Player Matchup

Khepri
Khepri
GGN Orphan
Khepri
Level 107
God Stats
4W - 6L
1,552 SR
Queue Stats
430W - 497L
1,371 Elo+
Party 2
Charybdis
Charybdis
Reilly968
Charybdis
Level 68
God Stats
3W - 5L
1,549 SR
Queue Stats
227W - 266L
1,447 Elo+
Party 1
Izanami
Izanami
ThePeaceMaker316
Izanami
Level 128
God Stats
15W - 6L
1,500 SR
Queue Stats
29W - 30L
1,254 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aubjew
Morgan Le Fay
Level 120
God Stats
11W - 12L
1,450 SR
Queue Stats
518W - 573L
1,402 Elo+
Party 2
Sol
Sol
xxPaNzYxx
Sol
Level 58
God Stats
1W - 7L
1,392 SR
Queue Stats
227W - 254L
1,452 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,385 Elo+

VS

Team Averages
Level 107
1,425 SR
1,500 Elo+
Zeus
Zeus
BLANKO v1
Zeus
Level 122
God Stats
9W - 10L
1,183 SR
Queue Stats
107W - 107L
1,429 Elo+
Solo
Cliodhna
Cliodhna
Typewriter8074
Cliodhna
Level 89
God Stats
12W - 14L
1,500 SR
Queue Stats
35W - 40L
1,537 Elo+
Solo
Bacchus
Bacchus
xXOiEuSouGokuXx
Bacchus
Level 88
God Stats
21W - 19L
1,442 SR
Queue Stats
307W - 324L
1,499 Elo+
Solo
Guan Yu
Guan Yu
zenox523
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 107L
1,494 Elo+
Solo
Skadi
Skadi
ziontrain11
Skadi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GGN Orphan
Khepri
9
1 / 5 / 3
6,186
516
2,777
12,292
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Reilly968
Charybdis
9
1 / 6 / 2
5,810
484
3,969
8,541
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 0
8,631
719
7,406
5,552
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
aubjew
Morgan Le Fay
11
1 / 3 / 2
6,192
516
4,412
6,934
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 4
5,622
469
3,806
8,605
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 2 / 6
7,628
636
10,332
6,695
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
13
5 / 0 / 6
7,514
626
6,019
6,708
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 0
6,115
510
1,177
5,413
4,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
zenox523
Guan Yu
11
6 / 3 / 6
8,169
681
7,317
11,936
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 2 / 3
7,383
615
7,190
8,724
2,755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
19
19
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
6
3.5
L
Khepri
GGN Orphan
Khepri
1
5
3
0.5
L
Charybdis
Reilly968
Charybdis
1
6
2
0.33
L
5
1
0
5
W
Cliodhna
5
0
6
8
L
Morgan Le Fay
aubjew
Morgan Le Fay
1
3
2
0.67
W
0
2
0
0
L
0
4
4
0.5
W
Guan Yu
zenox523
Guan Yu
6
3
6
3
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,370
Damage
32,035
41,924
Taken
39,476
12,930
Mitigated
21,953
12,230
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,332
3,162
0
2,492
6,695
1,779
2,731
1,518
5,137
49,946
0
L
Khepri
GGN Orphan
Khepri
2,777
32
268
3,120
12,292
5,444
107
5,513
6,779
16,923
0
L
Charybdis
Reilly968
Charybdis
3,969
1,818
0
1,492
8,541
2,008
0
4,235
4,306
0
27,030
L
7,406
5,035
0
2,187
5,552
1,586
718
1,177
4,375
0
56,739
W
Cliodhna
6,019
883
0
3,970
6,708
2,217
0
1,392
5,236
0
47,882
L
Morgan Le Fay
aubjew
Morgan Le Fay
4,412
109
25
2,276
6,934
1,919
138
81
6,853
28,472
0
W
1,177
81
0
1,122
5,413
4,264
99
93
5,320
27,404
0
L
3,806
1,507
0
2,862
8,605
1,973
0
503
8,102
17,759
3,279
W
Guan Yu
zenox523
Guan Yu
7,317
1,831
337
5,876
11,936
10,938
281
2,641
9,295
0
20,124
W
7,190
2,777
0
2,499
8,724
2,755
676
4,469
3,917
0
44,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
36,809
301
Minions Killed
336
0
Camps Cleared
0
1,121,660
Distance Traveled
1,142,392
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,628
636
95
8
0
216,447
1
L
Khepri
6,186
516
24
2
0
241,322
1
L
Charybdis
5,810
484
59
5
0
201,135
1
L
Izanami
8,631
719
128
11
0
220,401
5
W
Cliodhna
7,514
626
83
7
0
279,251
1
L
Morgan Le Fay
6,192
516
57
5
0
233,048
0
W
Bacchus
6,115
510
58
5
0
198,321
0
L
Sol
5,622
469
33
3
0
225,754
5
W
Guan Yu
8,169
681
23
2
0
223,462
1
W
Skadi
7,383
615
77
6
0
224,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role