Player Matchup

Ymir
Ymir
BiologicalA
Ymir
Level 101
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 1
Neith
Neith
HallowedRemedy
Neith
Level 21
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
TrollToll87
Chaac
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 108L
1,418 Elo+
Solo
Nike
Nike
jjuicebox12
Nike
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,279 Elo+
Solo
Vulcan
Vulcan
simpsauce
Vulcan
Level 99
God Stats
3W - 2L
1,740 SR
Queue Stats
116W - 118L
1,586 Elo+
Solo
Team Averages
Level 82
1,566 SR
1,441 Elo+

VS

Team Averages
Level 74
1,550 SR
1,431 Elo+
Geb
Geb
 
Geb
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Hydrus2
Hades
Level 65
God Stats
10W - 2L
1,285 SR
Queue Stats
292W - 263L
1,485 Elo+
Solo
Ymir
Ymir
Slambian
Ymir
Level 59
God Stats
71W - 59L
1,524 SR
Queue Stats
117W - 118L
1,231 Elo+
Solo
Sylvanus
Sylvanus
Xanderisboss123
Sylvanus
Level 85
God Stats
5W - 4L
1,821 SR
Queue Stats
128W - 114L
1,507 Elo+
Solo
Medusa
Medusa
chiroc08
Medusa
Level 108
God Stats
5W - 2L
1,621 SR
Queue Stats
123W - 115L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,990
473
9,918
21,554
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 2
8,820
464
10,021
11,302
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
2 / 5 / 8
9,612
506
9,557
17,719
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 5 / 3
8,842
465
8,228
18,853
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
simpsauce
Vulcan
15
7 / 5 / 2
10,033
528
22,711
11,637
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 1 / 12
9,177
483
8,792
22,322
21,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Hydrus2
Hades
14
5 / 6 / 10
9,598
505
19,910
20,055
10,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
15
6 / 5 / 8
10,119
533
12,594
20,485
12,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
14
6 / 2 / 11
9,768
514
14,370
15,680
15,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
chiroc08
Medusa
17
4 / 3 / 1
10,286
541
8,135
12,047
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
17
Kills
24
24
Deaths
17
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
12
9
L
2
4
5
1.13
L
4
5
2
1
W
Hades
Hydrus2
Hades
5
6
10
1.67
W
Ymir
6
5
8
2
L
2
5
8
1.2
W
Sylvanus
6
2
11
5.75
W
Medusa
chiroc08
Medusa
4
3
1
1.5
L
2
5
3
0.7
L
Vulcan
simpsauce
Vulcan
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,435
Damage
63,801
81,065
Taken
90,589
40,306
Mitigated
65,481
24,378
Healing
37,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,792
746
2,058
3,746
22,322
21,465
78
9,953
11,913
19,084
0
L
9,918
692
1,781
4,482
21,554
14,805
0
14,262
7,040
29,328
3,909
L
10,021
4,612
0
2,621
11,302
2,854
1,160
5,978
5,223
0
36,787
W
Hades
Hydrus2
Hades
19,910
1,809
1,695
7,328
20,055
10,852
717
7,546
11,527
60,703
0
W
Ymir
12,594
1,667
0
3,093
20,485
12,713
22
8,383
11,851
66,633
0
L
9,557
857
0
8,607
17,719
7,942
0
12,026
4,963
0
65,646
W
Sylvanus
14,370
3,687
8,002
6,832
15,680
15,853
1,168
3,637
11,470
37,912
0
W
Medusa
chiroc08
Medusa
8,135
2,103
0
4,459
12,047
4,598
836
2,562
9,391
0
84,137
L
8,228
789
1,016
3,625
18,853
10,710
366
14,087
4,173
4,411
36,256
L
Vulcan
simpsauce
Vulcan
22,711
5,029
90
2,156
11,637
3,995
671
8,151
2,965
67,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
48,948
411
Minions Killed
420
0
Camps Cleared
0
1,758,329
Distance Traveled
1,732,191
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,177
483
21
1
0
399,191
3
L
Ymir
8,990
473
50
3
0
365,847
5
L
Neith
8,820
464
70
4
0
314,251
3
W
Hades
9,598
505
93
5
0
323,857
4
W
Ymir
10,119
533
108
6
0
328,626
1
L
Chaac
9,612
506
109
6
0
399,928
2
W
Sylvanus
9,768
514
57
3
0
344,155
5
W
Medusa
10,286
541
141
7
0
336,362
8
L
Nike
8,842
465
75
4
0
329,220
3
L
Vulcan
10,033
528
107
6
0
349,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role