Player Matchup

Gilgamesh
Gilgamesh
Angelinoo
Gilgamesh
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flugsaurier
Morgan Le Fay
Level 119
God Stats
21W - 16L
1,521 SR
Queue Stats
60W - 50L
1,551 Elo+
Party 1
Charybdis
Charybdis
Kombobär
Charybdis
Level 128
God Stats
13W - 15L
1,313 SR
Queue Stats
55W - 60L
1,436 Elo+
Party 1
Ares
Ares
Nordask
Ares
Level 61
God Stats
7W - 6L
1,631 SR
Queue Stats
51W - 72L
1,427 Elo+
Solo
Anhur
Anhur
Symfunny
Anhur
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Team Averages
Level 97
1,493 SR
1,463 Elo+

VS

Team Averages
Level 101
1,393 SR
1,492 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FarisBu50
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,318 Elo+
Solo
Cliodhna
Cliodhna
HUNTZZZZ
Cliodhna
Level 46
God Stats
3W - 10L
1,263 SR
Queue Stats
269W - 295L
1,523 Elo+
Party 3
Cabrakan
Cabrakan
Innervission
Cabrakan
Level 156
God Stats
0W - 2L
1,203 SR
Queue Stats
80W - 73L
1,574 Elo+
Party 2
Ra
Ra
connor1043
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angelinoo
Gilgamesh
20
6 / 2 / 3
13,916
605
7,188
16,571
15,920
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Flugsaurier
Morgan Le Fay
20
11 / 3 / 8
14,516
631
30,311
20,561
8,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Kombobär
Charybdis
20
4 / 2 / 9
13,384
582
15,994
12,011
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Nordask
Ares
18
4 / 1 / 14
12,733
554
10,809
20,059
20,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Symfunny
Anhur
20
8 / 4 / 11
14,625
636
22,457
23,009
10,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 4 / 5
10,094
439
5,698
27,984
27,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 4 / 1
10,875
473
9,195
19,050
16,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
HUNTZZZZ
Cliodhna
18
6 / 9 / 2
11,905
518
19,374
23,008
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
Innervission
Cabrakan
18
3 / 8 / 2
11,298
491
12,229
20,670
14,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 9 / 2
10,462
455
11,852
17,792
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
33
Kills
12
12
Deaths
34
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
5
1.13
W
Gilgamesh
Angelinoo
Gilgamesh
6
2
3
3.75
L
0
4
1
0.13
W
Morgan Le Fay
Flugsaurier
Morgan Le Fay
11
3
8
5
L
Cliodhna
HUNTZZZZ
Cliodhna
6
9
2
0.78
L
Cabrakan
Innervission
Cabrakan
3
8
2
0.5
W
Charybdis
Kombobär
Charybdis
4
2
9
4.25
W
Ares
Nordask
Ares
4
1
14
11
W
Anhur
Symfunny
Anhur
8
4
11
3.38
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,759
Damage
58,348
92,211
Taken
108,504
60,111
Mitigated
72,181
41,796
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,698
1,079
3,903
5,443
27,984
27,353
238
11,140
16,844
20,493
0
W
Gilgamesh
Angelinoo
Gilgamesh
7,188
1,376
0
5,275
16,571
15,920
645
1,951
14,554
0
82,313
L
9,195
1,371
0
4,927
19,050
16,198
262
3,367
15,683
0
78,094
W
Morgan Le Fay
Flugsaurier
Morgan Le Fay
30,311
3,065
95
10,223
20,561
8,731
679
6,559
13,614
108,471
2,813
L
Cliodhna
HUNTZZZZ
Cliodhna
19,374
1,937
0
5,882
23,008
8,463
305
10,095
12,913
0
76,589
L
Cabrakan
Innervission
Cabrakan
12,229
1,711
0
2,778
20,670
14,517
204
7,256
13,414
73,300
0
W
Charybdis
Kombobär
Charybdis
15,994
7,724
0
5,833
12,011
4,772
5,783
5,776
5,995
0
118,836
W
Ares
Nordask
Ares
10,809
1,061
3,363
4,770
20,059
20,374
168
8,216
11,371
30,241
0
W
Anhur
Symfunny
Anhur
22,457
14,771
0
12,237
23,009
10,314
5,117
6,341
16,422
0
146,333
L
11,852
701
763
2,395
17,792
5,650
0
8,580
9,212
71,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,174
Gold Earned
54,634
734
Minions Killed
555
0
Camps Cleared
0
2,175,984
Distance Traveled
2,122,824
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,094
439
29
1
0
410,968
7
W
Gilgamesh
13,916
605
201
9
0
496,740
6
L
Tyr
10,875
473
165
7
0
465,085
3
W
Morgan Le Fay
14,516
631
153
7
0
432,334
8
L
Cliodhna
11,905
518
113
5
0
447,082
4
L
Cabrakan
11,298
491
126
5
0
400,942
0
W
Charybdis
13,384
582
194
8
0
405,063
1
W
Ares
12,733
554
24
1
0
414,411
14
W
Anhur
14,625
636
162
7
0
427,436
3
L
Ra
10,462
455
122
5
0
398,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role