Player Matchup

Medusa
Medusa
Beaverbaby
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,600 Elo+
Party 4
Chang'e
Chang'e
Divine Rose4689
Chang'e
Level 127
God Stats
2W - 4L
1,273 SR
Queue Stats
51W - 62L
1,348 Elo+
Solo
Sol
Sol
Naride
Sol
Level 14
God Stats
1W - 4L
1,297 SR
Queue Stats
68W - 80L
1,425 Elo+
Party 1
Yemoja
Yemoja
Trìnciapollo
Yemoja
Level 97
God Stats
7W - 10L
1,230 SR
Queue Stats
58W - 77L
1,379 Elo+
Party 1
Charybdis
Charybdis
quartercast
Charybdis
Level 49
God Stats
13W - 7L
1,748 SR
Queue Stats
27W - 19L
1,754 Elo+
Party 4
Team Averages
Level 82
1,410 SR
1,501 Elo+

VS

Team Averages
Level 87
1,499 SR
1,515 Elo+
Amaterasu
Amaterasu
Kappa_Shadow
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,472 Elo+
Solo
Horus
Horus
Mohr666
Horus
Level 49
God Stats
14W - 10L
1,721 SR
Queue Stats
34W - 41L
1,577 Elo+
Party 3
Loki
Loki
Silenced Might
Loki
Level 147
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 104L
1,545 Elo+
Party 3
Scylla
Scylla
Swagman5555
Scylla
Level 115
God Stats
12W - 15L
1,272 SR
Queue Stats
169W - 186L
1,512 Elo+
Party 2
Ullr
Ullr
invincible2705
Ullr
Level 106
God Stats
8W - 19L
1,500 SR
Queue Stats
186W - 216L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beaverbaby
Medusa
18
1 / 6 / 4
11,222
660
17,227
19,367
6,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 5 / 4
11,385
670
14,821
20,642
8,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
Naride
Sol
17
1 / 7 / 4
10,656
627
13,488
17,040
5,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 6 / 3
10,952
644
6,472
19,261
15,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
quartercast
Charybdis
19
3 / 2 / 3
11,954
703
15,133
16,749
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kappa_Shadow
Amaterasu
18
2 / 3 / 16
13,169
775
13,824
37,027
35,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Mohr666
Horus
19
9 / 1 / 13
13,365
786
12,778
27,684
38,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 17
13,178
775
12,691
15,630
6,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
5 / 0 / 16
12,989
764
25,953
12,300
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 10
13,307
783
16,686
11,260
5,612
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
7
Kills
26
26
Deaths
7
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Medusa
Beaverbaby
Medusa
1
6
4
0.5
L
2
5
4
0.8
W
Amaterasu
Kappa_Shadow
Amaterasu
2
3
16
3.33
W
Horus
Mohr666
Horus
9
1
13
15.5
L
Sol
Naride
Sol
1
7
4
0.43
W
3
3
17
3.83
W
Scylla
5
0
16
13
L
0
6
3
0.25
W
7
0
10
12
L
Charybdis
quartercast
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,141
Damage
81,932
93,059
Taken
103,901
41,045
Mitigated
90,682
27,473
Healing
49,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Beaverbaby
Medusa
17,227
5,387
0
2,101
19,367
6,825
0
5,653
13,199
0
68,159
L
14,821
1,101
4,573
5,424
20,642
8,383
1,001
2,159
18,206
44,364
0
W
Amaterasu
Kappa_Shadow
Amaterasu
13,824
3,689
4,136
17,007
37,027
35,331
2,020
11,776
24,787
0
42,016
W
Horus
Mohr666
Horus
12,778
6,588
8,005
11,951
27,684
38,109
657
8,103
19,247
0
30,095
L
Sol
Naride
Sol
13,488
3,538
0
602
17,040
5,146
106
4,720
12,049
42,153
0
W
12,691
887
0
2,168
15,630
6,432
628
5,818
9,602
0
65,786
W
Scylla
25,953
1,974
255
4,059
12,300
5,198
1,053
3,330
8,910
72,338
0
L
6,472
1,833
8,012
2,210
19,261
15,063
0
5,563
13,223
18,891
0
W
16,686
5,612
0
2,041
11,260
5,612
7,547
4,619
6,574
0
57,677
L
Charybdis
quartercast
Charybdis
15,133
9,178
0
4,551
16,749
5,628
250
6,399
9,872
0
47,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,169
Gold Earned
66,008
300
Minions Killed
329
0
Camps Cleared
0
1,583,573
Distance Traveled
1,850,412
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,222
660
82
5
0
351,656
2
L
Chang'e
11,385
670
67
4
0
303,771
0
W
Amaterasu
13,169
775
40
2
0
366,241
1
W
Horus
13,365
786
16
1
0
370,095
0
L
Sol
10,656
627
52
3
0
322,047
0
W
Loki
13,178
775
91
5
0
375,197
0
W
Scylla
12,989
764
96
6
0
379,300
2
L
Yemoja
10,952
644
25
1
0
289,136
0
W
Ullr
13,307
783
86
5
0
359,579
0
L
Charybdis
11,954
703
74
4
0
316,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role