Player Matchup

Baba Yaga
Baba Yaga
DarkSmarties
Baba Yaga
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,380 Elo+
Party 3
Mulan
Mulan
Its Tanner300
Mulan
Level 64
God Stats
10W - 10L
1,543 SR
Queue Stats
99W - 85L
1,251 Elo+
Party 4
Nemesis
Nemesis
NightAngelx24
Nemesis
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 15L
1,364 Elo+
Party 3
Chaac
Chaac
PatheticThree
Chaac
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 100L
1,309 Elo+
Solo
Sol
Sol
Syngrafeas
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,251 Elo+
Party 4
Team Averages
Level 77
1,509 SR
1,311 Elo+

VS

Team Averages
Level 61
1,567 SR
1,524 Elo+
Ravana
Ravana
BlueNH
Ravana
Level 32
God Stats
7W - 6L
1,696 SR
Queue Stats
50W - 50L
1,502 Elo+
Party 2
Mulan
Mulan
JetCylinder
Mulan
Level 29
God Stats
2W - 5L
1,358 SR
Queue Stats
126W - 147L
1,410 Elo+
Party 1
Hachiman
Hachiman
No-v-aa
Hachiman
Level 104
God Stats
4W - 5L
1,816 SR
Queue Stats
255W - 284L
1,523 Elo+
Party 2
Anubis
Anubis
SOCOMCUBS
Anubis
Level 88
God Stats
5W - 9L
1,467 SR
Queue Stats
23W - 34L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
Xx-barbarianxX
Ah Puch
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 190L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarkSmarties
Baba Yaga
8
1 / 2 / 2
5,232
523
2,575
3,884
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 4
5,894
589
5,942
6,950
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
11
6 / 1 / 4
6,682
668
7,580
9,996
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 0 / 2
6,274
627
2,906
4,563
2,173
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 4 / 3
5,643
564
4,235
5,764
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BlueNH
Ravana
8
2 / 4 / 1
5,079
508
4,153
6,924
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
4,532
453
1,737
7,937
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
No-v-aa
Hachiman
9
7 / 4 / 1
6,254
625
6,177
7,908
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
SOCOMCUBS
Anubis
9
0 / 2 / 2
5,238
524
3,987
4,912
2,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 6
5,259
526
4,395
6,470
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
10
10
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
BlueNH
Ravana
2
4
1
0.63
W
Baba Yaga
DarkSmarties
Baba Yaga
1
2
2
1
W
2
3
4
1.33
L
0
1
0
0
W
Nemesis
6
1
4
8
L
Hachiman
No-v-aa
Hachiman
7
4
1
1.88
W
3
0
2
4
L
Anubis
SOCOMCUBS
Anubis
0
2
2
0.5
W
3
4
3
1.13
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
20,449
31,157
Taken
34,151
10,286
Mitigated
9,990
11,588
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BlueNH
Ravana
4,153
1,475
0
705
6,924
1,855
0
854
6,070
0
23,178
W
Baba Yaga
DarkSmarties
Baba Yaga
2,575
127
0
842
3,884
979
0
1,678
2,206
21,122
0
W
5,942
571
291
2,219
6,950
2,951
0
2,316
4,290
0
19,375
L
1,737
534
0
3,128
7,937
2,455
0
404
7,533
0
16,957
W
Nemesis
7,580
5,076
0
5,335
9,996
2,578
0
2,341
7,604
0
32,441
L
Hachiman
No-v-aa
Hachiman
6,177
4,265
0
2,314
7,908
1,953
0
2,299
5,609
0
23,836
W
2,906
982
0
1,564
4,563
2,173
608
589
3,974
0
28,416
L
Anubis
SOCOMCUBS
Anubis
3,987
344
0
1,620
4,912
2,062
175
1,586
3,326
25,572
0
W
4,235
1,571
0
1,337
5,764
1,605
0
883
4,701
21,590
3,254
L
4,395
496
399
1,668
6,470
1,665
0
1,125
5,345
18,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
26,362
232
Minions Killed
210
0
Camps Cleared
0
1,032,270
Distance Traveled
888,198
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,079
508
43
4
0
194,140
0
W
Baba Yaga
5,232
523
41
4
0
192,655
1
W
Mulan
5,894
589
29
3
0
211,792
0
L
Mulan
4,532
453
36
4
0
178,513
1
W
Nemesis
6,682
668
60
6
0
196,210
0
L
Hachiman
6,254
625
48
5
0
171,734
0
W
Chaac
6,274
627
49
5
0
237,101
0
L
Anubis
5,238
524
41
4
0
172,233
5
W
Sol
5,643
564
53
5
0
194,512
1
L
Ah Puch
5,259
526
42
4
0
171,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role