Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Fellend
Janus
Gold IV
Level 160
God Stats
2W - 5L
1,285 SR
Queue Stats
64W - 58L
1,575 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
FáráonMx
Erlang Shen
Gold IV
Level 105
God Stats
5W - 0L
1,925 SR
Queue Stats
21W - 15L
1,601 MMR
Party 2
Ares
Ares
Platinum V
Rεmi
Ares
Platinum V
Level 158
God Stats
22W - 10L
1,684 SR
Queue Stats
298W - 293L
1,546 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
SSJaayyy
Gilgamesh
Gold IV
Level 125
God Stats
2W - 3L
1,301 SR
Queue Stats
57W - 55L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,539 SR
1,562 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,487 SR
1,579 MMR
Thoth
Thoth
Platinum V
Jeriboi
Thoth
Platinum V
Level 160
God Stats
2W - 5L
1,436 SR
Queue Stats
100W - 93L
1,584 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Karthuss
Sylvanus
Gold IV
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 143L
1,513 MMR
Party 1
Charybdis
Charybdis
Silver I
PyroManical
Charybdis
Silver I
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 138L
1,571 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Stifí
Tsukuyomi
Gold IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 87L
1,646 MMR
Party 1
Osiris
Osiris
Gold V
tihoMQWERTY
Osiris
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 4
7,259
605
2,715
3,992
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Fellend
Janus
12
3 / 2 / 3
7,045
587
3,115
5,101
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
FáráonMx
Erlang Shen
12
5 / 1 / 7
7,154
596
7,043
6,873
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Rεmi
Ares
11
5 / 1 / 8
6,863
572
5,582
9,176
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
SSJaayyy
Gilgamesh
14
5 / 0 / 2
8,321
693
7,370
8,943
9,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AtlasMulanBastetArtioAchilles

VS

Bans
GebAh Muzen CabCliodhnaGaneshaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jeriboi
Thoth
10
1 / 3 / 2
6,186
516
5,746
4,898
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Karthuss
Sylvanus
8
0 / 4 / 2
5,620
468
2,262
8,304
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
PyroManical
Charybdis
10
0 / 2 / 0
5,849
487
1,212
4,949
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Stifí
Tsukuyomi
10
2 / 5 / 0
5,955
496
4,691
8,446
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
11
0 / 6 / 0
5,768
481
5,353
9,950
6,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
3
4
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Janus
Fellend
Janus
3
2
3
2.25
W
Erlang Shen
FáráonMx
Erlang Shen
5
1
7
8.5
L
Thoth
Jeriboi
Thoth
1
3
2
0.67
L
Sylvanus
Karthuss
Sylvanus
0
4
2
0.25
L
Charybdis
PyroManical
Charybdis
0
2
0
0
W
Ares
Rεmi
Ares
5
1
8
9
W
Gilgamesh
SSJaayyy
Gilgamesh
5
0
2
6
L
Tsukuyomi
Stifí
Tsukuyomi
2
5
0
0.4
L
Osiris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
19,264
34,085
Taken
36,547
22,482
Mitigated
17,090
10,687
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,715
842
0
1,689
3,992
1,564
1,508
532
3,460
0
44,809
W
Janus
Fellend
Janus
3,115
42
0
550
5,101
1,141
348
1,541
3,560
41,476
0
W
Erlang Shen
FáráonMx
Erlang Shen
7,043
3,473
0
2,533
6,873
3,173
0
2,139
4,734
0
40,831
L
Thoth
Jeriboi
Thoth
5,746
389
0
355
4,898
1,394
0
2,498
2,364
33,175
0
L
Sylvanus
Karthuss
Sylvanus
2,262
486
388
2,267
8,304
5,916
0
3,270
5,002
11,057
0
L
Charybdis
PyroManical
Charybdis
1,212
991
0
1,274
4,949
988
0
611
4,338
0
37,367
W
Ares
Rεmi
Ares
5,582
732
0
1,851
9,176
7,341
0
3,442
5,572
15,086
0
W
Gilgamesh
SSJaayyy
Gilgamesh
7,370
2,403
0
4,064
8,943
9,263
135
354
6,981
0
49,153
L
Tsukuyomi
Stifí
Tsukuyomi
4,691
1,486
0
2,326
8,446
2,145
0
2,196
6,196
0
31,136
L
Osiris
5,353
1,532
0
2,204
9,950
6,647
0
0
9,795
0
29,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
29,378
370
Minions Killed
308
0
Camps Cleared
0
1,251,380
Distance Traveled
1,172,869
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,259
605
95
8
0
228,365
1
W
Janus
7,045
587
99
8
0
253,232
2
W
Erlang Shen
7,154
596
75
6
0
283,034
4
L
Thoth
6,186
516
66
6
0
224,422
2
L
Sylvanus
5,620
468
14
1
0
234,853
6
L
Charybdis
5,849
487
91
8
0
206,476
5
W
Ares
6,863
572
15
1
0
249,366
3
W
Gilgamesh
8,321
693
86
7
0
237,383
0
L
Tsukuyomi
5,955
496
69
6
0
269,082
2
L
Osiris
5,768
481
68
6
0
238,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role