Player Matchup

Chaac
Chaac
DamnItTamy
Chaac
Level 18
God Stats
8W - 3L
1,544 SR
Queue Stats
11W - 7L
1,548 Elo+
Party 1
Ares
Ares
SlenTroll
Ares
Level 157
God Stats
4W - 2L
1,744 SR
Queue Stats
27W - 21L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
geionyatsuo
Jormungandr
Level 86
God Stats
3W - 3L
1,328 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 1
Horus
Horus
shamefull66
Horus
Level 158
God Stats
7W - 3L
1,726 SR
Queue Stats
74W - 73L
1,749 Elo+
Party 1
Bacchus
Bacchus
x_Magnanimous
Bacchus
Level 39
God Stats
2W - 5L
1,771 SR
Queue Stats
18W - 40L
1,626 Elo+
Solo
Team Averages
Level 92
1,623 SR
1,573 Elo+

VS

Team Averages
Level 49
1,468 SR
1,480 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bruce wayne4501
Ares
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Bakasura
Bakasura
Coolguynotfat
Bakasura
Level 28
God Stats
0W - 3L
1,276 SR
Queue Stats
27W - 27L
1,555 Elo+
Party 2
Mulan
Mulan
Mutanox1666
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
stallonerambo88
Scylla
Level 30
God Stats
2W - 2L
1,566 SR
Queue Stats
10W - 16L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
4 / 1 / 1
6,797
680
5,048
6,485
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
4 / 1 / 5
6,057
606
6,100
5,986
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
geionyatsuo
Jormungandr
12
2 / 0 / 2
7,067
707
3,744
4,227
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
3 / 2 / 3
6,391
639
2,741
7,950
2,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
11
3 / 1 / 4
6,312
631
4,777
6,115
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 3 / 3
4,880
488
4,043
5,301
1,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 3
4,501
450
1,461
7,617
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Coolguynotfat
Bakasura
9
5 / 2 / 0
6,061
606
4,174
6,153
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 2 / 0
4,596
460
560
5,157
2,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 3
4,683
468
2,865
6,136
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
5
5
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
3
0.5
L
0
4
3
0.38
L
Bakasura
Coolguynotfat
Bakasura
5
2
0
2.5
W
Chaac
4
1
1
4.5
L
0
2
0
0
W
Ares
4
1
5
6.5
W
Jormungandr
geionyatsuo
Jormungandr
2
0
2
3
W
3
2
3
2.25
L
0
5
3
0.3
W
Bacchus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
13,103
30,763
Taken
30,364
14,510
Mitigated
11,237
12,977
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,043
2,197
0
618
5,301
1,643
0
3,021
2,126
0
30,542
L
1,461
58
238
988
7,617
4,019
0
3,821
3,360
8,522
0
L
Bakasura
Coolguynotfat
Bakasura
4,174
3,007
0
963
6,153
2,076
0
1,904
4,209
0
20,506
W
Chaac
5,048
354
0
3,013
6,485
2,650
1,193
1,400
4,868
0
39,714
L
560
0
0
889
5,157
2,090
106
3,260
1,897
2,133
12,599
W
Ares
6,100
326
0
450
5,986
3,293
0
975
4,687
27,597
0
W
Jormungandr
geionyatsuo
Jormungandr
3,744
1,030
0
750
4,227
2,339
420
199
3,973
42,088
0
W
2,741
1,547
3,421
3,177
7,950
2,922
0
1,340
6,136
0
11,665
L
2,865
636
0
260
6,136
1,409
0
1,355
4,751
20,508
0
W
Bacchus
4,777
404
0
2,166
6,115
3,306
0
751
5,319
31,099
5,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
24,721
322
Minions Killed
197
0
Camps Cleared
0
968,248
Distance Traveled
943,680
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,880
488
60
6
0
169,169
1
L
Ares
4,501
450
8
1
0
164,495
1
L
Bakasura
6,061
606
65
7
0
229,493
1
W
Chaac
6,797
680
78
8
0
207,038
0
L
Mulan
4,596
460
30
3
0
204,413
2
W
Ares
6,057
606
53
5
0
179,131
0
W
Jormungandr
7,067
707
104
10
0
177,628
2
W
Horus
6,391
639
19
2
0
197,323
2
L
Scylla
4,683
468
34
3
0
176,110
0
W
Bacchus
6,312
631
68
7
0
207,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role