Player Matchup

Loki
Loki
AslanKonya
Loki
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,812 Elo+
Party 1
Thoth
Thoth
Fazetrey 383056
Thoth
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,454 Elo+
Solo
Ravana
Ravana
MakaveliOo96
Ravana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,768 Elo+
Party 1
Ganesha
Ganesha
erolG
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,845 Elo+
Party 1
Amaterasu
Amaterasu
tiddy96
Amaterasu
Level 14
God Stats
1W - 3L
1,187 SR
Queue Stats
16W - 26L
1,404 Elo+
Solo
Team Averages
Level 46
1,437 SR
1,657 Elo+

VS

Team Averages
Level 113
1,518 SR
1,527 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Whis22
Vulcan
Level 148
God Stats
13W - 3L
1,715 SR
Queue Stats
174W - 161L
1,697 Elo+
Solo
Ra
Ra
astjones
Ra
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,490 Elo+
Solo
Neith
Neith
grausam885Otter
Neith
Level 17
God Stats
35W - 55L
1,375 SR
Queue Stats
63W - 102L
1,421 Elo+
Solo
Sobek
Sobek
jpickle12915
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
7,852
714
5,357
11,165
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 1
7,104
646
2,803
9,004
3,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
16
4 / 4 / 0
8,847
804
10,400
12,171
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
erolG
Ganesha
14
0 / 4 / 6
7,893
718
6,636
15,516
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
tiddy96
Amaterasu
14
3 / 6 / 2
7,911
719
5,489
15,576
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
10 / 0 / 12
10,083
917
13,539
14,307
18,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Whis22
Vulcan
18
13 / 2 / 10
10,517
956
21,574
9,182
3,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 8
9,459
860
8,088
7,496
3,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 2
9,203
837
2,360
4,969
2,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 22
9,391
854
7,226
11,029
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
8
Kills
29
29
Deaths
9
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
12
16
L
1
7
5
0.5
L
0
8
1
0.06
L
Ravana
4
4
0
1
W
Vulcan
Whis22
Vulcan
13
2
10
9
W
4
3
8
2.67
L
Ganesha
erolG
Ganesha
0
4
6
0.75
W
2
2
2
1.5
W
0
2
22
5.5
L
Amaterasu
tiddy96
Amaterasu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,685
Damage
52,787
63,432
Taken
46,983
37,755
Mitigated
40,215
5,414
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,539
3,528
0
5,096
14,307
18,888
1,118
3,332
10,531
0
25,522
L
5,357
527
0
597
11,165
5,297
0
6,927
4,238
0
18,282
L
2,803
511
0
272
9,004
3,254
709
5,457
3,547
14,808
0
L
Ravana
10,400
2,067
0
1,979
12,171
6,920
897
5,077
7,094
0
28,452
W
Vulcan
Whis22
Vulcan
21,574
10,161
271
2,284
9,182
3,682
2,300
1,564
6,969
42,810
0
W
8,088
595
1,531
1,535
7,496
3,146
1,235
925
6,195
41,043
0
L
Ganesha
erolG
Ganesha
6,636
629
273
1,514
15,516
14,372
0
9,540
5,976
23,247
0
W
2,360
530
0
759
4,969
2,501
1,936
444
4,195
0
30,988
W
7,226
588
0
2,696
11,029
11,998
414
3,174
7,610
11,392
0
L
Amaterasu
tiddy96
Amaterasu
5,489
2,055
0
779
15,576
7,912
0
9,887
5,689
0
14,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
48,653
146
Minions Killed
216
0
Camps Cleared
0
1,024,867
Distance Traveled
1,191,962
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,083
917
42
4
0
240,378
3
L
Loki
7,852
714
27
2
0
206,009
0
L
Thoth
7,104
646
33
3
0
195,225
1
L
Ravana
8,847
804
52
5
0
208,392
4
W
Vulcan
10,517
956
39
4
0
260,124
1
W
Ra
9,459
860
63
6
0
248,057
2
L
Ganesha
7,893
718
8
1
0
209,112
0
W
Neith
9,203
837
68
6
0
176,940
0
W
Sobek
9,391
854
4
0
0
266,463
1
L
Amaterasu
7,911
719
26
2
0
206,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role