Player Matchup

The Morrigan
The Morrigan
Alfanderson
The Morrigan
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
440W - 349L
1,619 Elo+
Party 2
Mercury
Mercury
DustinDesgloud
Mercury
Level 144
God Stats
11W - 4L
1,794 SR
Queue Stats
446W - 336L
1,622 Elo+
Party 2
Nike
Nike
Gaiczin
Nike
Level 28
God Stats
6W - 1L
1,881 SR
Queue Stats
592W - 596L
1,565 Elo+
Party 2
Zeus
Zeus
aplauso-barroco
Zeus
Level 129
God Stats
14W - 8L
1,736 SR
Queue Stats
808W - 822L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
zThegodlynoobz
Kuzenbo
Level 120
God Stats
4W - 1L
1,749 SR
Queue Stats
257W - 232L
1,539 Elo+
Party 2
Team Averages
Level 109
1,732 SR
1,593 Elo+

VS

Team Averages
Level 89
1,608 SR
1,616 Elo+
Bakasura
Bakasura
AndyNata1
Bakasura
Level 116
God Stats
11W - 5L
1,587 SR
Queue Stats
122W - 94L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
FallenWizard-6
Jormungandr
Level 109
God Stats
5W - 6L
1,733 SR
Queue Stats
218W - 196L
1,697 Elo+
Party 1
Ares
Ares
Nico_Efe01
Ares
Level 105
God Stats
11W - 10L
1,721 SR
Queue Stats
241W - 191L
1,677 Elo+
Party 1
Rama
Rama
lNeKroozZ
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,568 Elo+
Party 1
Janus
Janus
s30020707
Janus
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 27L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alfanderson
The Morrigan
19
6 / 1 / 6
12,138
639
10,660
7,120
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 1 / 8
12,237
644
14,786
11,748
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Gaiczin
Nike
16
1 / 0 / 4
9,826
517
6,679
14,943
8,208
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 9
10,981
578
17,417
14,339
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 12
10,044
529
8,644
15,990
20,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndyNata1
Bakasura
17
3 / 5 / 3
9,752
513
5,165
17,261
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
FallenWizard-6
Jormungandr
13
2 / 3 / 2
8,581
452
11,669
16,262
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 2
7,807
411
8,089
18,332
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
11
0 / 7 / 1
7,167
377
2,198
9,092
2,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
s30020707
Janus
14
1 / 6 / 2
8,473
446
5,890
10,690
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
27
Kills
7
7
Deaths
27
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Alfanderson
The Morrigan
6
1
6
9
L
Bakasura
AndyNata1
Bakasura
3
5
3
0.9
W
11
1
8
15
L
Jormungandr
FallenWizard-6
Jormungandr
2
3
2
1
W
Nike
Gaiczin
Nike
1
0
4
3
L
1
6
2
0.33
W
5
3
9
3.17
L
Rama
0
7
1
0.07
L
Janus
s30020707
Janus
1
6
2
0.33
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,186
Damage
33,011
64,140
Taken
71,637
41,725
Mitigated
44,489
18,214
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Alfanderson
The Morrigan
10,660
2,897
0
1,476
7,120
2,941
1,036
1,285
5,625
99,611
591
L
Bakasura
AndyNata1
Bakasura
5,165
4,069
0
2,734
17,261
8,298
0
7,322
9,758
0
68,859
W
14,786
10,196
0
296
11,748
4,858
1,765
4,044
7,527
0
95,197
L
Jormungandr
FallenWizard-6
Jormungandr
11,669
2,883
0
4,108
16,262
14,308
0
5,310
10,857
47,691
0
W
Nike
Gaiczin
Nike
6,679
725
0
3,336
14,943
8,208
22
7,381
6,881
0
51,003
L
8,089
595
0
1,330
18,332
14,955
0
9,513
6,800
21,647
0
W
17,417
2,358
0
7,276
14,339
5,000
1,756
5,667
8,126
88,190
4,320
L
Rama
2,198
2,121
0
1,373
9,092
2,575
0
6,157
2,881
0
31,023
L
Janus
s30020707
Janus
5,890
98
0
250
10,690
4,353
152
5,613
5,077
53,397
0
W
8,644
2,660
0
5,830
15,990
20,718
78
6,076
9,525
20,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,226
Gold Earned
41,780
606
Minions Killed
399
0
Camps Cleared
0
1,996,535
Distance Traveled
1,840,408
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,138
639
183
10
0
336,679
2
L
Bakasura
9,752
513
135
7
0
414,826
2
W
Mercury
12,237
644
158
8
0
479,039
2
L
Jormungandr
8,581
452
72
4
0
359,785
3
W
Nike
9,826
517
98
5
0
423,536
2
L
Ares
7,807
411
25
1
0
366,742
3
W
Zeus
10,981
578
144
8
0
347,539
7
L
Rama
7,167
377
72
4
0
338,686
0
L
Janus
8,473
446
95
5
0
360,369
4
W
Kuzenbo
10,044
529
23
1
0
409,742
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role