Player Matchup

Artio
Artio
GrimGrimaces
Artio
Level 108
God Stats
5W - 7L
1,651 SR
Queue Stats
213W - 235L
1,476 Elo+
Solo
Thor
Thor
Grimsin1281
Thor
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 52L
1,135 Elo+
Solo
Fafnir
Fafnir
NeoGuerrero7
Fafnir
Level 108
God Stats
3W - 1L
1,699 SR
Queue Stats
72W - 66L
1,651 Elo+
Party 1
Hou Yi
Hou Yi
TrulyTesty
Hou Yi
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 240L
1,440 Elo+
Solo
Zeus
Zeus
moltopapu
Zeus
Level 119
God Stats
3W - 1L
1,747 SR
Queue Stats
111W - 106L
1,564 Elo+
Party 1
Team Averages
Level 117
1,620 SR
1,453 Elo+

VS

Team Averages
Level 135
1,533 SR
1,531 Elo+
Chaac
Chaac
Aventador317
Chaac
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 185L
1,383 Elo+
Solo
Athena
Athena
LargeMama
Athena
Level 104
God Stats
4W - 3L
1,365 SR
Queue Stats
239W - 224L
1,664 Elo+
Solo
Scylla
Scylla
Mr_WigglesPie
Scylla
Level 159
God Stats
18W - 19L
1,736 SR
Queue Stats
630W - 685L
1,503 Elo+
Solo
Izanami
Izanami
PlanetaryMind
Izanami
Level 125
God Stats
2W - 3L
1,359 SR
Queue Stats
52W - 49L
1,520 Elo+
Solo
Mercury
Mercury
Styxtcerberus
Mercury
Level 159
God Stats
2W - 2L
1,702 SR
Queue Stats
197W - 185L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,316
663
2,003
5,163
2,450
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,353
671
431
2,316
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
6
1 / 0 / 0
3,966
793
323
2,182
1,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
TrulyTesty
Hou Yi
5
0 / 0 / 1
3,340
668
1,030
858
166
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
6
0 / 0 / 0
3,535
707
685
1,107
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,463
693
3,130
3,605
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
LargeMama
Athena
5
0 / 0 / 0
3,234
647
234
2,794
980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,317
663
800
1,215
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
1
0 / 1 / 0
2,554
511
506
663
65
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
6
1 / 0 / 0
3,615
723
608
2,817
677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
1
0
0
W
0
0
0
0
L
Athena
LargeMama
Athena
0
0
0
0
L
0
0
0
0
W
Fafnir
1
0
0
1
L
Izanami
0
1
0
0
L
Mercury
1
0
0
1
W
Hou Yi
TrulyTesty
Hou Yi
0
0
1
0.5
W
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,472
Damage
5,278
11,626
Taken
11,094
4,567
Mitigated
3,905
5,993
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,130
1,186
0
1,562
3,605
1,882
0
1,789
1,816
0
14,027
W
2,003
321
0
2,720
5,163
2,450
108
0
5,163
11,176
0
W
431
66
0
1,436
2,316
573
0
201
2,115
0
11,291
L
Athena
LargeMama
Athena
234
172
0
1,408
2,794
980
0
194
2,600
9,544
0
L
800
83
0
777
1,215
301
0
557
612
14,542
0
W
Fafnir
323
92
335
622
2,182
1,099
0
89
2,093
9,404
0
L
Izanami
506
506
0
70
663
65
0
129
534
0
2,079
L
Mercury
608
373
0
1,756
2,817
677
0
296
2,521
0
14,583
W
Hou Yi
TrulyTesty
Hou Yi
1,030
624
0
392
858
166
0
145
713
0
14,964
W
Zeus
685
82
0
488
1,107
279
27
599
508
14,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,510
Gold Earned
16,183
154
Minions Killed
125
0
Camps Cleared
0
463,952
Distance Traveled
431,015
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,463
693
25
5
0
91,154
1
W
Artio
3,316
663
30
6
0
96,414
1
W
Thor
3,353
671
32
6
0
106,986
2
L
Athena
3,234
647
24
5
0
87,801
0
L
Scylla
3,317
663
26
5
0
106,006
2
W
Fafnir
3,966
793
25
5
0
71,670
0
L
Izanami
2,554
511
4
1
0
18,006
1
L
Mercury
3,615
723
46
9
0
128,048
1
W
Hou Yi
3,340
668
29
6
0
91,705
2
W
Zeus
3,535
707
38
8
0
97,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role