Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GarbagePunk77
Khepri
Level 63
God Stats
5W - 4L
1,678 SR
Queue Stats
67W - 49L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
JWDAKILLER
Danzaburou
Level 140
God Stats
2W - 1L
1,852 SR
Queue Stats
47W - 33L
1,661 Elo+
Party 1
Ymir
Ymir
KingJonesDC
Ymir
Level 67
God Stats
13W - 8L
1,731 SR
Queue Stats
84W - 65L
1,703 Elo+
Party 1
Nox
Nox
LordWaltz
Nox
Level 157
God Stats
3W - 7L
1,088 SR
Queue Stats
261W - 268L
1,589 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,625 Elo+

VS

Team Averages
Level 144
1,575 SR
1,496 Elo+
Sol
Sol
InfernoTyger
Sol
Level 145
God Stats
5W - 1L
1,268 SR
Queue Stats
164W - 170L
1,327 Elo+
Party 2
Poseidon
Poseidon
MoveOnEm
Poseidon
Level 157
God Stats
13W - 7L
1,754 SR
Queue Stats
382W - 360L
1,513 Elo+
Solo
Pele
Pele
XOTWOD
Pele
Level 150
God Stats
5W - 4L
1,857 SR
Queue Stats
264W - 280L
1,558 Elo+
Solo
Cliodhna
Cliodhna
habeuscorpus
Cliodhna
Level 128
God Stats
7W - 2L
1,498 SR
Queue Stats
105W - 104L
1,557 Elo+
Party 2
Bacchus
Bacchus
rustticks
Bacchus
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 189L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 6 / 3
8,113
541
9,825
15,115
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 0
6,241
416
1,337
9,561
4,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
JWDAKILLER
Danzaburou
13
0 / 1 / 0
7,643
510
3,154
7,569
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 0
8,136
542
6,396
10,345
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 3
7,280
485
4,822
6,597
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,868
525
5,489
8,465
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
MoveOnEm
Poseidon
15
6 / 3 / 3
9,358
624
9,320
5,339
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
XOTWOD
Pele
15
1 / 3 / 3
8,690
579
10,405
10,995
6,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
habeuscorpus
Cliodhna
14
4 / 3 / 2
8,546
570
7,990
10,106
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
rustticks
Bacchus
12
2 / 0 / 8
7,810
521
3,345
7,846
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
14
15
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
6
3
1.08
L
0
4
0
0
W
1
1
4
3
L
Danzaburou
JWDAKILLER
Danzaburou
0
1
0
0
L
3
1
0
3
L
2
3
3
1.17
W
Poseidon
MoveOnEm
Poseidon
6
3
3
2.5
W
Pele
XOTWOD
Pele
1
3
3
0.83
W
Cliodhna
habeuscorpus
Cliodhna
4
3
2
1.67
W
Bacchus
rustticks
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
36,549
49,187
Taken
42,751
25,469
Mitigated
21,034
13,481
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,825
5,177
0
3,648
15,115
6,067
0
7,104
7,371
0
52,811
L
1,337
134
1,049
1,792
9,561
4,579
0
4,056
5,505
12,265
0
W
5,489
2,555
0
4,456
8,465
3,042
887
768
7,631
52,978
9,606
L
Danzaburou
JWDAKILLER
Danzaburou
3,154
1,075
0
3,583
7,569
2,417
0
2,407
5,162
0
52,416
L
6,396
2,223
0
2,909
10,345
9,996
0
1,418
8,927
40,459
4,645
L
4,822
225
0
500
6,597
2,410
0
2,514
4,083
35,537
0
W
Poseidon
MoveOnEm
Poseidon
9,320
1,243
0
519
5,339
1,194
231
882
4,405
68,038
0
W
Pele
XOTWOD
Pele
10,405
2,681
0
4,177
10,995
6,752
366
6,165
4,778
0
63,902
W
Cliodhna
habeuscorpus
Cliodhna
7,990
1,523
0
1,841
10,106
3,362
195
2,833
6,871
0
60,551
W
Bacchus
rustticks
Bacchus
3,345
751
0
2,235
7,846
6,684
254
925
6,881
11,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
42,272
377
Minions Killed
475
0
Camps Cleared
0
1,388,698
Distance Traveled
1,514,834
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,113
541
83
6
0
302,791
3
L
Khepri
6,241
416
15
1
0
270,011
5
W
Sol
7,868
525
108
7
0
266,741
7
L
Danzaburou
7,643
510
115
8
0
259,027
3
L
Ymir
8,136
542
98
7
0
269,455
4
L
Nox
7,280
485
66
4
0
287,414
2
W
Poseidon
9,358
624
131
9
0
304,356
8
W
Pele
8,690
579
126
8
0
261,134
0
W
Cliodhna
8,546
570
105
7
0
350,067
1
W
Bacchus
7,810
521
5
0
0
332,536
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role