Player Matchup

Hel
Hel
LIQUIDSONn
Hel
Level 87
God Stats
2W - 0L
1,732 SR
Queue Stats
202W - 212L
1,393 Elo+
Solo
Hun Batz
Hun Batz
Majin-_-K
Hun Batz
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,275 Elo+
Solo
Chaac
Chaac
Rocknroll1408
Chaac
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
686W - 706L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
kratos24326
Sun Wukong
Level 27
God Stats
2W - 1L
1,702 SR
Queue Stats
11W - 19L
1,334 Elo+
Party 1
Anubis
Anubis
paposamp
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,334 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,341 Elo+

VS

Team Averages
Level 115
1,456 SR
1,557 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Daywalker_563
Pele
Level 109
God Stats
3W - 7L
1,298 SR
Queue Stats
439W - 456L
1,491 Elo+
Solo
Odin
Odin
IvoMihoff
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,748 Elo+
Solo
Mulan
Mulan
Turan8888
Mulan
Level 127
God Stats
15W - 12L
1,483 SR
Queue Stats
1,634W - 1,694L
1,464 Elo+
Solo
Hel
Hel
onepunchangel-
Hel
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 154L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 22
13,204
695
18,206
22,514
10,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Majin-_-K
Hun Batz
20
10 / 4 / 17
14,322
754
29,540
23,887
11,231
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 4 / 15
13,395
705
18,450
20,271
20,775
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
kratos24326
Sun Wukong
20
4 / 3 / 22
13,239
697
12,803
24,326
30,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
paposamp
Anubis
20
3 / 4 / 20
12,594
663
23,834
17,559
10,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 3 / 9
13,869
730
28,456
15,124
5,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 8 / 13
11,185
589
15,085
22,149
6,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
19
3 / 8 / 14
12,241
644
10,513
32,842
27,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Turan8888
Mulan
20
5 / 6 / 11
13,227
696
20,461
29,918
32,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 6 / 12
12,838
676
23,054
21,169
7,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
78
31
Kills
19
19
Deaths
31
96
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
3
9
3.5
L
0
8
13
0.81
L
Odin
3
8
14
1.25
W
4
4
22
3.75
W
Hun Batz
Majin-_-K
Hun Batz
10
4
17
4.63
W
10
4
15
4.38
L
Mulan
Turan8888
Mulan
5
6
11
1.75
W
Sun Wukong
kratos24326
Sun Wukong
4
3
22
5
L
5
6
12
1.83
W
Anubis
paposamp
Anubis
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,833
Damage
97,569
108,557
Taken
121,202
83,925
Mitigated
79,633
61,278
Healing
53,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
28,456
7,077
2,737
3,441
15,124
5,704
763
3,297
11,623
64,532
0
L
15,085
134
1,247
5,567
22,149
6,432
345
8,277
13,637
0
29,952
L
Odin
10,513
3,107
1,002
5,958
32,842
27,227
462
15,451
16,926
5,102
15,583
W
18,206
2,518
20,952
13,988
22,514
10,985
553
10,197
12,317
44,104
0
W
Hun Batz
Majin-_-K
Hun Batz
29,540
8,138
1,226
3,917
23,887
11,231
2,301
13,777
10,110
0
63,988
W
18,450
2,376
1,835
5,616
20,271
20,775
1,004
7,609
12,662
1,218
48,784
L
Mulan
Turan8888
Mulan
20,461
2,638
3,010
11,435
29,918
32,488
262
9,236
20,196
0
38,980
W
Sun Wukong
kratos24326
Sun Wukong
12,803
1,269
904
5,469
24,326
30,513
680
12,355
11,971
0
39,077
L
23,054
2,142
10,025
9,401
21,169
7,782
258
6,387
14,586
39,946
0
W
Anubis
paposamp
Anubis
23,834
645
1,599
5,772
17,559
10,421
1,094
9,942
7,617
71,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,754
Gold Earned
63,360
309
Minions Killed
206
0
Camps Cleared
0
1,748,923
Distance Traveled
1,731,308
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,869
730
63
3
0
356,388
1
L
Pele
11,185
589
38
2
0
371,113
2
L
Odin
12,241
644
15
1
0
322,784
3
W
Hel
13,204
695
54
3
0
332,552
2
W
Hun Batz
14,322
754
68
4
0
347,760
0
W
Chaac
13,395
705
50
3
0
356,535
0
L
Mulan
13,227
696
40
2
0
347,512
0
W
Sun Wukong
13,239
697
51
3
0
423,933
0
L
Hel
12,838
676
50
3
0
333,511
0
W
Anubis
12,594
663
86
5
0
288,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role