Player Matchup

Janus
Janus
KevGoku737
Janus
Level 160
God Stats
3W - 1L
1,715 SR
Queue Stats
35W - 35L
1,500 Elo+
Party 2
Bakasura
Bakasura
Report-Fenrir
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 53L
1,633 Elo+
Party 2
Loki
Loki
Tchiki-Wongas
Loki
Level 152
God Stats
9W - 4L
1,500 SR
Queue Stats
20W - 14L
1,796 Elo+
Party 2
Chaac
Chaac
TheNiLiX
Chaac
Level 142
God Stats
5W - 4L
1,730 SR
Queue Stats
92W - 86L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
lorddp_501
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,507 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,589 Elo+

VS

Team Averages
Level 87
1,547 SR
1,857 Elo+
Ao Kuang
Ao Kuang
DynamiteDan94
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,840 Elo+
Party 3
Poseidon
Poseidon
Kanekisyuno
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,840 Elo+
Party 3
Danzaburou
Danzaburou
PigeonChef
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,840 Elo+
Party 3
Fafnir
Fafnir
ZeroDana
Fafnir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,840 Elo+
Party 3
Nu Wa
Nu Wa
rejos
Nu Wa
Level 126
God Stats
1W - 1L
1,737 SR
Queue Stats
214W - 201L
1,926 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
7 / 2 / 14
13,417
745
19,274
15,738
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Report-Fenrir
Bakasura
20
12 / 6 / 8
14,615
812
16,426
25,475
9,103
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 4
13,307
739
11,653
15,468
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TheNiLiX
Chaac
20
5 / 2 / 19
13,535
752
19,025
25,249
26,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
lorddp_501
Ah Puch
20
4 / 4 / 15
14,020
779
21,168
14,417
5,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DynamiteDan94
Ao Kuang
20
7 / 8 / 4
12,961
720
15,230
24,415
9,850
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Kanekisyuno
Poseidon
20
6 / 12 / 4
13,086
727
14,674
20,773
8,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PigeonChef
Danzaburou
19
2 / 8 / 6
12,161
676
15,750
24,961
10,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
ZeroDana
Fafnir
16
1 / 4 / 4
10,748
597
5,937
15,107
19,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
rejos
Nu Wa
20
3 / 2 / 10
13,725
763
22,488
12,281
5,093
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
34
Kills
19
19
Deaths
34
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DynamiteDan94
Ao Kuang
7
8
4
1.13
L
Poseidon
Kanekisyuno
Poseidon
6
12
4
0.67
W
Janus
7
2
14
7
L
Danzaburou
PigeonChef
Danzaburou
2
8
6
0.63
W
Bakasura
Report-Fenrir
Bakasura
12
6
8
2.67
W
6
5
4
1.6
W
Chaac
TheNiLiX
Chaac
5
2
19
7.25
L
Fafnir
ZeroDana
Fafnir
1
4
4
0.75
W
Ah Puch
lorddp_501
Ah Puch
4
4
15
2.88
L
Nu Wa
rejos
Nu Wa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,546
Damage
74,079
96,347
Taken
97,537
52,134
Mitigated
53,482
28,165
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DynamiteDan94
Ao Kuang
15,230
3,714
0
8,153
24,415
9,850
27
8,576
14,750
34,410
0
L
Poseidon
Kanekisyuno
Poseidon
14,674
1,541
0
1,330
20,773
8,447
0
7,058
12,974
39,517
0
W
Janus
19,274
457
0
2,852
15,738
6,278
249
9,241
6,497
55,152
0
L
Danzaburou
PigeonChef
Danzaburou
15,750
6,739
0
6,740
24,961
10,488
0
9,766
14,913
0
60,292
W
Bakasura
Report-Fenrir
Bakasura
16,426
11,052
1,282
7,376
25,475
9,103
772
16,042
9,433
0
40,233
W
11,653
2,484
0
1,731
15,468
5,222
0
10,488
4,980
0
60,164
W
Chaac
TheNiLiX
Chaac
19,025
1,826
470
8,481
25,249
26,488
1,015
11,901
13,348
0
57,759
L
Fafnir
ZeroDana
Fafnir
5,937
1,515
0
756
15,107
19,604
0
9,125
5,795
9,228
0
W
Ah Puch
lorddp_501
Ah Puch
21,168
592
790
5,183
14,417
5,043
2,436
10,657
3,760
78,593
0
L
Nu Wa
rejos
Nu Wa
22,488
5,492
362
3,920
12,281
5,093
1,486
5,822
6,350
79,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,894
Gold Earned
62,681
428
Minions Killed
332
0
Camps Cleared
0
1,937,829
Distance Traveled
1,492,547
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,961
720
44
2
0
317,141
0
L
Poseidon
13,086
727
55
3
0
279,923
0
W
Janus
13,417
745
90
5
0
396,469
0
L
Danzaburou
12,161
676
76
4
0
305,159
0
W
Bakasura
14,615
812
55
3
0
395,041
3
W
Loki
13,307
739
62
3
0
395,620
7
W
Chaac
13,535
752
89
5
0
404,620
2
L
Fafnir
10,748
597
4
0
0
240,777
0
W
Ah Puch
14,020
779
132
7
0
346,079
2
L
Nu Wa
13,725
763
153
9
0
349,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role