Player Matchup

Fenrir
Fenrir
C4V4NM4NSNTNL
Fenrir
Level 143
God Stats
2W - 5L
1,809 SR
Queue Stats
281W - 253L
1,630 Elo+
Party 3
Hel
Hel
JamesG546
Hel
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
117W - 110L
1,595 Elo+
Party 3
Guan Yu
Guan Yu
Six_inch_Pounder
Guan Yu
Level 23
God Stats
3W - 2L
1,319 SR
Queue Stats
23W - 18L
1,674 Elo+
Party 2
Horus
Horus
TBCLARKE
Horus
Level 25
God Stats
16W - 11L
1,304 SR
Queue Stats
70W - 71L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
leh1604
Ao Kuang
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
183W - 173L
1,634 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,606 Elo+

VS

Team Averages
Level 84
1,725 SR
1,655 Elo+
Susano
Susano
AliGotRange
Susano
Level 106
God Stats
5W - 3L
1,756 SR
Queue Stats
164W - 103L
1,663 Elo+
Party 1
Mulan
Mulan
CGMouldylocks
Mulan
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
290W - 129L
1,775 Elo+
Party 1
Scylla
Scylla
OFBendokay
Scylla
Level 114
God Stats
10W - 2L
1,969 SR
Queue Stats
345W - 151L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
RTG_zFlex4Bier
Gilgamesh
Level 43
God Stats
3W - 0L
1,869 SR
Queue Stats
74W - 96L
1,505 Elo+
Solo
Artemis
Artemis
zWatszn
Artemis
Level 128
God Stats
8W - 3L
1,533 SR
Queue Stats
383W - 176L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,499
577
9,375
11,283
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 1
6,526
502
5,976
9,663
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 0
5,891
453
6,802
11,340
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
TBCLARKE
Horus
11
2 / 4 / 4
7,353
566
2,792
13,559
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
leh1604
Ao Kuang
13
2 / 2 / 0
7,559
581
4,818
11,262
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
12 / 2 / 1
8,767
674
8,288
9,699
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 3
8,380
645
13,153
13,695
7,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
OFBendokay
Scylla
13
4 / 1 / 9
8,000
615
9,516
4,820
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RTG_zFlex4Bier
Gilgamesh
11
1 / 2 / 7
6,699
515
4,923
10,019
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
zWatszn
Artemis
13
0 / 3 / 6
7,171
552
4,973
7,768
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
22
22
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
12
2
1
6.25
L
4
4
2
1.25
W
5
1
3
6.5
L
0
8
1
0.06
W
Scylla
OFBendokay
Scylla
4
1
9
8.5
W
Gilgamesh
RTG_zFlex4Bier
Gilgamesh
1
2
7
2.25
L
1
4
0
0.25
L
Horus
TBCLARKE
Horus
2
4
4
1
L
Ao Kuang
leh1604
Ao Kuang
2
2
0
1
W
Artemis
zWatszn
Artemis
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
40,853
57,107
Taken
46,001
30,671
Mitigated
19,586
21,195
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
8,288
2,576
0
3,813
9,699
3,098
0
3,762
5,829
0
44,199
L
9,375
2,869
0
2,428
11,283
3,770
0
619
10,562
0
42,374
W
13,153
1,688
145
10,427
13,695
7,930
692
1,499
11,498
0
53,130
L
5,976
509
1,488
1,881
9,663
2,945
0
2,535
6,938
46,855
0
W
Scylla
OFBendokay
Scylla
9,516
464
0
903
4,820
1,406
0
1,586
3,116
44,860
0
W
Gilgamesh
RTG_zFlex4Bier
Gilgamesh
4,923
1,248
0
1,040
10,019
5,298
0
3,174
6,715
0
21,763
L
6,802
864
60
4,849
11,340
10,212
0
472
10,230
0
20,929
L
Horus
TBCLARKE
Horus
2,792
1,205
1,783
4,308
13,559
9,512
0
2,740
10,515
0
15,478
L
Ao Kuang
leh1604
Ao Kuang
4,818
1,244
0
4,398
11,262
4,232
0
2,598
8,417
36,804
10,290
W
Artemis
zWatszn
Artemis
4,973
2,985
0
3,531
7,768
1,854
0
0
7,768
0
52,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
39,017
330
Minions Killed
386
0
Camps Cleared
0
1,300,415
Distance Traveled
1,265,229
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,767
674
78
6
0
286,141
2
L
Fenrir
7,499
577
89
7
0
267,146
1
W
Mulan
8,380
645
96
7
0
248,851
5
L
Hel
6,526
502
101
8
0
238,331
4
W
Scylla
8,000
615
94
7
0
260,998
7
W
Gilgamesh
6,699
515
29
2
0
261,652
5
L
Guan Yu
5,891
453
31
2
0
228,287
0
L
Horus
7,353
566
17
1
0
273,829
3
L
Ao Kuang
7,559
581
92
7
0
292,822
4
W
Artemis
7,171
552
89
7
0
207,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role