Player Matchup

Tsukuyomi
Tsukuyomi
KING_LIL_RUBEN16
Tsukuyomi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 135L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
L3THAL-DUUCK
Nu Wa
Level 109
God Stats
23W - 8L
1,696 SR
Queue Stats
141W - 144L
1,532 Elo+
Party 3
Atlas
Atlas
SWiFT KA0S
Atlas
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
SWiFT Shadowzzz
Hou Yi
Level 120
God Stats
7W - 3L
1,790 SR
Queue Stats
95W - 107L
1,528 Elo+
Party 2
Chaac
Chaac
SWiFTLAWLESS
Chaac
Level 107
God Stats
49W - 42L
1,573 SR
Queue Stats
329W - 325L
1,495 Elo+
Party 2
Team Averages
Level 105
1,612 SR
1,511 Elo+

VS

Team Averages
Level 107
1,515 SR
1,588 Elo+
Atlas
Atlas
Angelurban
Atlas
Level 127
God Stats
6W - 13L
1,785 SR
Queue Stats
22W - 33L
1,614 Elo+
Party 1
Rama
Rama
CRisNips
Rama
Level 121
God Stats
2W - 2L
1,288 SR
Queue Stats
42W - 51L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
GaOlivieri
Guan Yu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,503 Elo+
Solo
Ravana
Ravana
GanjaWhiteGuy
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,527 Elo+
Solo
Kukulkan
Kukulkan
RevanchistGhost
Kukulkan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 67L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
7 / 5 / 4
11,384
542
14,306
17,489
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 4 / 4
11,720
558
22,976
11,680
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
16
3 / 2 / 12
11,120
530
15,645
19,384
19,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 1 / 7
11,123
530
13,357
14,826
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 6
12,112
577
15,588
21,780
22,485
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 5 / 7
9,749
464
11,905
25,872
21,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
17
4 / 5 / 1
10,483
499
11,419
19,546
6,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
GaOlivieri
Guan Yu
15
1 / 4 / 6
9,624
458
8,546
21,838
21,080
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 7 / 5
10,833
516
10,032
18,472
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
15
1 / 7 / 5
9,076
432
7,589
13,122
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
28
Kills
13
14
Deaths
28
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
5
7
1.1
L
Rama
4
5
1
0.9
L
Guan Yu
GaOlivieri
Guan Yu
1
4
6
1
L
5
7
5
1.07
W
Tsukuyomi
7
5
4
1.8
W
9
4
4
2.75
L
Kukulkan
1
7
5
0.5
W
Atlas
3
2
12
4.5
W
4
1
7
7.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,872
Damage
49,491
85,159
Taken
98,850
57,603
Mitigated
61,257
37,278
Healing
33,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
11,905
3,990
0
4,600
25,872
21,992
380
14,568
11,028
41,655
0
L
Rama
11,419
8,928
538
10,154
19,546
6,107
0
5,515
13,925
0
88,282
L
Guan Yu
GaOlivieri
Guan Yu
8,546
918
1,592
8,229
21,838
21,080
364
6,094
15,484
0
57,523
L
10,032
2,390
0
6,469
18,472
7,568
0
5,013
13,342
0
55,104
W
Tsukuyomi
14,306
3,645
0
5,280
17,489
5,754
40
1,662
15,827
0
79,288
W
22,976
5,130
298
3,037
11,680
4,124
560
4,644
7,036
80,912
0
L
Kukulkan
7,589
549
0
1,826
13,122
4,510
63
6,418
6,450
47,225
0
W
Atlas
15,645
5,909
4,170
5,272
19,384
19,318
221
7,159
12,225
36,746
0
W
13,357
5,547
744
6,716
14,826
5,922
950
2,520
12,306
0
94,546
W
15,588
3,346
297
11,464
21,780
22,485
3,338
4,031
17,749
0
93,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,459
Gold Earned
49,765
577
Minions Killed
509
0
Camps Cleared
0
1,941,988
Distance Traveled
1,856,229
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,749
464
47
2
0
360,088
3
L
Rama
10,483
499
141
7
0
352,262
3
L
Guan Yu
9,624
458
105
5
0
399,005
5
L
Ravana
10,833
516
101
5
0
381,639
5
W
Tsukuyomi
11,384
542
95
5
0
430,668
4
W
Nu Wa
11,720
558
127
6
0
359,914
8
L
Kukulkan
9,076
432
115
5
0
363,235
1
W
Atlas
11,120
530
34
2
0
401,034
3
W
Hou Yi
11,123
530
140
7
0
378,039
0
W
Chaac
12,112
577
181
9
0
372,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role