Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Killerclowns67
Cabrakan
Level 157
God Stats
6W - 1L
1,715 SR
Queue Stats
20W - 8L
1,751 Elo+
Party 2
Cthulhu
Cthulhu
Lakenlwbc
Cthulhu
Level 74
God Stats
4W - 2L
1,566 SR
Queue Stats
11W - 8L
1,750 Elo+
Party 2
Jormungandr
Jormungandr
The TROLOL Man
Jormungandr
Level 104
God Stats
2W - 0L
1,776 SR
Queue Stats
8W - 3L
1,825 Elo+
Party 2
Team Averages
Level 110
1,611 SR
1,665 Elo+

VS

Team Averages
Level 110
1,514 SR
1,585 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Moosiblé
Amaterasu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,567 Elo+
Solo
Cabrakan
Cabrakan
Oxkar85
Cabrakan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,733 Elo+
Solo
Ullr
Ullr
Shplomph
Ullr
Level 69
God Stats
43W - 41L
1,534 SR
Queue Stats
538W - 524L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
petey33x
Erlang Shen
Level 116
God Stats
2W - 2L
1,536 SR
Queue Stats
308W - 307L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
1 / 1 / 12
9,913
826
7,189
8,178
3,597
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
 
Ares
16
3 / 0 / 14
9,760
813
10,088
9,941
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
17
9 / 2 / 9
10,214
851
11,514
14,483
19,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Lakenlwbc
Cthulhu
16
3 / 1 / 14
9,270
773
10,529
12,671
7,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
The TROLOL Man
Jormungandr
16
5 / 0 / 13
9,883
824
11,450
8,369
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 3 / 1
7,676
640
14,607
6,803
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Moosiblé
Amaterasu
14
2 / 5 / 2
8,147
679
8,141
16,366
11,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Oxkar85
Cabrakan
14
0 / 5 / 3
8,179
682
6,519
14,144
20,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
15
2 / 2 / 0
8,451
704
2,928
8,836
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
petey33x
Erlang Shen
13
0 / 6 / 3
7,509
626
8,244
13,571
13,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
21
Kills
4
4
Deaths
21
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
12
7
W
Ares
 
Ares
3
0
14
10
L
Merlin
 
Merlin
0
3
1
0.17
W
Cabrakan
9
2
9
6.75
W
Cthulhu
Lakenlwbc
Cthulhu
3
1
14
10
L
Amaterasu
Moosiblé
Amaterasu
2
5
2
0.6
L
Cabrakan
Oxkar85
Cabrakan
0
5
3
0.3
L
Ullr
2
2
0
1
W
Jormungandr
The TROLOL Man
Jormungandr
5
0
13
11.5
L
Erlang Shen
petey33x
Erlang Shen
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,770
Damage
40,439
53,642
Taken
59,720
50,735
Mitigated
51,922
22,650
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,189
1,623
0
2,804
8,178
3,597
4,041
2,172
6,006
46,597
0
W
Ares
 
Ares
10,088
932
0
4,136
9,941
9,095
680
3,286
6,655
20,323
0
L
Merlin
 
Merlin
14,607
1,254
0
726
6,803
2,918
0
5,890
850
45,802
0
W
Cabrakan
11,514
1,200
877
4,344
14,483
19,014
351
5,298
9,185
32,017
0
W
Cthulhu
Lakenlwbc
Cthulhu
10,529
826
2,153
5,226
12,671
7,908
483
7,488
5,183
31,741
0
L
Amaterasu
Moosiblé
Amaterasu
8,141
4,037
0
2,269
16,366
11,171
0
14,082
2,284
0
17,283
L
Cabrakan
Oxkar85
Cabrakan
6,519
825
2,207
2,415
14,144
20,069
0
11,276
2,594
14,125
0
L
Ullr
2,928
827
0
852
8,836
4,052
0
7,968
868
0
28,052
W
Jormungandr
The TROLOL Man
Jormungandr
11,450
2,609
1,533
1,577
8,369
11,121
549
2,882
5,487
31,771
0
L
Erlang Shen
petey33x
Erlang Shen
8,244
3,860
0
2,147
13,571
13,712
0
11,217
2,354
0
17,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
39,962
238
Minions Killed
172
0
Camps Cleared
0
1,309,564
Distance Traveled
1,150,430
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,913
826
92
8
0
256,152
8
W
Ares
9,760
813
18
2
0
262,444
2
L
Merlin
7,676
640
48
4
0
235,853
2
W
Cabrakan
10,214
851
37
3
0
262,535
2
W
Cthulhu
9,270
773
34
3
0
259,743
0
L
Amaterasu
8,147
679
21
2
0
250,347
2
L
Cabrakan
8,179
682
15
1
0
223,739
2
L
Ullr
8,451
704
68
6
0
230,700
1
W
Jormungandr
9,883
824
57
5
0
268,690
1
L
Erlang Shen
7,509
626
20
2
0
209,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role