Player Matchup

Mulan
Mulan
 
Mulan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BJR-ViperStrike
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 179L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
Kempi-zuid79
Ao Kuang
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 121L
1,608 Elo+
Solo
Xing Tian
Xing Tian
Panoramix824
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
issaqween
Baron Samedi
Level 127
God Stats
16W - 8L
1,496 SR
Queue Stats
188W - 186L
1,403 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,515 Elo+

VS

Team Averages
Level 74
1,511 SR
1,421 Elo+
Mercury
Mercury
SinisterSlayerSS
Mercury
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 189L
1,448 Elo+
Solo
King Arthur
King Arthur
kolbu2
King Arthur
Level 117
God Stats
12W - 14L
1,462 SR
Queue Stats
231W - 232L
1,354 Elo+
Solo
Olorun
Olorun
l-Exp3rt--
Olorun
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 172L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
mo-sameeh87
Gilgamesh
Level 68
God Stats
19W - 26L
1,677 SR
Queue Stats
178W - 183L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ttv_DasDado
Ah Muzen Cab
Level 42
God Stats
6W - 5L
1,414 SR
Queue Stats
86W - 107L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
7 / 3 / 7
12,084
575
17,394
19,739
23,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
BJR-ViperStrike
Danzaburou
19
9 / 4 / 4
12,597
600
16,330
18,166
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Kempi-zuid79
Ao Kuang
20
7 / 5 / 7
12,490
595
9,682
19,639
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Panoramix824
Xing Tian
16
3 / 5 / 12
9,897
471
8,772
22,124
15,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
issaqween
Baron Samedi
18
5 / 5 / 10
11,796
562
15,263
14,254
7,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
10,091
481
8,584
17,041
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
kolbu2
King Arthur
17
6 / 7 / 0
11,307
538
16,080
18,074
18,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
l-Exp3rt--
Olorun
16
5 / 7 / 2
10,862
517
10,385
19,307
7,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mo-sameeh87
Gilgamesh
15
2 / 3 / 8
9,381
447
7,189
18,974
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ttv_DasDado
Ah Muzen Cab
18
5 / 8 / 3
11,641
554
15,679
18,249
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
31
Kills
21
22
Deaths
31
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
3
7
3.5
W
Danzaburou
BJR-ViperStrike
Danzaburou
9
4
4
2.75
W
Ao Kuang
Kempi-zuid79
Ao Kuang
7
5
7
2.1
W
Xing Tian
Panoramix824
Xing Tian
3
5
12
1.8
L
3
6
8
1.17
W
Baron Samedi
issaqween
Baron Samedi
5
5
10
2
L
King Arthur
kolbu2
King Arthur
6
7
0
0.86
L
Olorun
l-Exp3rt--
Olorun
5
7
2
0.86
L
Gilgamesh
mo-sameeh87
Gilgamesh
2
3
8
2
L
Ah Muzen Cab
ttv_DasDado
Ah Muzen Cab
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,441
Damage
57,917
93,922
Taken
91,645
60,186
Mitigated
52,456
36,704
Healing
24,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,394
2,298
0
5,337
19,739
23,975
564
4,248
15,355
7,199
65,287
W
Danzaburou
BJR-ViperStrike
Danzaburou
16,330
8,848
0
8,682
18,166
5,709
1,529
2,284
15,615
0
96,457
W
Ao Kuang
Kempi-zuid79
Ao Kuang
9,682
2,127
925
10,554
19,639
7,490
0
3,608
15,954
86,613
4,522
W
Xing Tian
Panoramix824
Xing Tian
8,772
997
766
4,996
22,124
15,807
102
3,588
18,233
43,498
0
L
8,584
3,662
0
3,665
17,041
6,866
5
8,505
8,393
0
60,596
W
Baron Samedi
issaqween
Baron Samedi
15,263
1,418
1,582
3,862
14,254
7,205
141
2,673
11,378
76,076
0
L
King Arthur
kolbu2
King Arthur
16,080
1,726
0
1,670
18,074
18,963
345
6,899
10,952
10,936
62,595
L
Olorun
l-Exp3rt--
Olorun
10,385
5,800
1,266
7,419
19,307
7,642
756
10,504
8,532
60,770
0
L
Gilgamesh
mo-sameeh87
Gilgamesh
7,189
1,061
377
3,197
18,974
13,589
306
7,936
10,914
0
25,405
L
Ah Muzen Cab
ttv_DasDado
Ah Muzen Cab
15,679
7,969
0
7,058
18,249
5,396
2,729
3,185
15,064
0
97,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,864
Gold Earned
53,282
640
Minions Killed
554
0
Camps Cleared
0
1,937,253
Distance Traveled
1,984,204
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,084
575
136
6
0
416,783
5
W
Danzaburou
12,597
600
173
8
0
307,197
2
W
Ao Kuang
12,490
595
151
7
0
425,640
5
W
Xing Tian
9,897
471
48
2
0
408,112
4
L
Mercury
10,091
481
97
5
0
469,667
0
W
Baron Samedi
11,796
562
132
6
0
379,521
3
L
King Arthur
11,307
538
148
7
0
364,104
3
L
Olorun
10,862
517
109
5
0
350,047
2
L
Gilgamesh
9,381
447
33
2
0
409,203
0
L
Ah Muzen Cab
11,641
554
167
8
0
391,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role