Player Matchup

Ne Zha
Ne Zha
ActuallyNoOne
Ne Zha
Level 104
God Stats
2W - 7L
1,500 SR
Queue Stats
218W - 210L
1,520 Elo+
Solo
Olorun
Olorun
Doomsday4
Olorun
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
242W - 156L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
MyGodLikeHands
Zhong Kui
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
298W - 291L
1,648 Elo+
Solo
Achilles
Achilles
Tragic Hikari
Achilles
Level 87
God Stats
0W - 1L
1,814 SR
Queue Stats
37W - 34L
1,591 Elo+
Party 1
Thanatos
Thanatos
shadowfighter82
Thanatos
Level 59
God Stats
0W - 3L
1,300 SR
Queue Stats
35W - 35L
1,591 Elo+
Party 1
Team Averages
Level 99
1,566 SR
1,595 Elo+

VS

Team Averages
Level 99
1,527 SR
1,655 Elo+
Mulan
Mulan
Corycogo
Mulan
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
129W - 129L
1,465 Elo+
Party 2
Da Ji
Da Ji
NiokinTheMedic
Da Ji
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,781 Elo+
Solo
Scylla
Scylla
TristanTheWiz
Scylla
Level 122
God Stats
24W - 16L
1,500 SR
Queue Stats
129W - 118L
1,734 Elo+
Party 2
Danzaburou
Danzaburou
flightlessdragon
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,743 Elo+
Party 2
Ah Puch
Ah Puch
kopalex
Ah Puch
Level 156
God Stats
17W - 9L
1,425 SR
Queue Stats
123W - 111L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
8,539
474
9,716
15,126
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
Doomsday4
Olorun
14
3 / 7 / 9
8,962
498
5,922
15,280
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
MyGodLikeHands
Zhong Kui
17
7 / 3 / 4
10,866
604
14,638
11,462
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Tragic Hikari
Achilles
15
2 / 6 / 2
9,228
513
4,749
16,595
15,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
16
6 / 5 / 7
9,570
532
7,187
15,666
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Corycogo
Mulan
18
5 / 3 / 14
11,244
625
11,611
12,010
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 10
9,149
508
7,900
13,795
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 1 / 5
11,516
640
11,717
5,378
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
flightlessdragon
Danzaburou
14
4 / 9 / 9
9,120
507
6,254
15,595
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
kopalex
Ah Puch
18
8 / 3 / 3
11,517
640
13,064
13,423
5,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
23
Kills
27
27
Deaths
23
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Mulan
Corycogo
Mulan
5
3
14
4
L
Olorun
Doomsday4
Olorun
3
7
9
1.07
L
Zhong Kui
MyGodLikeHands
Zhong Kui
7
3
4
3
W
2
7
10
1
L
Achilles
Tragic Hikari
Achilles
2
6
2
0.5
W
8
1
5
10.5
W
Danzaburou
flightlessdragon
Danzaburou
4
9
9
0.94
W
Ah Puch
kopalex
Ah Puch
8
3
3
3.17
L
Thanatos
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,212
Damage
50,546
74,129
Taken
60,201
37,548
Mitigated
22,103
26,892
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,716
3,639
0
2,775
15,126
4,690
0
5,001
9,231
0
36,855
W
Mulan
Corycogo
Mulan
11,611
2,739
0
2,878
12,010
6,575
0
5,260
6,750
0
64,525
L
Olorun
Doomsday4
Olorun
5,922
3,741
308
5,022
15,280
4,939
0
2,559
12,050
55,802
0
L
Zhong Kui
MyGodLikeHands
Zhong Kui
14,638
1,178
0
3,504
11,462
7,061
0
5,776
5,409
78,816
3,017
W
7,900
1,822
0
3,491
13,795
4,532
0
4,268
9,373
0
41,951
L
Achilles
Tragic Hikari
Achilles
4,749
969
362
4,962
16,595
15,421
658
7,397
9,150
0
45,913
W
11,717
1,079
0
736
5,378
1,405
0
1,792
3,543
76,718
0
W
Danzaburou
flightlessdragon
Danzaburou
6,254
1,111
0
2,093
15,595
4,128
0
6,568
8,089
0
35,471
W
Ah Puch
kopalex
Ah Puch
13,064
846
39
7,593
13,423
5,463
1,569
2,200
10,728
83,006
0
L
Thanatos
7,187
2,188
0
9,959
15,666
5,437
0
3,678
11,797
0
50,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
52,546
508
Minions Killed
540
0
Camps Cleared
0
1,661,722
Distance Traveled
1,720,477
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,539
474
68
4
0
334,025
12
W
Mulan
11,244
625
114
6
0
372,421
5
L
Olorun
8,962
498
92
5
0
289,024
3
L
Zhong Kui
10,866
604
156
9
0
360,700
1
W
Da Ji
9,149
508
61
3
0
355,382
6
L
Achilles
9,228
513
98
5
0
314,921
0
W
Scylla
11,516
640
146
8
0
362,001
7
W
Danzaburou
9,120
507
47
3
0
310,929
2
W
Ah Puch
11,517
640
172
10
0
319,744
3
L
Thanatos
9,570
532
94
5
0
363,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role