Player Matchup

Neith
Neith
Corycogo
Neith
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 129L
1,426 Elo+
Party 4
Tyr
Tyr
Tragic Hikari
Tyr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 34L
1,554 Elo+
Party 3
Merlin
Merlin
TristanTheWiz
Merlin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 118L
1,694 Elo+
Party 4
Kukulkan
Kukulkan
flightlessdragon
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,678 Elo+
Party 4
Bastet
Bastet
shadowfighter82
Bastet
Level 59
God Stats
4W - 1L
1,866 SR
Queue Stats
35W - 35L
1,554 Elo+
Party 3
Team Averages
Level 81
1,573 SR
1,581 Elo+

VS

Team Averages
Level 106
1,559 SR
1,558 Elo+
Poseidon
Poseidon
Bobleeswagger2
Poseidon
Level 75
God Stats
10W - 5L
1,500 SR
Queue Stats
513W - 514L
1,403 Elo+
Party 1
Izanami
Izanami
Crush1230
Izanami
Level 128
God Stats
0W - 4L
1,714 SR
Queue Stats
149W - 136L
1,708 Elo+
Party 1
Sylvanus
Sylvanus
Daydreck
Sylvanus
Level 68
God Stats
7W - 14L
1,571 SR
Queue Stats
137W - 141L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
Draermore
Cliodhna
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 139L
1,577 Elo+
Party 2
Bellona
Bellona
SkinnyVanilla14
Bellona
Level 106
God Stats
11W - 10L
1,508 SR
Queue Stats
50W - 49L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corycogo
Neith
10
0 / 3 / 3
5,978
543
3,382
4,942
879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 7
7,331
666
6,032
8,962
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 3
7,369
670
5,615
3,695
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 4
5,444
495
2,978
7,460
1,668
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 2 / 6
6,723
611
3,774
7,825
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 2 / 0
6,328
575
3,538
4,492
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Crush1230
Izanami
11
6 / 2 / 2
6,345
577
6,530
6,282
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Daydreck
Sylvanus
10
0 / 2 / 9
6,231
566
3,236
9,837
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Draermore
Cliodhna
8
1 / 6 / 0
4,821
438
3,324
7,749
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 6 / 1
5,354
487
3,314
7,440
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
9
9
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
2
0
1
W
Neith
Corycogo
Neith
0
3
3
0.5
L
Izanami
Crush1230
Izanami
6
2
2
3.5
L
Sylvanus
Daydreck
Sylvanus
0
2
9
2.25
L
Cliodhna
Draermore
Cliodhna
1
6
0
0.17
L
0
6
1
0.08
W
5
0
7
8.5
W
5
0
3
6.5
W
2
4
4
1
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
19,942
32,884
Taken
35,800
11,926
Mitigated
17,160
10,809
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,538
294
0
698
4,492
1,256
0
1,681
2,811
44,010
0
W
Neith
Corycogo
Neith
3,382
1,081
0
1,381
4,942
879
0
731
4,211
0
38,323
L
Izanami
Crush1230
Izanami
6,530
4,156
0
1,885
6,282
1,854
12
1,580
4,660
0
47,977
L
Sylvanus
Daydreck
Sylvanus
3,236
794
1,237
3,592
9,837
7,169
0
2,297
7,456
14,356
0
L
Cliodhna
Draermore
Cliodhna
3,324
461
0
1,610
7,749
2,074
0
1,552
6,160
0
21,201
L
3,314
1,119
0
847
7,440
4,807
0
1,141
5,876
0
23,901
W
6,032
902
121
5,732
8,962
6,384
318
1,220
7,742
0
34,850
W
5,615
731
0
250
3,695
1,014
0
760
2,935
39,997
0
W
2,978
604
0
489
7,460
1,668
0
2,526
4,934
11,573
5,256
W
3,774
1,008
0
2,836
7,825
1,981
0
1,537
5,880
0
25,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
29,079
332
Minions Killed
305
0
Camps Cleared
0
1,061,639
Distance Traveled
959,303
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,328
575
96
9
0
209,191
4
W
Neith
5,978
543
89
8
0
206,704
4
L
Izanami
6,345
577
97
9
0
192,214
4
L
Sylvanus
6,231
566
26
2
0
177,455
0
L
Cliodhna
4,821
438
42
4
0
207,472
0
L
Bellona
5,354
487
44
4
0
172,971
3
W
Tyr
7,331
666
68
6
0
225,753
0
W
Merlin
7,369
670
90
8
0
201,677
3
W
Kukulkan
5,444
495
29
3
0
185,652
3
W
Bastet
6,723
611
56
5
0
241,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role