Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ItsReallyAsif
Agni
Level 100
God Stats
2W - 5L
1,266 SR
Queue Stats
284W - 269L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
Otto_Readmore
Jormungandr
Level 155
God Stats
5W - 2L
1,783 SR
Queue Stats
55W - 37L
1,582 Elo+
Party 1
Cupid
Cupid
YokaiGGs
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 10L
1,982 Elo+
Party 1
Achilles
Achilles
itsZhados
Achilles
Level 14
God Stats
6W - 3L
1,758 SR
Queue Stats
227W - 139L
1,794 Elo+
Party 1
Team Averages
Level 75
1,561 SR
1,686 Elo+

VS

Team Averages
Level 52
1,573 SR
1,671 Elo+
Gilgamesh
Gilgamesh
BronzeSuperstar
Gilgamesh
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 56L
1,734 Elo+
Party 2
Discordia
Discordia
KidHalfDeaf
Discordia
Level 72
God Stats
4W - 5L
1,476 SR
Queue Stats
83W - 70L
1,709 Elo+
Party 2
Guan Yu
Guan Yu
chachaslide20
Guan Yu
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
18W - 14L
1,603 Elo+
Party 2
Heimdallr
Heimdallr
quadaloupe
Heimdallr
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
448W - 403L
1,636 Elo+
Party 2
Ganesha
Ganesha
starlulz
Ganesha
Level 31
God Stats
57W - 35L
1,674 SR
Queue Stats
88W - 75L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 7 / 5
11,718
509
8,171
19,692
11,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 10 / 7
11,612
505
10,208
15,616
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Otto_Readmore
Jormungandr
16
2 / 3 / 10
10,616
462
7,804
19,042
20,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
YokaiGGs
Cupid
17
7 / 6 / 5
11,427
497
17,226
18,486
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
itsZhados
Achilles
16
4 / 6 / 2
10,224
445
9,219
19,896
20,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BronzeSuperstar
Gilgamesh
20
23 / 4 / 2
15,399
670
33,749
21,243
15,028
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
KidHalfDeaf
Discordia
18
2 / 8 / 10
11,849
515
8,047
11,527
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
18
3 / 1 / 10
12,201
530
10,053
18,634
25,997
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
quadaloupe
Heimdallr
20
3 / 6 / 6
12,388
539
9,142
15,533
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
starlulz
Ganesha
17
0 / 5 / 19
11,632
506
7,487
16,854
18,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
23
Kills
31
32
Deaths
24
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
7
5
1.36
W
Gilgamesh
BronzeSuperstar
Gilgamesh
23
4
2
6
L
3
10
7
0.65
W
Discordia
KidHalfDeaf
Discordia
2
8
10
0.88
L
Jormungandr
Otto_Readmore
Jormungandr
2
3
10
2.33
L
Cupid
YokaiGGs
Cupid
7
6
5
1.58
W
Guan Yu
3
1
10
8
L
Achilles
itsZhados
Achilles
4
6
2
0.83
W
Heimdallr
quadaloupe
Heimdallr
3
6
6
1
W
Ganesha
starlulz
Ganesha
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,628
Damage
68,478
92,732
Taken
83,791
62,243
Mitigated
71,326
18,770
Healing
25,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,171
2,066
0
3,887
19,692
11,091
0
4,042
15,350
0
58,664
W
Gilgamesh
BronzeSuperstar
Gilgamesh
33,749
12,285
0
8,296
21,243
15,028
403
5,533
15,585
0
117,751
L
10,208
660
0
885
15,616
4,557
0
1,293
14,303
90,325
0
W
Discordia
KidHalfDeaf
Discordia
8,047
769
0
573
11,527
4,697
999
2,417
8,978
78,563
0
L
Jormungandr
Otto_Readmore
Jormungandr
7,804
1,643
712
2,235
19,042
20,491
0
3,621
15,213
48,605
0
L
Cupid
YokaiGGs
Cupid
17,226
10,751
105
4,999
18,486
5,717
60
2,541
15,887
0
84,376
W
Guan Yu
10,053
2,082
2,086
7,158
18,634
25,997
384
1,542
16,275
0
74,357
L
Achilles
itsZhados
Achilles
9,219
1,932
0
5,947
19,896
20,387
0
3,298
16,270
0
51,152
W
Heimdallr
quadaloupe
Heimdallr
9,142
3,517
0
4,598
15,533
6,738
3,617
2,517
13,016
0
93,929
W
Ganesha
starlulz
Ganesha
7,487
479
608
2,292
16,854
18,866
175
6,003
10,635
25,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,597
Gold Earned
63,469
567
Minions Killed
566
0
Camps Cleared
0
2,194,813
Distance Traveled
2,219,674
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,718
509
108
5
0
440,970
0
W
Gilgamesh
15,399
670
123
5
0
484,376
1
L
Agni
11,612
505
148
6
0
414,519
3
W
Discordia
11,849
515
162
7
0
421,549
3
L
Jormungandr
10,616
462
83
4
0
457,973
9
L
Cupid
11,427
497
140
6
0
440,555
1
W
Guan Yu
12,201
530
126
5
0
441,997
3
L
Achilles
10,224
445
88
4
0
440,796
1
W
Heimdallr
12,388
539
148
6
0
410,596
3
W
Ganesha
11,632
506
7
0
0
461,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role