Player Matchup

Ganesha
Ganesha
Gold II
BigPadre69
Ganesha
Gold II
Level 145
God Stats
30W - 31L
1,691 SR
Queue Stats
177W - 191L
1,582 MMR
Party 2
Fenrir
Fenrir
Gold III
BobbyBoucherJr9
Fenrir
Gold III
Level 129
God Stats
13W - 6L
1,851 SR
Queue Stats
133W - 122L
1,461 MMR
Party 2
Kukulkan
Kukulkan
Gold V
THEBlindRooster
Kukulkan
Gold V
Level 128
God Stats
13W - 11L
1,854 SR
Queue Stats
94W - 80L
1,348 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,799 SR
1,464 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,631 SR
1,434 MMR
Ymir
Ymir
Bronze III
BUBUEIYEYO
Ymir
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,401 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
LosFinsYT
Nu Wa
Bronze III
Level 76
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 6L
1,401 MMR
Party 1
Hachiman
Hachiman
Bronze III
Not-XvSdriver30
Hachiman
Bronze III
Level 85
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigPadre69
Ganesha
11
0 / 0 / 13
7,512
751
6,797
9,427
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 6
7,902
790
6,465
8,754
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
7 / 0 / 4
7,849
785
8,799
2,883
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAchillesGilgameshCerberusOdin

VS

Bans
SolChaacCliodhnaAnubisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,141
614
1,668
12,648
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
LosFinsYT
Nu Wa
10
0 / 3 / 0
5,936
594
4,935
6,193
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
0 / 6 / 0
5,651
565
4,383
8,062
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ganesha
BigPadre69
Ganesha
0
0
13
6.5
W
6
0
6
9
L
Nu Wa
LosFinsYT
Nu Wa
0
3
0
0
L
Hachiman
0
6
0
0
W
Kukulkan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
10,986
21,064
Taken
26,903
19,024
Mitigated
12,136
4,232
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,668
457
256
2,713
12,648
7,894
0
7,712
4,848
7,055
0
W
Ganesha
BigPadre69
Ganesha
6,797
189
367
1,867
9,427
9,134
0
2,874
6,553
18,056
0
W
6,465
0
0
1,504
8,754
8,630
0
2,395
6,359
103
14,784
L
Nu Wa
LosFinsYT
Nu Wa
4,935
1,327
198
310
6,193
1,812
0
3,534
2,444
24,171
0
L
Hachiman
4,383
2,535
19
1,622
8,062
2,430
0
4,786
3,014
0
14,125
W
Kukulkan
8,799
429
0
494
2,883
1,260
112
1,709
1,174
40,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
17,728
122
Minions Killed
74
6
Camps Cleared
3
567,486
Distance Traveled
478,494
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,141
614
14
1
0
164,113
2
W
Ganesha
7,512
751
0
0
0
182,373
4
W
Fenrir
7,902
790
33
3
2
204,443
1
L
Nu Wa
5,936
594
37
4
3
172,527
5
L
Hachiman
5,651
565
23
2
0
141,854
1
W
Kukulkan
7,849
785
89
9
4
180,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role