Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Flachhobel
Achilles
Level 123
God Stats
5W - 1L
1,791 SR
Queue Stats
122W - 118L
1,708 Elo+
Party 1
Agni
Agni
Frankwalter
Agni
Level 124
God Stats
6W - 4L
1,688 SR
Queue Stats
60W - 54L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
Klötus
Heimdallr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,570 Elo+
Party 1
Mulan
Mulan
zlDerGrieche
Mulan
Level 122
God Stats
28W - 27L
1,584 SR
Queue Stats
1,091W - 1,115L
1,589 Elo+
Solo
Team Averages
Level 136
1,613 SR
1,597 Elo+

VS

Team Averages
Level 96
1,483 SR
1,500 Elo+
Skadi
Skadi
Heatheria
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,561 Elo+
Party 2
Thanatos
Thanatos
Scatty Potato
Thanatos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 35L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Sugoi
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,443 Elo+
Party 2
Thoth
Thoth
Treccy
Thoth
Level 142
God Stats
9W - 2L
1,641 SR
Queue Stats
29W - 21L
1,561 Elo+
Party 2
Zeus
Zeus
Weecl
Zeus
Level 17
God Stats
2W - 1L
1,274 SR
Queue Stats
11W - 11L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 3 / 12
12,250
721
10,274
17,486
6,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Flachhobel
Achilles
18
5 / 6 / 6
11,029
649
12,451
24,371
30,461
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 1 / 6
11,019
648
11,330
10,282
3,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Klötus
Heimdallr
17
4 / 7 / 5
10,903
641
8,456
20,150
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 8
10,718
630
12,780
26,981
24,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Heatheria
Skadi
20
6 / 2 / 6
13,187
776
18,592
12,136
3,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Scatty Potato
Thanatos
18
1 / 8 / 7
11,999
706
5,841
13,857
5,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Sugoi
Cthulhu
19
3 / 5 / 9
12,331
725
14,782
22,652
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Treccy
Thoth
20
11 / 0 / 7
14,254
838
29,373
11,918
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
Weecl
Zeus
17
1 / 2 / 6
11,072
651
12,637
8,662
2,222
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
57
17
Kills
22
22
Deaths
17
37
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
12
2.67
L
Achilles
Flachhobel
Achilles
5
6
6
1.33
L
4
1
6
7
W
Skadi
Heatheria
Skadi
6
2
6
4.5
L
Heimdallr
Klötus
Heimdallr
4
7
5
0.93
W
Thanatos
Scatty Potato
Thanatos
1
8
7
0.56
W
Cthulhu
Sugoi
Cthulhu
3
5
9
1.5
W
Thoth
Treccy
Thoth
11
0
7
14.5
W
Zeus
Weecl
Zeus
1
2
6
2
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,291
Damage
81,225
99,270
Taken
69,225
69,445
Mitigated
36,294
14,069
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,274
2,883
0
5,129
17,486
6,089
141
10,749
6,474
0
62,758
L
Achilles
Flachhobel
Achilles
12,451
1,618
121
2,697
24,371
30,461
0
11,291
12,688
0
28,792
L
11,330
200
0
1,532
10,282
3,096
0
6,093
3,994
34,740
0
W
Skadi
Heatheria
Skadi
18,592
9,610
0
1,867
12,136
3,465
6,253
3,832
8,070
0
65,356
L
Heimdallr
Klötus
Heimdallr
8,456
1,369
0
2,106
20,150
5,292
59
12,799
7,121
0
40,641
W
Thanatos
Scatty Potato
Thanatos
5,841
1,339
0
4,972
13,857
5,752
1,435
3,024
10,609
0
32,201
W
Cthulhu
Sugoi
Cthulhu
14,782
460
1,311
6,214
22,652
20,879
411
2,479
19,543
37,549
0
W
Thoth
Treccy
Thoth
29,373
419
0
1,631
11,918
3,976
1,713
1,881
9,850
70,258
0
W
Zeus
Weecl
Zeus
12,637
1,339
0
0
8,662
2,222
1,536
1,547
6,941
34,040
0
L
12,780
2,008
0
2,484
26,981
24,507
63
14,261
12,201
5,705
33,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,919
Gold Earned
62,843
310
Minions Killed
325
0
Camps Cleared
0
1,570,512
Distance Traveled
1,664,704
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,250
721
124
7
0
307,843
2
L
Achilles
11,029
649
30
2
0
316,166
4
L
Agni
11,019
648
52
3
0
346,472
2
W
Skadi
13,187
776
97
6
0
336,292
2
L
Heimdallr
10,903
641
55
3
0
284,756
1
W
Thanatos
11,999
706
48
3
0
290,492
1
W
Cthulhu
12,331
725
52
3
0
327,357
2
W
Thoth
14,254
838
92
5
0
388,382
3
W
Zeus
11,072
651
36
2
0
322,181
1
L
Mulan
10,718
630
49
3
0
315,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role