Player Matchup

Kumbhakarna
Kumbhakarna
DJwiziwack9337
Kumbhakarna
Level 129
God Stats
0W - 1L
1,896 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 2
Bakasura
Bakasura
Noboaaster123
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 2
Mulan
Mulan
RonBurgundy666
Mulan
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,482 Elo+
Party 2
Ra
Ra
boggs96
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 2
Nemesis
Nemesis
jcloudy13
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,482 Elo+
Party 2
Team Averages
Level 71
1,579 SR
1,482 Elo+

VS

Team Averages
Level 82
1,545 SR
1,662 Elo+
Merlin
Merlin
Asuramen
Merlin
Level 20
God Stats
14W - 11L
1,564 SR
Queue Stats
244W - 164L
1,672 Elo+
Party 1
Hades
Hades
CrowCrowCrowCrow
Hades
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
479W - 326L
1,639 Elo+
Party 1
Cerberus
Cerberus
Sploobuns
Cerberus
Level 147
God Stats
49W - 30L
1,333 SR
Queue Stats
637W - 483L
1,631 Elo+
Party 1
Medusa
Medusa
Spxn0
Medusa
Level 23
God Stats
9W - 6L
1,830 SR
Queue Stats
15W - 8L
1,684 Elo+
Party 3
Kali
Kali
thefallen232
Kali
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DJwiziwack9337
Kumbhakarna
16
2 / 9 / 6
10,296
644
12,920
24,692
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Noboaaster123
Bakasura
19
6 / 9 / 7
12,542
784
16,841
18,822
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 8 / 2
10,803
675
11,856
24,679
18,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 9 / 5
10,969
686
11,439
14,460
3,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
jcloudy13
Nemesis
17
2 / 9 / 4
10,889
681
7,255
16,767
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asuramen
Merlin
18
4 / 5 / 20
11,931
746
15,964
12,692
4,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 3 / 25
12,671
792
17,654
21,353
23,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Sploobuns
Cerberus
20
9 / 4 / 24
13,631
852
21,748
28,377
32,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Spxn0
Medusa
20
16 / 1 / 15
13,858
866
26,852
10,887
4,640
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 11
12,942
809
9,736
16,096
8,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
139
15
Kills
44
44
Deaths
15
24
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asuramen
Merlin
4
5
20
2.8
W
6
3
25
6.17
L
Kumbhakarna
DJwiziwack9337
Kumbhakarna
2
9
6
0.56
L
Bakasura
Noboaaster123
Bakasura
6
9
7
1.06
L
3
8
2
0.5
W
Cerberus
Sploobuns
Cerberus
9
4
24
5.25
W
Medusa
Spxn0
Medusa
16
1
15
23.5
L
2
9
5
0.5
L
Nemesis
jcloudy13
Nemesis
2
9
4
0.44
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,311
Damage
91,954
99,420
Taken
89,405
38,230
Mitigated
73,439
11,333
Healing
30,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asuramen
Merlin
15,964
1,753
84
2,138
12,692
4,904
2,032
3,851
8,180
36,077
0
W
17,654
2,866
2,645
6,486
21,353
23,563
594
6,381
13,812
29,588
0
L
Kumbhakarna
DJwiziwack9337
Kumbhakarna
12,920
2,505
0
1,792
24,692
7,053
0
12,034
12,326
28,697
0
L
Bakasura
Noboaaster123
Bakasura
16,841
8,577
0
1,448
18,822
5,210
0
10,861
7,715
0
31,967
L
11,856
545
220
3,922
24,679
18,321
0
14,089
10,186
0
30,708
W
Cerberus
Sploobuns
Cerberus
21,748
1,200
4,276
7,236
28,377
32,238
1,176
7,864
18,847
42,849
0
W
Medusa
Spxn0
Medusa
26,852
14,148
0
1,869
10,887
4,640
5,662
2,588
7,438
0
75,644
L
11,439
2,132
1,927
1,178
14,460
3,122
0
8,933
5,289
35,705
0
L
Nemesis
jcloudy13
Nemesis
7,255
1,411
0
846
16,767
4,524
0
7,995
8,538
0
23,712
W
9,736
4,443
0
6,174
16,096
8,094
1,684
3,290
12,596
0
45,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,499
Gold Earned
65,033
219
Minions Killed
293
0
Camps Cleared
0
1,457,454
Distance Traveled
1,600,828
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,931
746
41
3
0
295,522
4
W
Hades
12,671
792
27
2
0
314,557
0
L
Kumbhakarna
10,296
644
41
3
0
266,851
0
L
Bakasura
12,542
784
42
3
0
339,667
4
L
Mulan
10,803
675
42
3
0
291,551
1
W
Cerberus
13,631
852
42
3
0
324,079
0
W
Medusa
13,858
866
110
7
0
327,336
2
L
Ra
10,969
686
56
4
0
261,705
0
L
Nemesis
10,889
681
38
2
0
297,680
0
W
Kali
12,942
809
73
5
0
339,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role