Player Matchup

Danzaburou
Danzaburou
Eilizen
Danzaburou
Level 117
God Stats
2W - 3L
1,281 SR
Queue Stats
8W - 6L
1,636 Elo+
Party 2
Scylla
Scylla
JayKlem
Scylla
Level 104
God Stats
11W - 7L
1,827 SR
Queue Stats
40W - 41L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
TheDurtz
Sylvanus
Level 64
God Stats
1W - 2L
1,215 SR
Queue Stats
12W - 7L
1,630 Elo+
Party 2
Ravana
Ravana
Wucci
Ravana
Level 76
God Stats
8W - 7L
1,570 SR
Queue Stats
33W - 35L
1,560 Elo+
Party 2
Neith
Neith
billybill169
Neith
Level 24
God Stats
11W - 9L
1,661 SR
Queue Stats
131W - 178L
1,531 Elo+
Party 2
Team Averages
Level 77
1,511 SR
1,575 Elo+

VS

Team Averages
Level 78
1,530 SR
1,550 Elo+
Neith
Neith
BeyondNyx
Neith
Level 117
God Stats
4W - 6L
1,500 SR
Queue Stats
164W - 162L
1,579 Elo+
Party 1
Sol
Sol
Lunar Skyz
Sol
Level 65
God Stats
1W - 1L
1,763 SR
Queue Stats
25W - 30L
1,580 Elo+
Party 1
Kali
Kali
Murdrn
Kali
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 64L
1,611 Elo+
Party 1
Yemoja
Yemoja
WraP_DuTravaille
Yemoja
Level 123
God Stats
1W - 4L
1,385 SR
Queue Stats
53W - 57L
1,550 Elo+
Party 3
King Arthur
King Arthur
charles_grise333
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eilizen
Danzaburou
12
3 / 3 / 5
7,856
524
8,005
10,658
3,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JayKlem
Scylla
12
4 / 1 / 3
7,710
514
9,697
5,788
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TheDurtz
Sylvanus
10
1 / 3 / 3
6,933
462
3,379
11,724
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Wucci
Ravana
13
2 / 2 / 7
7,938
529
4,661
6,839
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 0 / 3
9,792
653
11,807
5,886
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeyondNyx
Neith
14
2 / 3 / 1
8,521
568
7,488
9,075
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 3 / 6
8,153
544
7,675
9,123
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
Murdrn
Kali
12
0 / 2 / 3
7,054
470
2,026
9,030
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 3 / 3
7,841
523
7,356
13,752
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
charles_grise333
King Arthur
9
0 / 8 / 0
6,278
419
2,552
16,506
8,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
9
9
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
BeyondNyx
Neith
2
3
1
0.83
W
Danzaburou
Eilizen
Danzaburou
3
3
5
1.83
W
Scylla
JayKlem
Scylla
4
1
3
5.5
L
3
3
6
2
L
Kali
Murdrn
Kali
0
2
3
0.75
W
Sylvanus
TheDurtz
Sylvanus
1
3
3
0.83
L
4
3
3
1.83
W
Ravana
Wucci
Ravana
2
2
7
2.75
W
9
0
3
10.5
L
King Arthur
charles_grise333
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
27,097
40,895
Taken
57,486
17,596
Mitigated
28,446
18,485
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BeyondNyx
Neith
7,488
2,131
0
2,849
9,075
3,799
603
2,432
6,555
0
70,743
W
Danzaburou
Eilizen
Danzaburou
8,005
3,639
0
4,160
10,658
3,302
157
4,492
6,166
0
41,977
W
Scylla
JayKlem
Scylla
9,697
460
0
1,857
5,788
1,738
52
1,338
4,450
38,093
0
L
7,675
2,968
0
4,577
9,123
3,315
962
879
8,234
50,579
7,873
L
Kali
Murdrn
Kali
2,026
790
0
4,497
9,030
2,994
0
886
8,086
0
37,090
W
Sylvanus
TheDurtz
Sylvanus
3,379
1,068
1,119
3,747
11,724
7,593
135
5,151
6,573
13,973
0
L
7,356
145
483
2,549
13,752
9,921
155
5,710
7,748
25,179
3,839
W
Ravana
Wucci
Ravana
4,661
890
0
3,397
6,839
2,548
435
1,559
5,280
0
43,440
W
11,807
6,739
0
4,205
5,886
2,415
1,377
717
5,169
0
59,618
L
King Arthur
charles_grise333
King Arthur
2,552
149
0
2,820
16,506
8,417
0
2,571
13,787
0
25,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
37,847
375
Minions Killed
422
0
Camps Cleared
0
1,477,624
Distance Traveled
1,434,764
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,521
568
136
9
0
274,523
1
W
Danzaburou
7,856
524
70
5
0
296,476
4
W
Scylla
7,710
514
77
5
0
280,716
4
L
Sol
8,153
544
105
7
0
277,977
2
L
Kali
7,054
470
69
5
0
330,500
2
W
Sylvanus
6,933
462
22
1
0
278,988
2
L
Yemoja
7,841
523
60
4
0
285,543
2
W
Ravana
7,938
529
87
6
0
325,922
1
W
Neith
9,792
653
119
8
0
295,522
6
L
King Arthur
6,278
419
52
3
0
266,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role