Player Matchup

Thanatos
Thanatos
Ektras-pro-gamer
Thanatos
Level 5
God Stats
0W - 3L
1,328 SR
Queue Stats
2W - 8L
1,501 Elo+
Party 2
Ymir
Ymir
GATOULI
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 2
Loki
Loki
HeavyAnchor
Loki
Level 76
God Stats
1W - 3L
1,469 SR
Queue Stats
26W - 25L
1,681 Elo+
Party 3
Eset
Eset
RurouniHart
Eset
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,612 Elo+
Party 3
Bacchus
Bacchus
urinemyway
Bacchus
Level 24
God Stats
8W - 11L
1,880 SR
Queue Stats
36W - 37L
1,785 Elo+
Party 3
Team Averages
Level 49
1,535 SR
1,616 Elo+

VS

Team Averages
Level 74
1,559 SR
1,605 Elo+
Bacchus
Bacchus
Ewilshockabruh
Bacchus
Level 25
God Stats
3W - 2L
1,732 SR
Queue Stats
175W - 162L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
Gengarrss
Kuzenbo
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
209W - 184L
1,737 Elo+
Party 1
Chaac
Chaac
Reesfro
Chaac
Level 28
God Stats
1W - 0L
1,267 SR
Queue Stats
226W - 200L
1,603 Elo+
Party 1
Atlas
Atlas
lXl Huffy lXl
Atlas
Level 108
God Stats
33W - 34L
1,565 SR
Queue Stats
264W - 253L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
swah97
Zhong Kui
Level 109
God Stats
5W - 4L
1,732 SR
Queue Stats
410W - 382L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,376
638
1,166
7,794
2,638
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
GATOULI
Ymir
11
0 / 5 / 3
6,383
638
876
9,929
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 7 / 2
7,417
742
8,312
11,972
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 2
7,832
783
9,842
8,568
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
urinemyway
Bacchus
12
0 / 5 / 6
6,929
693
4,436
11,967
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 16
7,587
759
7,711
5,650
3,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Gengarrss
Kuzenbo
14
3 / 1 / 11
7,653
765
5,319
6,368
5,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Reesfro
Chaac
16
11 / 1 / 10
9,403
940
11,938
10,123
5,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 3 / 8
7,870
787
7,451
6,805
2,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
swah97
Zhong Kui
15
6 / 1 / 14
8,189
819
11,941
8,813
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
8
Kills
26
26
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
2
2
16
5
L
Ymir
GATOULI
Ymir
0
5
3
0.3
W
Kuzenbo
Gengarrss
Kuzenbo
3
1
11
8.5
L
3
7
2
0.57
W
Chaac
Reesfro
Chaac
11
1
10
16
L
5
3
2
2
W
4
3
8
2.67
W
Zhong Kui
swah97
Zhong Kui
6
1
14
13
L
Bacchus
urinemyway
Bacchus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
44,360
50,230
Taken
37,759
27,056
Mitigated
23,965
7,556
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,166
771
0
1,617
7,794
2,638
45
4,832
2,795
0
7,269
W
7,711
1,068
360
1,105
5,650
3,347
0
2,399
3,251
16,069
0
L
Ymir
GATOULI
Ymir
876
531
74
575
9,929
7,476
243
5,890
3,717
6,754
0
W
Kuzenbo
Gengarrss
Kuzenbo
5,319
2,100
0
812
6,368
5,137
190
3,841
2,527
14,831
0
L
8,312
1,069
123
532
11,972
3,962
0
6,492
5,144
0
19,424
W
Chaac
Reesfro
Chaac
11,938
2,202
1,035
4,181
10,123
5,854
0
3,510
6,613
0
35,670
L
9,842
718
750
1,944
8,568
2,869
0
6,553
1,796
31,471
0
W
7,451
1,482
300
938
6,805
2,924
1,208
1,783
5,022
19,484
0
W
Zhong Kui
swah97
Zhong Kui
11,941
1,518
0
3,744
8,813
6,703
209
3,621
5,192
28,256
0
L
Bacchus
urinemyway
Bacchus
4,436
368
246
1,695
11,967
10,111
0
7,114
4,356
10,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
40,702
119
Minions Killed
166
0
Camps Cleared
0
876,459
Distance Traveled
963,110
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,376
638
16
2
0
179,050
0
W
Bacchus
7,587
759
17
2
0
201,316
0
L
Ymir
6,383
638
17
2
0
158,430
0
W
Kuzenbo
7,653
765
19
2
0
195,920
4
L
Loki
7,417
742
35
4
0
174,792
0
W
Chaac
9,403
940
68
7
0
190,993
3
L
Eset
7,832
783
48
5
0
186,649
0
W
Atlas
7,870
787
27
3
0
191,318
0
W
Zhong Kui
8,189
819
35
4
0
183,563
4
L
Bacchus
6,929
693
3
0
0
177,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role