Player Matchup

Horus
Horus
Bronze III
 
Horus
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Bronze III
Cheebee Zombies
Hera
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Bastet
Bastet
Silver I
Cynthex
Bastet
Silver I
Level 141
God Stats
8W - 5L
1,500 SR
Queue Stats
87W - 89L
1,557 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,500 SR
1,519 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,591 SR
1,500 MMR
Awilix
Awilix
Bronze III
Crack The Blunt
Awilix
Bronze III
Level 147
God Stats
11W - 9L
1,777 SR
Queue Stats
59W - 61L
1,500 MMR
Solo
Neith
Neith
Bronze III
TwR-xtSrawHat
Neith
Bronze III
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,500 MMR
Solo
Sol
Sol
Bronze III
x J O P I K
Sol
Bronze III
Level 78
God Stats
1W - 4L
1,497 SR
Queue Stats
4W - 16L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 3 / 7
14,067
639
8,903
24,432
30,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 5
15,049
684
17,268
13,993
9,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Cynthex
Bastet
20
6 / 4 / 7
15,451
702
14,938
21,905
8,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebAtlasChaacCthulhuZeus

VS

Bans
FenrirAchillesGilgameshMulanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 1
14,436
656
18,699
19,872
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
1 / 7 / 8
13,507
614
11,917
17,313
5,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 1 / 8
12,967
589
18,968
10,740
3,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
15
Kills
11
11
Deaths
15
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
7
2.17
W
6
4
5
2.13
L
10
7
1
1.5
W
Bastet
Cynthex
Bastet
6
4
7
2.38
L
1
7
8
0.71
L
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,109
Damage
49,584
60,330
Taken
47,925
47,467
Mitigated
18,045
25,013
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,903
3,273
4,574
8,439
24,432
30,124
545
8,043
16,049
6,633
29,672
W
17,268
3,435
1,207
4,161
13,993
9,210
1,115
5,691
8,148
78,401
0
L
18,699
6,337
0
1,982
19,872
8,711
66
6,362
12,630
0
38,911
W
Bastet
Cynthex
Bastet
14,938
3,336
0
6,632
21,905
8,133
1,158
6,008
15,490
0
65,343
L
11,917
3,090
0
3,823
17,313
5,666
2,425
5,142
11,433
0
59,943
L
18,968
4,278
0
5,372
10,740
3,668
241
6,152
4,190
71,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
40,910
227
Minions Killed
234
9
Camps Cleared
9
1,215,358
Distance Traveled
1,105,052
29
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,067
639
31
1
2
388,062
10
W
Hera
15,049
684
112
5
4
387,809
9
L
Awilix
14,436
656
43
2
3
377,118
2
W
Bastet
15,451
702
84
4
3
439,487
10
L
Neith
13,507
614
105
5
1
327,338
0
L
Sol
12,967
589
86
4
5
400,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role