Player Matchup

Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BigGurke
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,433 Elo+
Party 4
Anhur
Anhur
Hige33
Anhur
Level 66
God Stats
1W - 3L
1,713 SR
Queue Stats
79W - 85L
1,577 Elo+
Party 4
Ne Zha
Ne Zha
Lyxinsa
Ne Zha
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
417W - 283L
1,361 Elo+
Party 2
Guan Yu
Guan Yu
opheline
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Team Averages
Level 41
1,543 SR
1,422 Elo+

VS

Team Averages
Level 63
1,446 SR
1,443 Elo+
Hel
Hel
FocusMage
Hel
Level 63
God Stats
1W - 4L
1,300 SR
Queue Stats
7W - 13L
1,259 Elo+
Party 1
Xing Tian
Xing Tian
Ruselloo07
Xing Tian
Level 26
God Stats
12W - 8L
1,429 SR
Queue Stats
126W - 97L
1,614 Elo+
Party 3
Nemesis
Nemesis
S0lrack
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,500 Elo+
Party 3
Chang'e
Chang'e
Sharfoezhka
Chang'e
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 13L
1,341 Elo+
Party 1
Medusa
Medusa
Thejordi09
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 3 / 3
5,598
509
2,644
6,288
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
BigGurke
Janus
10
1 / 3 / 2
5,592
508
3,153
5,171
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Hige33
Anhur
10
6 / 2 / 2
6,185
562
6,942
6,541
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Lyxinsa
Ne Zha
8
0 / 2 / 7
5,532
503
3,544
8,600
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
opheline
Guan Yu
7
0 / 5 / 1
4,511
410
706
7,632
3,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,920
629
4,194
3,795
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Ruselloo07
Xing Tian
8
1 / 3 / 2
5,600
509
2,208
8,275
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
S0lrack
Nemesis
12
6 / 2 / 2
7,275
661
6,742
9,214
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Sharfoezhka
Chang'e
11
3 / 1 / 2
6,938
631
4,731
4,634
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Thejordi09
Medusa
8
0 / 3 / 2
5,031
457
4,392
4,997
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
13
15
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
3
1.17
L
Janus
BigGurke
Janus
1
3
2
0.67
W
3
0
4
5
L
Anhur
Hige33
Anhur
6
2
2
3.5
L
Ne Zha
Lyxinsa
Ne Zha
0
2
7
1.75
W
Xing Tian
Ruselloo07
Xing Tian
1
3
2
0.67
W
Nemesis
S0lrack
Nemesis
6
2
2
3.5
W
Chang'e
Sharfoezhka
Chang'e
3
1
2
4
W
Medusa
Thejordi09
Medusa
0
3
2
0.33
L
Guan Yu
opheline
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,989
Damage
22,267
34,232
Taken
30,915
12,941
Mitigated
9,667
6,565
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,644
1,072
0
741
6,288
2,203
210
1,760
4,448
0
30,554
L
Janus
BigGurke
Janus
3,153
266
0
125
5,171
1,170
0
1,561
3,516
23,138
0
W
4,194
896
461
2,933
3,795
1,084
1,096
578
3,135
34,453
0
L
Anhur
Hige33
Anhur
6,942
4,331
0
1,957
6,541
1,356
78
1,036
5,505
0
29,108
L
Ne Zha
Lyxinsa
Ne Zha
3,544
1,258
751
2,783
8,600
4,335
0
2,360
6,136
0
13,732
W
Xing Tian
Ruselloo07
Xing Tian
2,208
181
183
1,015
8,275
4,178
69
966
7,237
12,068
0
W
Nemesis
S0lrack
Nemesis
6,742
2,096
0
1,416
9,214
2,391
0
829
8,341
0
43,578
W
Chang'e
Sharfoezhka
Chang'e
4,731
1,302
39
2,789
4,634
1,208
2,133
299
4,333
32,264
0
W
Medusa
Thejordi09
Medusa
4,392
2,333
0
658
4,997
806
329
267
4,716
0
23,400
L
Guan Yu
opheline
Guan Yu
706
247
0
208
7,632
3,877
0
4,122
3,494
0
9,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
31,764
205
Minions Killed
281
0
Camps Cleared
0
983,101
Distance Traveled
1,076,899
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,598
509
58
5
0
181,423
0
L
Janus
5,592
508
53
5
0
212,801
0
W
Hel
6,920
629
81
7
0
255,228
4
L
Anhur
6,185
562
51
5
0
180,138
0
L
Ne Zha
5,532
503
28
3
0
213,346
5
W
Xing Tian
5,600
509
23
2
0
198,992
2
W
Nemesis
7,275
661
70
6
0
215,221
1
W
Chang'e
6,938
631
73
7
0
199,534
5
W
Medusa
5,031
457
34
3
0
207,924
2
L
Guan Yu
4,511
410
15
1
0
195,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role