Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DemonicHealer
Ah Muzen Cab
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
641W - 272L
1,913 Elo+
Party 1
Vamana
Vamana
Himetsuky
Vamana
Level 145
God Stats
4W - 0L
1,605 SR
Queue Stats
44W - 10L
1,954 Elo+
Party 1
Olorun
Olorun
mehanbaneado
Olorun
Level 12
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 0L
2,041 Elo+
Party 1
Team Averages
Level 105
1,607 SR
1,969 Elo+

VS

Team Averages
Level 80
1,500 SR
1,759 Elo+
Kuzenbo
Kuzenbo
SneakingGhost
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 2
Ne Zha
Ne Zha
cioclyathegamer
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,747 Elo+
Party 2
Ra
Ra
spankymonkey2015
Ra
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 35L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemonicHealer
Ah Muzen Cab
12
9 / 0 / 8
7,616
1,088
9,540
3,162
1,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Himetsuky
Vamana
12
7 / 1 / 12
7,294
1,042
6,806
7,134
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
10
3 / 2 / 12
6,409
916
4,598
3,973
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
1 / 6 / 2
5,203
743
2,435
9,959
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 2
4,659
666
1,781
8,053
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 7 / 1
5,189
741
4,104
6,710
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DemonicHealer
Ah Muzen Cab
9
0
8
13
W
Vamana
Himetsuky
Vamana
7
1
12
13
L
Kuzenbo
1
6
2
0.33
L
0
6
2
0.17
W
Olorun
3
2
12
4.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
8,320
14,269
Taken
24,722
6,087
Mitigated
13,282
4,462
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DemonicHealer
Ah Muzen Cab
9,540
4,369
0
1,459
3,162
1,083
1,177
1,152
1,900
0
36,694
W
Vamana
Himetsuky
Vamana
6,806
3,806
0
1,153
7,134
3,515
167
3,402
3,389
0
19,650
L
Kuzenbo
2,435
921
0
558
9,959
7,946
0
1,789
8,170
4,014
0
L
1,781
411
0
656
8,053
3,328
0
1,029
7,024
0
8,201
W
Olorun
4,598
2,526
741
1,109
3,973
1,489
1,127
1,747
2,002
10,804
1,581
L
4,104
187
601
829
6,710
2,008
0
1,397
5,313
17,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
15,051
110
Minions Killed
51
5
Camps Cleared
1
412,586
Distance Traveled
334,767
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,616
1,088
61
9
2
145,093
1
W
Vamana
7,294
1,042
33
5
1
145,740
0
L
Kuzenbo
5,203
743
2
0
0
115,574
0
L
Ne Zha
4,659
666
14
2
0
111,203
1
W
Olorun
6,409
916
16
2
2
121,753
1
L
Ra
5,189
741
35
5
1
107,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role