Player Matchup

Hun Batz
Hun Batz
JigJiggo
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Syronzz
Cu Chulainn
Level 68
God Stats
11W - 9L
1,761 SR
Queue Stats
129W - 163L
1,534 Elo+
Party 1
Charybdis
Charybdis
TriangularEars
Charybdis
Level 78
God Stats
10W - 13L
1,594 SR
Queue Stats
117W - 156L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Yaminodani
Nu Wa
Level 25
God Stats
9W - 10L
1,671 SR
Queue Stats
160W - 200L
1,485 Elo+
Party 1
Merlin
Merlin
iSlomo
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2
Team Averages
Level 44
1,605 SR
1,388 Elo+

VS

Team Averages
Level 41
1,536 SR
1,533 Elo+
Ratatoskr
Ratatoskr
Miikokiller
Ratatoskr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 252L
1,494 Elo+
Party 3
Ares
Ares
Rejei
Ares
Level 46
God Stats
1W - 1L
1,182 SR
Queue Stats
9W - 12L
1,344 Elo+
Solo
He Bo
He Bo
galaroxxanne
He Bo
Level 46
God Stats
2W - 0L
1,801 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
herätyspelle
Hou Yi
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 13L
1,697 Elo+
Party 3
Erlang Shen
Erlang Shen
marcDutrou
Erlang Shen
Level 41
God Stats
20W - 17L
1,696 SR
Queue Stats
198W - 210L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JigJiggo
Hun Batz
7
1 / 6 / 0
4,919
492
2,025
8,210
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Syronzz
Cu Chulainn
9
1 / 3 / 0
5,287
529
2,694
8,540
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
TriangularEars
Charybdis
9
3 / 6 / 2
5,827
583
5,202
7,971
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
9
3 / 5 / 3
6,368
637
4,028
6,664
1,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
iSlomo
Merlin
8
0 / 4 / 2
5,154
515
1,620
3,767
920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Miikokiller
Ratatoskr
12
3 / 1 / 4
6,563
656
2,622
4,611
1,223
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Rejei
Ares
9
3 / 2 / 8
6,118
612
2,495
8,151
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 2
5,833
583
1,603
3,187
933
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
10 / 2 / 3
6,906
691
8,659
6,094
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
marcDutrou
Erlang Shen
12
5 / 1 / 2
7,017
702
7,608
6,539
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
23
24
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
JigJiggo
Hun Batz
1
6
0
0.17
W
Ratatoskr
Miikokiller
Ratatoskr
3
1
4
5
W
Ares
Rejei
Ares
3
2
8
3.5
L
Cu Chulainn
Syronzz
Cu Chulainn
1
3
0
0.33
L
Charybdis
TriangularEars
Charybdis
3
6
2
0.67
L
Nu Wa
3
5
3
0.9
W
2
2
2
1.5
W
10
2
3
5.75
L
Merlin
iSlomo
Merlin
0
4
2
0.25
W
Erlang Shen
marcDutrou
Erlang Shen
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
22,987
35,152
Taken
28,582
11,740
Mitigated
14,261
7,175
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
JigJiggo
Hun Batz
2,025
970
0
2,160
8,210
1,738
0
166
8,044
0
18,744
W
Ratatoskr
Miikokiller
Ratatoskr
2,622
503
0
2,942
4,611
1,223
0
498
4,107
0
38,976
W
Ares
Rejei
Ares
2,495
223
0
1,051
8,151
6,548
44
1,259
6,822
11,434
0
L
Cu Chulainn
Syronzz
Cu Chulainn
2,694
401
0
2,497
8,540
5,668
0
251
8,289
72
24,843
L
Charybdis
TriangularEars
Charybdis
5,202
4,068
0
1,868
7,971
1,551
0
1,843
6,128
0
19,527
L
Nu Wa
4,028
1,086
120
433
6,664
1,863
0
1,431
5,233
9,073
0
W
1,603
95
0
324
3,187
933
499
485
2,597
22,121
0
W
8,659
4,146
0
1,729
6,094
1,899
846
1,858
4,236
0
30,440
L
Merlin
iSlomo
Merlin
1,620
481
0
97
3,767
920
342
407
3,360
16,792
0
W
Erlang Shen
marcDutrou
Erlang Shen
7,608
4,678
0
2,884
6,539
3,658
459
1,366
4,727
0
41,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
32,437
177
Minions Killed
289
0
Camps Cleared
0
838,125
Distance Traveled
979,571
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,919
492
37
4
0
170,908
1
W
Ratatoskr
6,563
656
86
9
0
218,913
3
W
Ares
6,118
612
15
2
0
195,740
0
L
Cu Chulainn
5,287
529
59
6
0
160,220
1
L
Charybdis
5,827
583
42
4
0
162,524
1
L
Nu Wa
6,368
637
7
1
0
168,650
4
W
He Bo
5,833
583
50
5
0
190,684
3
W
Hou Yi
6,906
691
50
5
0
173,523
0
L
Merlin
5,154
515
32
3
0
175,823
2
W
Erlang Shen
7,017
702
88
9
0
200,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role