Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MBright25
Ra
Level 126
God Stats
7W - 3L
1,515 SR
Queue Stats
43W - 46L
1,568 Elo+
Solo
Guan Yu
Guan Yu
TheRealVark
Guan Yu
Level 108
God Stats
2W - 2L
1,741 SR
Queue Stats
68W - 71L
1,637 Elo+
Solo
Achilles
Achilles
runnycoast34400
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 133L
1,425 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,526 Elo+

VS

Team Averages
Level 121
1,474 SR
1,472 Elo+
Chang'e
Chang'e
FranCarre
Chang'e
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
257W - 261L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WrathvsBonds
Morgan Le Fay
Level 125
God Stats
9W - 12L
1,686 SR
Queue Stats
117W - 114L
1,625 Elo+
Solo
Anubis
Anubis
desecho_opcional
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 225L
1,513 Elo+
Solo
Neith
Neith
israsn21
Neith
Level 129
God Stats
13W - 14L
1,185 SR
Queue Stats
183W - 168L
1,143 Elo+
Solo
Bellona
Bellona
trotom
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 7
6,076
608
3,500
6,353
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
 
Heimdallr
10
3 / 2 / 2
5,758
576
4,299
6,422
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 2
6,364
636
4,733
4,570
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TheRealVark
Guan Yu
11
6 / 3 / 0
6,814
681
5,764
9,622
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
11
1 / 2 / 2
5,904
590
2,909
6,283
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FranCarre
Chang'e
10
3 / 2 / 1
5,941
594
2,964
5,462
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
WrathvsBonds
Morgan Le Fay
11
2 / 2 / 1
5,809
581
4,919
6,717
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,701
470
1,264
7,308
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
israsn21
Neith
9
2 / 2 / 1
5,403
540
4,406
4,705
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
trotom
Bellona
6
0 / 5 / 3
4,385
439
3,363
5,772
2,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
9
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
7
5.5
W
Heimdallr
 
Heimdallr
3
2
2
2
L
Chang'e
FranCarre
Chang'e
3
2
1
1.75
W
4
1
2
5
W
Guan Yu
TheRealVark
Guan Yu
6
3
0
2
L
Morgan Le Fay
WrathvsBonds
Morgan Le Fay
2
2
1
1.25
L
0
5
0
0
L
Neith
israsn21
Neith
2
2
1
1.25
W
Achilles
1
2
2
1
L
Bellona
trotom
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
16,916
33,250
Taken
29,964
14,747
Mitigated
10,367
14,851
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,500
537
274
3,801
6,353
3,901
155
1,129
5,224
11,628
0
W
Heimdallr
 
Heimdallr
4,299
1,679
0
2,258
6,422
1,817
204
446
5,976
0
28,821
L
Chang'e
FranCarre
Chang'e
2,964
78
417
2,014
5,462
1,618
0
2,572
2,768
28,843
0
W
4,733
677
206
1,728
4,570
1,477
234
2,548
2,022
33,173
0
W
Guan Yu
TheRealVark
Guan Yu
5,764
1,366
0
3,858
9,622
5,446
42
2,330
7,292
450
34,656
L
Morgan Le Fay
WrathvsBonds
Morgan Le Fay
4,919
770
0
1,696
6,717
1,752
0
1,554
4,945
32,281
0
L
1,264
158
111
2,548
7,308
3,411
0
2,939
4,325
21,688
0
L
Neith
israsn21
Neith
4,406
2,181
0
714
4,705
1,292
0
864
3,841
0
20,337
W
Achilles
2,909
502
0
2,726
6,283
2,106
0
2,694
3,589
0
30,799
L
Bellona
trotom
Bellona
3,363
2,112
0
1,318
5,772
2,294
0
0
5,415
0
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
26,239
258
Minions Killed
223
0
Camps Cleared
0
971,756
Distance Traveled
840,292
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,076
608
10
1
0
192,421
0
W
Heimdallr
5,758
576
55
6
0
175,412
3
L
Chang'e
5,941
594
66
7
0
172,538
3
W
Ra
6,364
636
66
7
0
202,816
4
W
Guan Yu
6,814
681
68
7
0
191,388
1
L
Morgan Le Fay
5,809
581
66
7
0
173,350
2
L
Anubis
4,701
470
38
4
0
176,968
1
L
Neith
5,403
540
38
4
0
169,363
3
W
Achilles
5,904
590
59
6
0
209,719
2
L
Bellona
4,385
439
15
2
0
148,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role