Player Matchup

Chronos
Chronos
ChronosLate
Chronos
Level 9
God Stats
9W - 4L
1,699 SR
Queue Stats
9W - 4L
1,718 Elo+
Solo
Bacchus
Bacchus
Hamster Yones
Bacchus
Level 108
God Stats
11W - 7L
1,594 SR
Queue Stats
24W - 27L
1,506 Elo+
Party 1
Agni
Agni
King Dingbat
Agni
Level 134
God Stats
8W - 5L
1,730 SR
Queue Stats
53W - 43L
1,643 Elo+
Party 1
Neith
Neith
RealMac11
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
SwearingTuba
Baron Samedi
Level 122
God Stats
5W - 0L
1,713 SR
Queue Stats
13W - 8L
1,651 Elo+
Party 1
Team Averages
Level 100
1,647 SR
1,599 Elo+

VS

Team Averages
Level 47
1,536 SR
1,562 Elo+
Mercury
Mercury
 
Mercury
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jackobean15
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,777 Elo+
Party 2
Neith
Neith
Onika-Marajjj
Neith
Level 4
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Agni
Agni
Pekdon
Agni
Level 124
God Stats
4W - 7L
1,414 SR
Queue Stats
101W - 94L
1,391 Elo+
Solo
Hera
Hera
Vaenezza
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChronosLate
Chronos
17
7 / 2 / 11
9,317
847
12,569
11,072
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
16
5 / 1 / 12
9,203
837
4,820
10,462
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 9
8,615
783
10,542
7,811
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RealMac11
Neith
16
6 / 2 / 9
9,400
855
8,653
8,934
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SwearingTuba
Baron Samedi
15
3 / 3 / 11
8,276
752
10,073
10,154
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 7 / 2
8,325
757
6,502
12,006
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Jackobean15
Cthulhu
13
0 / 3 / 3
6,880
625
7,246
13,760
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 2
7,704
700
8,282
8,065
2,664
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Pekdon
Agni
16
5 / 5 / 3
8,616
783
10,812
9,015
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
0 / 7 / 5
7,314
665
4,483
10,197
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
25
Kills
11
11
Deaths
26
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
7
2
0.71
W
Chronos
ChronosLate
Chronos
7
2
11
6.25
W
Bacchus
5
1
12
11
L
Cthulhu
Jackobean15
Cthulhu
0
3
3
0.5
W
4
3
9
2.83
L
2
4
2
0.75
L
Agni
Pekdon
Agni
5
5
3
1.3
W
Neith
RealMac11
Neith
6
2
9
5.25
W
Baron Samedi
SwearingTuba
Baron Samedi
3
3
11
2.83
L
Hera
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,657
Damage
37,325
48,433
Taken
53,043
25,500
Mitigated
20,849
17,954
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,502
3,572
0
0
12,006
4,375
0
8,032
3,974
0
22,148
W
Chronos
ChronosLate
Chronos
12,569
4,356
0
3,669
11,072
4,184
1,150
5,788
5,020
39,934
0
W
Bacchus
4,820
881
435
2,238
10,462
12,158
0
4,998
4,871
11,569
0
L
Cthulhu
Jackobean15
Cthulhu
7,246
655
397
2,940
13,760
7,063
0
10,104
3,656
13,517
0
W
10,542
719
0
2,990
7,811
2,528
502
2,909
4,702
31,844
0
L
8,282
2,920
0
1,255
8,065
2,664
0
5,760
2,305
0
25,191
L
Agni
Pekdon
Agni
10,812
572
0
250
9,015
2,979
0
5,527
3,488
31,270
0
W
Neith
RealMac11
Neith
8,653
2,380
0
2,368
8,934
3,000
387
2,827
6,035
0
36,206
W
Baron Samedi
SwearingTuba
Baron Samedi
10,073
301
1,903
4,351
10,154
3,630
282
4,767
5,264
19,534
0
L
Hera
4,483
637
20
1,065
10,197
3,768
44
8,581
1,616
18,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
38,839
227
Minions Killed
182
0
Camps Cleared
0
1,107,975
Distance Traveled
1,017,055
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,325
757
32
3
0
219,964
0
W
Chronos
9,317
847
73
7
0
226,881
3
W
Bacchus
9,203
837
12
1
0
236,562
0
L
Cthulhu
6,880
625
18
2
0
212,799
0
W
Agni
8,615
783
48
4
0
218,952
3
L
Neith
7,704
700
35
3
0
186,041
0
L
Agni
8,616
783
55
5
0
209,142
3
W
Neith
9,400
855
66
6
0
211,335
2
W
Baron Samedi
8,276
752
28
3
0
214,245
0
L
Hera
7,314
665
42
4
0
189,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role