Player Matchup

Chang'e
Chang'e
DJwiziwack9337
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,194 Elo+
Party 1
Mercury
Mercury
Noboaaster123
Mercury
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,194 Elo+
Party 1
Bacchus
Bacchus
RonBurgundy666
Bacchus
Level 94
God Stats
1W - 2L
1,773 SR
Queue Stats
6W - 9L
1,194 Elo+
Party 1
Thor
Thor
boggs96
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 1
Neith
Neith
jcloudy13
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,194 Elo+
Party 1
Team Averages
Level 71
1,555 SR
1,194 Elo+

VS

Team Averages
Level 19
1,454 SR
1,520 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Equinofrog
Discordia
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
KingAmazaiah
Bakasura
Level 15
God Stats
1W - 4L
1,207 SR
Queue Stats
7W - 22L
1,359 Elo+
Solo
Loki
Loki
LokiTez2139
Loki
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
129W - 147L
1,542 Elo+
Solo
Chang'e
Chang'e
hauntedvictorian
Chang'e
Level 47
God Stats
5W - 8L
1,562 SR
Queue Stats
42W - 52L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
7,927
721
4,318
7,853
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
16
12 / 3 / 7
9,639
876
12,886
10,255
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
7 / 0 / 12
9,254
841
6,431
11,347
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
boggs96
Thor
14
0 / 2 / 6
7,612
692
3,047
5,818
2,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
jcloudy13
Neith
15
1 / 0 / 12
8,214
747
8,225
5,572
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 5 / 0
7,260
660
2,016
13,130
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Equinofrog
Discordia
13
1 / 4 / 1
7,234
658
5,803
6,424
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
KingAmazaiah
Bakasura
11
0 / 2 / 0
6,463
588
0
3,993
1,530
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 6 / 1
8,707
792
9,033
10,862
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 2
7,347
668
9,276
9,628
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
22
Kills
6
6
Deaths
22
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
2
1
8
6
L
Discordia
Equinofrog
Discordia
1
4
1
0.38
L
Bakasura
KingAmazaiah
Bakasura
0
2
0
0
L
4
6
1
0.75
W
Mercury
12
3
7
5.17
W
7
0
12
13
W
Thor
boggs96
Thor
0
2
6
1.5
L
1
5
2
0.4
W
Neith
jcloudy13
Neith
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
26,128
40,845
Taken
44,037
29,050
Mitigated
21,753
13,651
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,016
283
41
1,058
13,130
9,260
248
1,681
11,449
12,562
0
W
4,318
235
3,050
3,483
7,853
3,012
942
2,092
5,693
23,891
0
L
Discordia
Equinofrog
Discordia
5,803
936
250
958
6,424
2,261
0
2,292
4,132
15,999
0
L
Bakasura
KingAmazaiah
Bakasura
0
0
0
484
3,993
1,530
0
439
3,554
0
5,360
L
9,033
2,110
0
429
10,862
5,219
0
3,120
7,742
0
28,304
W
Mercury
12,886
6,386
0
510
10,255
5,084
0
5,629
4,360
0
30,338
W
6,431
682
812
3,352
11,347
16,432
0
4,415
6,663
12,325
0
W
Thor
boggs96
Thor
3,047
321
650
481
5,818
2,316
0
1,960
3,752
0
18,526
L
9,276
165
910
2,458
9,628
3,483
62
3,217
6,411
23,665
0
W
Neith
jcloudy13
Neith
8,225
2,322
0
1,313
5,572
2,206
602
2,218
3,282
0
31,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
37,011
196
Minions Killed
132
0
Camps Cleared
0
1,190,077
Distance Traveled
880,323
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,260
660
25
2
0
160,304
1
W
Chang'e
7,927
721
55
5
0
223,514
1
L
Discordia
7,234
658
24
2
0
203,636
1
L
Bakasura
6,463
588
12
1
0
104,710
0
L
Loki
8,707
792
38
3
0
209,422
2
W
Mercury
9,639
876
32
3
0
282,639
2
W
Bacchus
9,254
841
13
1
0
236,185
0
W
Thor
7,612
692
40
4
0
210,505
1
L
Chang'e
7,347
668
33
3
0
202,251
0
W
Neith
8,214
747
56
5
0
237,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role