Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cabezadevaca
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,443 Elo+
Party 2
Rama
Rama
Efrackjr
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,273 Elo+
Solo
Sylvanus
Sylvanus
Sorey1226
Sylvanus
Level 64
God Stats
0W - 5L
1,310 SR
Queue Stats
27W - 27L
1,364 Elo+
Party 1
Artio
Artio
ThyAntichrist
Artio
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 151L
1,531 Elo+
Party 1
Team Averages
Level 92
1,462 SR
1,422 Elo+

VS

Team Averages
Level 54
1,508 SR
1,410 Elo+
Sylvanus
Sylvanus
Mendeleev21
Sylvanus
Level 14
God Stats
17W - 10L
1,510 SR
Queue Stats
114W - 103L
1,367 Elo+
Party 3
Anubis
Anubis
RebornPrince
Anubis
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 48L
1,355 Elo+
Party 3
Arachne
Arachne
Rustblad8
Arachne
Level 16
God Stats
2W - 0L
1,302 SR
Queue Stats
230W - 235L
1,367 Elo+
Party 3
Persephone
Persephone
WiccaWicked
Persephone
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 121L
1,367 Elo+
Party 3
Medusa
Medusa
macha32390
Medusa
Level 119
God Stats
3W - 4L
1,730 SR
Queue Stats
49W - 51L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
3,936
562
1,701
4,057
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
3,930
561
1,321
3,029
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
6
0 / 0 / 1
3,872
553
1,654
3,582
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Sorey1226
Sylvanus
6
0 / 0 / 1
3,870
553
2,084
3,308
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

1
0 / 0 / 0
2,763
395
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mendeleev21
Sylvanus
5
0 / 1 / 0
3,747
535
1,130
4,829
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
9
0 / 0 / 1
4,785
684
837
2,680
1,214
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Rustblad8
Arachne
6
2 / 0 / 1
4,416
631
1,896
3,451
711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Persephone
WiccaWicked
Persephone
7
1 / 0 / 1
4,589
656
1,895
2,332
556
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
macha32390
Medusa
7
0 / 0 / 0
4,058
580
2,531
2,913
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
0
2
0
0
L
Rama
0
0
1
0.5
W
Sylvanus
Mendeleev21
Sylvanus
0
1
0
0
W
Anubis
0
0
1
0.5
W
Arachne
Rustblad8
Arachne
2
0
1
2.5
L
Sylvanus
Sorey1226
Sylvanus
0
0
1
0.5
L
0
0
0
0
W
Persephone
WiccaWicked
Persephone
1
0
1
1.5
W
Medusa
macha32390
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,760
Damage
8,289
13,976
Taken
16,205
4,693
Mitigated
4,979
4,888
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,701
1,657
0
584
4,057
890
0
880
3,177
0
17,307
L
1,321
153
0
611
3,029
801
0
2,056
825
14,508
0
L
Rama
1,654
1,297
0
1,461
3,582
685
0
538
3,044
0
22,035
W
Sylvanus
Mendeleev21
Sylvanus
1,130
690
372
1,462
4,829
1,852
0
1,113
3,676
7,068
0
W
Anubis
837
0
0
2,073
2,680
1,214
260
84
2,582
24,235
0
W
Arachne
Rustblad8
Arachne
1,896
1,476
0
1,063
3,451
711
0
545
2,616
0
15,450
L
Sylvanus
Sorey1226
Sylvanus
2,084
941
250
1,982
3,308
2,317
0
240
3,068
10,302
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
WiccaWicked
Persephone
1,895
161
73
1,468
2,332
556
70
628
1,592
18,264
0
W
Medusa
macha32390
Medusa
2,531
659
0
1,119
2,913
646
0
841
2,058
0
20,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
21,595
142
Minions Killed
211
0
Camps Cleared
0
514,607
Distance Traveled
614,845
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,936
562
45
6
0
144,145
0
L
Nu Wa
3,930
561
29
4
0
128,320
2
L
Rama
3,872
553
52
7
0
123,345
2
W
Sylvanus
3,747
535
17
2
0
115,812
2
W
Anubis
4,785
684
62
9
0
121,960
2
W
Arachne
4,416
631
43
6
0
136,265
2
L
Sylvanus
3,870
553
16
2
0
118,797
2
L
Artio
2,763
395
0
0
0
0
0
W
Persephone
4,589
656
41
6
0
118,374
1
W
Medusa
4,058
580
48
7
0
122,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role