Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dac12
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 170L
1,394 Elo+
Solo
Chronos
Chronos
DruidOfTheAlder
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Party 2
Medusa
Medusa
KingSlayer100
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 2
Bellona
Bellona
VegetaHulk
Bellona
Level 138
God Stats
1W - 2L
1,618 SR
Queue Stats
59W - 74L
1,396 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,415 Elo+

VS

Team Averages
Level 125
1,501 SR
1,461 Elo+
Odin
Odin
Blackfistnfro
Odin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 129L
1,485 Elo+
Solo
Merlin
Merlin
Toyospeed1
Merlin
Level 129
God Stats
9W - 9L
1,287 SR
Queue Stats
240W - 296L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iLIQUID CYANIDE
Morgan Le Fay
Level 113
God Stats
1W - 1L
1,716 SR
Queue Stats
65W - 62L
1,371 Elo+
Solo
Cthulhu
Cthulhu
punkstar021
Cthulhu
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
211W - 262L
1,480 Elo+
Party 1
Zeus
Zeus
xMissAngelyx
Zeus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 147L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 9 / 7
7,400
673
5,827
11,982
4,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Dac12
Nemesis
15
3 / 6 / 8
8,618
783
7,304
13,528
6,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 5
7,862
715
7,679
12,413
5,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 6 / 5
9,410
855
12,497
12,229
4,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
VegetaHulk
Bellona
13
4 / 7 / 6
8,288
753
10,632
15,643
16,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 18
8,766
797
6,990
11,936
15,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Toyospeed1
Merlin
18
4 / 3 / 17
9,914
901
13,943
8,569
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
iLIQUID CYANIDE
Morgan Le Fay
15
5 / 1 / 16
9,267
842
10,849
8,976
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
punkstar021
Cthulhu
17
6 / 4 / 22
9,779
889
10,677
15,058
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
15 / 3 / 13
10,899
991
17,257
11,533
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
15
Kills
33
33
Deaths
15
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
9
7
0.5
W
3
4
18
3
L
Nemesis
Dac12
Nemesis
3
6
8
1.17
L
1
5
5
0.7
L
6
6
5
1.42
W
Merlin
Toyospeed1
Merlin
4
3
17
4.17
L
Bellona
VegetaHulk
Bellona
4
7
6
1
W
Morgan Le Fay
iLIQUID CYANIDE
Morgan Le Fay
5
1
16
13
W
Cthulhu
punkstar021
Cthulhu
6
4
22
4.25
W
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,939
Damage
59,716
65,795
Taken
56,072
37,263
Mitigated
47,974
17,383
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,827
1,944
1,560
1,556
11,982
4,372
452
9,837
1,796
0
8,089
W
6,990
940
1,615
553
11,936
15,725
366
1,743
10,193
0
11,315
L
Nemesis
Dac12
Nemesis
7,304
2,048
2,189
4,705
13,528
6,580
0
10,327
3,042
0
15,879
L
7,679
1,304
0
1,194
12,413
5,149
203
10,216
2,029
20,127
0
L
12,497
2,447
1,298
1,871
12,229
4,850
35
9,891
2,207
0
25,492
W
Merlin
Toyospeed1
Merlin
13,943
641
1,265
1,386
8,569
3,605
2,208
945
7,624
39,947
0
L
Bellona
VegetaHulk
Bellona
10,632
3,113
1,027
1,983
15,643
16,312
46
11,343
3,995
75
16,651
W
Morgan Le Fay
iLIQUID CYANIDE
Morgan Le Fay
10,849
1,016
3,559
4,007
8,976
3,750
725
849
8,127
21,435
0
W
Cthulhu
punkstar021
Cthulhu
10,677
325
1,163
2,083
15,058
20,877
474
3,330
11,728
16,996
0
W
17,257
2,240
2,919
4,366
11,533
4,017
952
879
10,654
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
48,625
88
Minions Killed
112
0
Camps Cleared
0
935,479
Distance Traveled
1,030,544
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,400
673
6
1
0
183,994
0
W
Odin
8,766
797
6
1
0
211,179
0
L
Nemesis
8,618
783
18
2
0
175,019
0
L
Chronos
7,862
715
32
3
0
183,855
0
L
Medusa
9,410
855
23
2
0
198,269
0
W
Merlin
9,914
901
52
5
0
207,952
1
L
Bellona
8,288
753
9
1
0
194,342
0
W
Morgan Le Fay
9,267
842
22
2
0
234,162
0
W
Cthulhu
9,779
889
12
1
0
214,346
0
W
Zeus
10,899
991
20
2
0
162,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role