Player Matchup

Baron Samedi
Baron Samedi
JustMeh1643
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 111L
1,047 Elo+
Solo
Ah Puch
Ah Puch
NaahNikkah
Ah Puch
Level 66
God Stats
1W - 1L
1,271 SR
Queue Stats
46W - 52L
1,404 Elo+
Party 1
Amaterasu
Amaterasu
R3Y SAINT
Amaterasu
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 139L
1,378 Elo+
Solo
Chronos
Chronos
ShottyThicc
Chronos
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,409 Elo+
Party 1
Janus
Janus
itz dusty bro
Janus
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 66L
1,514 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,350 Elo+

VS

Team Averages
Level 102
1,500 SR
1,491 Elo+
Mercury
Mercury
LethalShroom
Mercury
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 75L
1,452 Elo+
Party 2
Olorun
Olorun
Lord0Jenome
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 226L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
SIDE ARMS EX
Sun Wukong
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 327L
1,595 Elo+
Solo
Anhur
Anhur
chely524
Anhur
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 113L
1,516 Elo+
Solo
Achilles
Achilles
mothmadness
Achilles
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
302W - 314L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustMeh1643
Baron Samedi
20
5 / 5 / 16
15,015
683
17,570
20,895
11,542
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
NaahNikkah
Ah Puch
20
3 / 8 / 22
13,763
626
15,795
23,541
10,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
R3Y SAINT
Amaterasu
20
7 / 8 / 21
14,143
643
16,933
26,779
25,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
ShottyThicc
Chronos
20
14 / 3 / 14
16,199
736
37,700
19,581
8,977
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 6 / 15
17,051
775
35,538
15,786
6,715
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LethalShroom
Mercury
19
3 / 9 / 17
13,258
603
15,924
28,492
24,659
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
20
7 / 6 / 14
14,509
660
16,506
23,054
9,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
SIDE ARMS EX
Sun Wukong
19
3 / 10 / 14
12,867
585
14,719
29,871
46,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
chely524
Anhur
20
8 / 10 / 12
14,188
645
23,177
25,858
10,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
mothmadness
Achilles
20
8 / 8 / 13
14,029
638
21,242
36,901
70,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
99
43
Kills
29
30
Deaths
43
88
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JustMeh1643
Baron Samedi
5
5
16
2.6
L
Mercury
LethalShroom
Mercury
3
9
17
1.28
L
Olorun
7
6
14
2.33
W
Ah Puch
NaahNikkah
Ah Puch
3
8
22
1.75
W
Amaterasu
R3Y SAINT
Amaterasu
7
8
21
2.19
L
Sun Wukong
SIDE ARMS EX
Sun Wukong
3
10
14
1
W
Chronos
ShottyThicc
Chronos
14
3
14
7
L
Anhur
chely524
Anhur
8
10
12
1.4
W
14
6
15
3.58
L
Achilles
mothmadness
Achilles
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,536
Damage
91,568
106,582
Taken
144,176
62,781
Mitigated
160,966
39,737
Healing
50,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JustMeh1643
Baron Samedi
17,570
2,157
7,380
6,390
20,895
11,542
1,242
1,806
18,641
48,091
0
L
Mercury
LethalShroom
Mercury
15,924
9,497
4,627
5,204
28,492
24,659
521
21,346
7,146
0
25,278
L
Olorun
16,506
10,205
9,079
9,886
23,054
9,031
2,578
21,150
1,904
60,500
0
W
Ah Puch
NaahNikkah
Ah Puch
15,795
807
1,533
4,445
23,541
10,022
1,109
2,955
20,168
32,994
0
W
Amaterasu
R3Y SAINT
Amaterasu
16,933
4,360
1,233
3,866
26,779
25,525
0
4,819
21,434
8,607
18,778
L
Sun Wukong
SIDE ARMS EX
Sun Wukong
14,719
3,729
2,645
5,088
29,871
46,991
0
22,495
7,376
0
26,747
W
Chronos
ShottyThicc
Chronos
37,700
6,803
3,636
5,771
19,581
8,977
2,032
5,708
13,503
65,569
0
L
Anhur
chely524
Anhur
23,177
11,054
1,423
5,702
25,858
10,258
2,257
19,468
6,390
0
44,989
W
35,538
3,479
3,325
2,158
15,786
6,715
205
1,218
14,148
72,228
0
L
Achilles
mothmadness
Achilles
21,242
4,635
906
6,429
36,901
70,027
301
26,399
10,502
0
30,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,171
Gold Earned
68,851
225
Minions Killed
191
0
Camps Cleared
0
1,932,149
Distance Traveled
1,771,718
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,015
683
49
2
0
371,519
0
L
Mercury
13,258
603
11
1
0
432,559
0
L
Olorun
14,509
660
92
4
0
324,137
4
W
Ah Puch
13,763
626
37
2
0
337,670
0
W
Amaterasu
14,143
643
11
1
0
394,240
1
L
Sun Wukong
12,867
585
15
1
0
332,894
0
W
Chronos
16,199
736
54
2
0
456,069
1
L
Anhur
14,188
645
53
2
0
313,369
4
W
Janus
17,051
775
74
3
0
372,651
0
L
Achilles
14,029
638
20
1
0
368,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role