Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Saghiee
Anhur
Level 154
God Stats
2W - 0L
1,776 SR
Queue Stats
11W - 4L
1,781 Elo+
Party 1
Osiris
Osiris
cclleemmmmeerr
Osiris
Level 155
God Stats
2W - 0L
1,776 SR
Queue Stats
7W - 3L
1,761 Elo+
Party 1
Cliodhna
Cliodhna
psychq
Cliodhna
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,729 Elo+
Party 1
Team Averages
Level 155
1,610 SR
1,654 Elo+

VS

Team Averages
Level 153
1,550 SR
1,875 Elo+
Cthulhu
Cthulhu
ConstantVex
Cthulhu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 19L
1,878 Elo+
Party 2
Set
Set
IRuleXIII
Set
Level 159
God Stats
2W - 1L
1,749 SR
Queue Stats
20W - 4L
1,912 Elo+
Solo
Amaterasu
Amaterasu
Oonald
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,871 Elo+
Party 2
Scylla
Scylla
Underage Sheila
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,957 Elo+
Party 2
Xbalanque
Xbalanque
psigz
Xbalanque
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 106L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 1 / 8
9,056
823
7,899
9,256
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
 
Zeus
15
3 / 1 / 10
8,191
745
13,381
6,585
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Saghiee
Anhur
15
3 / 2 / 6
8,464
769
8,039
10,295
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 7
7,719
702
7,422
10,153
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
psychq
Cliodhna
16
6 / 2 / 4
8,976
816
11,477
7,563
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConstantVex
Cthulhu
13
1 / 5 / 4
7,643
695
8,593
17,388
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 1
7,782
707
8,280
10,091
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Oonald
Amaterasu
13
0 / 2 / 3
7,183
653
4,020
14,706
8,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 1
8,058
733
5,174
6,260
1,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
psigz
Xbalanque
15
1 / 3 / 1
8,008
728
8,927
9,774
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
18
Kills
6
6
Deaths
18
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
8
9
W
Zeus
 
Zeus
3
1
10
8
L
Cthulhu
ConstantVex
Cthulhu
1
5
4
0.6
L
2
5
1
0.5
L
Amaterasu
Oonald
Amaterasu
0
2
3
0.75
W
Anhur
Saghiee
Anhur
3
2
6
3
L
2
3
1
0.83
W
1
0
7
4.5
L
Xbalanque
psigz
Xbalanque
1
3
1
0.5
W
Cliodhna
psychq
Cliodhna
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
34,994
43,852
Taken
58,219
28,131
Mitigated
35,486
11,577
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,899
2,531
1,018
2,035
9,256
9,080
0
3,448
5,658
22,594
0
W
Zeus
 
Zeus
13,381
2,015
165
1,933
6,585
3,190
0
3,980
2,568
28,034
0
L
Cthulhu
ConstantVex
Cthulhu
8,593
179
0
3,125
17,388
14,998
0
7,741
8,780
18,108
0
L
8,280
3,243
0
1,736
10,091
7,016
0
3,502
6,076
0
26,610
L
Amaterasu
Oonald
Amaterasu
4,020
1,168
688
4,408
14,706
8,692
0
2,938
11,148
0
10,740
W
Anhur
Saghiee
Anhur
8,039
4,856
0
3,268
10,295
3,478
1,266
1,399
8,767
0
38,747
L
5,174
452
0
0
6,260
1,937
155
3,765
2,264
21,830
0
W
7,422
1,940
299
1,647
10,153
8,833
0
1,865
7,994
0
21,109
L
Xbalanque
psigz
Xbalanque
8,927
2,183
0
1,086
9,774
2,843
0
2,358
7,195
0
46,076
W
Cliodhna
psychq
Cliodhna
11,477
2,313
0
1,212
7,563
3,550
0
3,075
4,488
0
28,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
38,674
195
Minions Killed
200
0
Camps Cleared
0
1,135,865
Distance Traveled
1,132,571
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,056
823
24
2
0
222,351
0
W
Zeus
8,191
745
35
3
0
215,969
2
L
Cthulhu
7,643
695
16
1
0
212,000
0
L
Set
7,782
707
39
4
0
227,704
2
L
Amaterasu
7,183
653
16
1
0
263,810
0
W
Anhur
8,464
769
59
5
0
219,089
3
L
Scylla
8,058
733
53
5
0
227,640
1
W
Osiris
7,719
702
28
3
0
243,055
1
L
Xbalanque
8,008
728
76
7
0
201,417
1
W
Cliodhna
8,976
816
49
4
0
235,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role