Player Matchup

Erlang Shen
Erlang Shen
Silver I
Demise11
Erlang Shen
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,319 MMR
Party 2
Cerberus
Cerberus
Silver III
Monkehhh
Cerberus
Silver III
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 85L
1,433 MMR
Solo
Achilles
Achilles
Silver II
Plsplsplspls
Achilles
Silver II
Level 159
God Stats
10W - 9L
1,505 SR
Queue Stats
168W - 166L
1,444 MMR
Party 1
Rama
Rama
Silver II
Sh3yla
Rama
Silver II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,446 MMR
Party 1
Thoth
Thoth
Silver II
dogELPA
Thoth
Silver II
Level 69
God Stats
9W - 13L
1,733 SR
Queue Stats
164W - 153L
1,560 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,548 SR
1,440 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,527 SR
1,454 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
CharShadow
Mulan
Silver I
Level 152
God Stats
2W - 4L
1,357 SR
Queue Stats
101W - 101L
1,435 MMR
Solo
Set
Set
Silver I
Gonzaled
Set
Silver I
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 150L
1,445 MMR
Solo
Janus
Janus
Silver III
Leroy4000
Janus
Silver III
Level 120
God Stats
1W - 1L
1,509 SR
Queue Stats
10W - 13L
1,445 MMR
Solo
Izanami
Izanami
Bronze III
SumtenPhishy
Izanami
Bronze III
Level 64
God Stats
0W - 2L
1,771 SR
Queue Stats
1W - 5L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Demise11
Erlang Shen
12
7 / 1 / 4
7,180
653
9,227
7,760
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Monkehhh
Cerberus
10
2 / 2 / 2
5,923
538
2,798
6,295
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Plsplsplspls
Achilles
13
5 / 0 / 3
7,193
654
6,548
8,590
7,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Sh3yla
Rama
10
2 / 1 / 1
6,191
563
4,532
6,944
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
dogELPA
Thoth
13
3 / 1 / 5
7,509
683
6,698
4,994
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebCliodhnaGilgameshAtlas

VS

Bans
ArtioCamazotzBastetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 4 / 1
6,124
557
2,891
11,031
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
9
0 / 6 / 1
5,315
483
4,947
10,224
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,253
568
3,054
8,056
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Leroy4000
Janus
7
0 / 3 / 2
4,808
437
2,017
4,726
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SumtenPhishy
Izanami
11
2 / 3 / 0
6,057
551
4,031
6,690
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
5
5
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
1
0.63
L
Mulan
0
6
1
0.08
W
Erlang Shen
Demise11
Erlang Shen
7
1
4
9
L
1
3
1
0.5
L
Janus
Leroy4000
Janus
0
3
2
0.33
W
Cerberus
Monkehhh
Cerberus
2
2
2
1.5
W
Achilles
Plsplsplspls
Achilles
5
0
3
6.5
W
Rama
Sh3yla
Rama
2
1
1
2.5
L
Izanami
SumtenPhishy
Izanami
2
3
0
0.67
W
Thoth
dogELPA
Thoth
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
16,940
34,583
Taken
40,727
16,611
Mitigated
14,568
11,520
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,891
1,272
0
1,358
11,031
4,716
0
4,241
6,790
13,802
1,308
L
Mulan
4,947
1,007
0
2,237
10,224
4,934
0
735
9,489
0
24,128
W
Erlang Shen
Demise11
Erlang Shen
9,227
5,535
0
994
7,760
2,725
0
1,490
6,139
0
41,174
L
3,054
695
0
3,541
8,056
2,325
0
2,137
5,919
0
38,980
L
Janus
Leroy4000
Janus
2,017
167
0
1,234
4,726
842
0
2,094
2,632
15,427
0
W
Cerberus
Monkehhh
Cerberus
2,798
247
0
1,760
6,295
3,187
0
831
5,358
19,016
0
W
Achilles
Plsplsplspls
Achilles
6,548
2,741
0
4,131
8,590
7,531
674
0
8,067
0
37,920
W
Rama
Sh3yla
Rama
4,532
3,863
0
3,938
6,944
1,735
0
1,076
5,836
0
34,617
L
Izanami
SumtenPhishy
Izanami
4,031
3,164
0
1,925
6,690
1,751
35
289
6,401
0
37,055
W
Thoth
dogELPA
Thoth
6,698
843
0
697
4,994
1,433
0
827
4,101
53,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
28,557
369
Minions Killed
274
0
Camps Cleared
0
1,101,303
Distance Traveled
993,692
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,124
557
36
3
0
216,617
3
L
Mulan
5,315
483
47
4
0
190,665
5
W
Erlang Shen
7,180
653
64
6
0
242,744
5
L
Set
6,253
568
87
8
0
214,433
2
L
Janus
4,808
437
25
2
0
173,146
4
W
Cerberus
5,923
538
56
5
0
206,210
2
W
Achilles
7,193
654
70
6
0
226,530
4
W
Rama
6,191
563
68
6
0
191,594
5
L
Izanami
6,057
551
79
7
0
198,831
3
W
Thoth
7,509
683
111
10
0
234,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role