Player Matchup

Aphrodite
Aphrodite
Koizixx
Aphrodite
Level 124
God Stats
1W - 7L
1,134 SR
Queue Stats
102W - 86L
1,109 Elo+
Party 3
Artemis
Artemis
MrFrench7377
Artemis
Level 130
God Stats
4W - 5L
1,500 SR
Queue Stats
252W - 254L
1,623 Elo+
Party 2
Tyr
Tyr
Stag XXIV
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,833 Elo+
Party 3
Zhong Kui
Zhong Kui
TheNamesSin
Zhong Kui
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 80L
1,485 Elo+
Party 3
Nemesis
Nemesis
griffin_5_
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,892 Elo+
Party 2
Team Averages
Level 110
1,427 SR
1,588 Elo+

VS

Team Averages
Level 101
1,513 SR
1,622 Elo+
Sun Wukong
Sun Wukong
DirtyMooCow69
Sun Wukong
Level 137
God Stats
14W - 13L
1,514 SR
Queue Stats
495W - 467L
1,613 Elo+
Party 4
Scylla
Scylla
KTWJarrhead
Scylla
Level 112
God Stats
7W - 2L
1,634 SR
Queue Stats
273W - 253L
1,580 Elo+
Party 4
Izanami
Izanami
ThatOneManinGuy
Izanami
Level 61
God Stats
22W - 16L
1,684 SR
Queue Stats
193W - 187L
1,607 Elo+
Party 1
Achilles
Achilles
ThatOneTdogGuy
Achilles
Level 111
God Stats
2W - 9L
1,285 SR
Queue Stats
310W - 299L
1,598 Elo+
Party 1
Atlas
Atlas
TheFlameAchemist
Atlas
Level 83
God Stats
14W - 15L
1,447 SR
Queue Stats
72W - 65L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Koizixx
Aphrodite
7
0 / 4 / 3
5,906
394
2,887
7,545
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
MrFrench7377
Artemis
14
1 / 2 / 3
8,178
545
7,157
9,146
2,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 0
7,316
488
5,942
12,320
8,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TheNamesSin
Zhong Kui
14
3 / 2 / 0
8,067
538
11,148
14,372
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
griffin_5_
Nemesis
14
3 / 2 / 2
7,898
527
6,325
12,612
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DirtyMooCow69
Sun Wukong
14
0 / 0 / 1
8,402
560
7,001
9,338
8,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
13
0 / 2 / 4
7,275
485
4,560
7,514
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 4
7,536
502
3,772
8,777
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
16
10 / 0 / 1
9,923
662
15,033
11,701
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 7
7,845
523
6,162
12,808
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
11
11
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DirtyMooCow69
Sun Wukong
0
0
1
0.5
W
Scylla
0
2
4
1
L
Aphrodite
Koizixx
Aphrodite
0
4
3
0.38
L
Artemis
MrFrench7377
Artemis
1
2
3
1.25
L
0
1
0
0
W
0
3
4
0.67
W
Achilles
10
0
1
10.5
W
1
2
7
2.25
L
Zhong Kui
TheNamesSin
Zhong Kui
3
2
0
1.5
L
Nemesis
griffin_5_
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
36,528
55,995
Taken
50,138
26,066
Mitigated
28,501
22,444
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DirtyMooCow69
Sun Wukong
7,001
1,345
0
2,552
9,338
8,055
124
1,012
8,326
0
55,218
W
Scylla
4,560
680
0
1,962
7,514
2,258
0
2,974
4,540
44,773
0
L
Aphrodite
Koizixx
Aphrodite
2,887
247
1,056
2,261
7,545
2,690
0
1,743
5,768
11,907
0
L
Artemis
MrFrench7377
Artemis
7,157
2,003
0
4,011
9,146
2,769
612
900
8,246
0
63,203
L
5,942
455
0
2,892
12,320
8,001
0
665
11,623
5,186
36,621
W
3,772
2,226
0
3,033
8,777
1,965
507
1,533
7,244
0
48,649
W
Achilles
15,033
5,667
0
2,208
11,701
6,461
192
3,612
7,875
0
72,412
W
6,162
2,223
315
3,522
12,808
9,762
124
5,631
7,177
24,523
0
L
Zhong Kui
TheNamesSin
Zhong Kui
11,148
1,542
0
7,940
14,372
8,331
270
5,758
8,292
58,322
0
L
Nemesis
griffin_5_
Nemesis
6,325
1,513
0
4,284
12,612
4,275
0
1,268
11,344
0
50,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
40,981
408
Minions Killed
455
0
Camps Cleared
0
1,441,491
Distance Traveled
1,603,939
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,402
560
118
8
0
336,270
2
W
Scylla
7,275
485
87
6
0
293,645
5
L
Aphrodite
5,906
394
21
1
0
164,765
1
L
Artemis
8,178
545
103
7
0
289,411
7
L
Tyr
7,316
488
77
5
0
333,610
1
W
Izanami
7,536
502
105
7
0
285,019
1
W
Achilles
9,923
662
106
7
0
368,193
1
W
Atlas
7,845
523
39
3
0
320,812
2
L
Zhong Kui
8,067
538
115
8
0
278,023
5
L
Nemesis
7,898
527
92
6
0
375,682
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role