Player Matchup

Geb
Geb
McLemon02
Geb
Level 79
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 8L
1,495 Elo+
Solo
Merlin
Merlin
Ntown
Merlin
Level 145
God Stats
0W - 4L
1,581 SR
Queue Stats
17W - 18L
1,403 Elo+
Solo
Hercules
Hercules
xxmusicxx123
Hercules
Level 119
God Stats
3W - 8L
1,505 SR
Queue Stats
54W - 57L
1,548 Elo+
Solo
Team Averages
Level 114
1,600 SR
1,482 Elo+

VS

Team Averages
Level 96
1,676 SR
1,566 Elo+
Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Eboastan
Kukulkan
Level 105
God Stats
17W - 9L
1,704 SR
Queue Stats
325W - 224L
1,698 Elo+
Solo
Medusa
Medusa
Medusã
Medusa
Level 85
God Stats
2W - 0L
1,824 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,851
650
2,473
11,557
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Ntown
Merlin
9
2 / 10 / 0
6,213
690
6,303
11,824
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
xxmusicxx123
Hercules
9
2 / 6 / 1
6,148
683
5,845
14,179
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 2 / 14
8,012
890
9,583
13,521
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Eboastan
Kukulkan
12
3 / 1 / 13
7,639
849
7,066
2,975
1,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Medusã
Medusa
14
12 / 1 / 6
9,084
1,009
16,103
9,028
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
20
20
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
14
6
W
Kukulkan
Eboastan
Kukulkan
3
1
13
9.5
L
0
4
3
0.38
W
Medusa
Medusã
Medusa
12
1
6
15
L
Merlin
Ntown
Merlin
2
10
0
0.2
L
Hercules
xxmusicxx123
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,621
Damage
32,752
37,560
Taken
25,524
22,108
Mitigated
14,343
4,239
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,583
3,828
197
6,191
13,521
9,567
813
3,621
9,348
0
16,745
W
Kukulkan
Eboastan
Kukulkan
7,066
582
0
905
2,975
1,166
456
1,067
1,751
28,950
0
L
2,473
321
0
209
11,557
7,538
0
3,297
8,015
11,363
0
W
Medusa
Medusã
Medusa
16,103
9,330
0
4,206
9,028
3,610
1,490
3,903
4,752
0
46,652
L
Merlin
Ntown
Merlin
6,303
376
0
121
11,824
3,985
0
2,010
9,546
16,736
0
L
Hercules
xxmusicxx123
Hercules
5,845
1,526
133
3,776
14,179
10,585
0
2,023
11,635
0
11,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,212
Gold Earned
24,735
56
Minions Killed
120
0
Camps Cleared
7
427,266
Distance Traveled
525,185
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,012
890
9
1
0
187,412
3
W
Kukulkan
7,639
849
60
7
3
160,937
1
L
Geb
5,851
650
18
2
0
154,378
3
W
Medusa
9,084
1,009
51
6
4
176,836
2
L
Merlin
6,213
690
23
3
0
122,476
1
L
Hercules
6,148
683
15
2
0
150,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role