577
10,065
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
DrippieDre
Vulcan
16
2 / 5 / 5
9,458
676
15,392
11,652
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Fauntlx
Loki
17
4 / 4 / 4
9,855
704
9,348
12,320
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Fluffinata
Vamana
16
1 / 2 / 2
9,221
659
5,091
13,621
11,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
9
9
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
0
5
9.5
W
1
3
11
2.17
L
Cupid
2
3
3
1.17
W
Baron Samedi
DaCooLGKiD
Baron Samedi
0
5
5
0.5
L
0
5
1
0.1
L
Vulcan
DrippieDre
Vulcan
2
5
5
0.9
L
Loki
Fauntlx
Loki
4
4
4
1.5
L
Vamana
Fluffinata
Vamana
1
2
2
1
W
Kukulkan
IcenLegion
Kukulkan
3
0
9
7.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,227
Damage
36,526
51,706
Taken
61,684
37,856
Mitigated
33,938
8,541
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,358
3,462
769
1,258
11,797
14,793
578
4,258
7,539
33,503
0
W
9,083
301
116
932
13,036
10,011
1,064
6,144
6,892
91
26,860
L
Cupid
3,383
728
346
2,001
9,514
3,224
46
4,359
4,959
0
19,411
W
Baron Samedi
DaCooLGKiD
Baron Samedi
6,403
353
356
2,232
11,188
5,487
384
3,035
8,153
23,123
0
L
3,312
461
346
813
14,577
10,065
0
8,812
5,687
14,005
0
L
Vulcan
DrippieDre
Vulcan
15,392
5,585
0
0
11,652
4,217
0
5,810
5,734
49,289
0
L
Loki
Fauntlx
Loki
9,348
3,011
0
1,675
12,320
4,484
0
6,408
5,756
0
32,375
L
Vamana
Fluffinata
Vamana
5,091
1,668
0
2,456
13,621
11,948
312
6,289
7,156
273
35,071
W
Kukulkan
IcenLegion
Kukulkan
13,631
304
0
1,194
6,987
3,277
434
3,223
3,764
48,472
0
W
7,752
3,184
0
1,684
8,698
4,288
6,495
2,287
6,411
0
55,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,860
Gold Earned
46,170
309
Minions Killed
241
0
Camps Cleared
0
1,462,698
Distance Traveled
1,269,353
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,641
832
27
2
0
308,802
0
W
Nike
10,423
745
44
3
0
295,835
2
L
Cupid
9,264
662
46
3
0
222,702
3
W
Baron Samedi
9,761
697
51
4
0
253,886
2
L
Atlas
8,372
598
12
1
0
262,884
0
L
Vulcan
9,458
676
67
5
0
246,721
1
L
Loki
9,855
704
49
4
0
281,617
1
L
Vamana
9,221
659
67
5
0
255,429
0
W
Kukulkan
11,024
787
92
7
0
311,243
2
W
Medusa
12,011
858
95
7
0
292,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role