Player Matchup

Bastet
Bastet
JacksonJDZ
Bastet
Level 66
God Stats
1W - 2L
1,380 SR
Queue Stats
75W - 62L
1,549 Elo+
Solo
Danzaburou
Danzaburou
KGStrike
Danzaburou
Level 124
God Stats
14W - 8L
1,656 SR
Queue Stats
95W - 96L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Ltyler
Gilgamesh
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 84L
1,454 Elo+
Solo
Ra
Ra
SushAmpter
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
jCal4375
Ares
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2
Team Averages
Level 82
1,507 SR
1,476 Elo+

VS

Team Averages
Level 76
1,458 SR
1,446 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
VerglasCrown
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 101L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
hernan6103
Cernunnos
Level 107
God Stats
44W - 57L
1,445 SR
Queue Stats
283W - 318L
1,356 Elo+
Solo
Cliodhna
Cliodhna
iN1nja
Cliodhna
Level 57
God Stats
8W - 13L
1,393 SR
Queue Stats
27W - 48L
1,337 Elo+
Solo
Ganesha
Ganesha
unknowngmr013
Ganesha
Level 84
God Stats
20W - 14L
1,452 SR
Queue Stats
181W - 169L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JacksonJDZ
Bastet
9
2 / 2 / 1
5,519
502
4,501
6,724
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KGStrike
Danzaburou
11
0 / 1 / 0
6,483
589
2,386
6,385
1,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Ltyler
Gilgamesh
10
0 / 1 / 2
5,545
504
3,988
6,095
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 4 / 1
5,318
483
2,040
5,081
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
3 / 5 / 0
5,862
533
2,346
9,603
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 2 / 3
6,756
614
5,571
5,411
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
VerglasCrown
Ratatoskr
10
0 / 2 / 0
5,679
516
1,323
5,361
2,266
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
hernan6103
Cernunnos
13
8 / 1 / 0
8,171
743
7,584
5,593
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
iN1nja
Cliodhna
11
2 / 1 / 4
6,461
587
5,078
7,559
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
10
0 / 0 / 9
6,441
586
3,413
5,866
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
3
2.25
L
Bastet
JacksonJDZ
Bastet
2
2
1
1.25
L
Danzaburou
KGStrike
Danzaburou
0
1
0
0
L
Gilgamesh
Ltyler
Gilgamesh
0
1
2
1
L
1
4
1
0.38
W
Ratatoskr
VerglasCrown
Ratatoskr
0
2
0
0
W
Cernunnos
hernan6103
Cernunnos
8
1
0
8
W
Cliodhna
iN1nja
Cliodhna
2
1
4
4
L
Ares
3
5
0
0.6
W
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
22,969
33,888
Taken
29,790
15,048
Mitigated
12,544
8,172
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,571
1,436
0
2,008
5,411
1,719
1,332
1,053
4,234
32,167
0
L
Bastet
JacksonJDZ
Bastet
4,501
1,380
0
1,053
6,724
2,182
282
1,829
4,747
0
22,417
L
Danzaburou
KGStrike
Danzaburou
2,386
1,354
0
2,082
6,385
1,502
1,064
878
5,447
0
42,212
L
Gilgamesh
Ltyler
Gilgamesh
3,988
715
0
2,070
6,095
5,352
0
890
5,157
0
27,382
L
2,040
427
66
1,403
5,081
1,372
0
2,443
2,486
21,918
0
W
Ratatoskr
VerglasCrown
Ratatoskr
1,323
0
0
1,061
5,361
2,266
794
0
5,112
0
18,946
W
Cernunnos
hernan6103
Cernunnos
7,584
4,608
0
3,109
5,593
1,781
2,258
619
4,960
0
49,563
W
Cliodhna
iN1nja
Cliodhna
5,078
1,004
0
1,605
7,559
2,614
106
809
6,627
0
38,837
L
Ares
2,346
353
204
1,294
9,603
4,640
0
2,456
7,067
8,914
0
W
Ganesha
3,413
611
342
2,666
5,866
4,164
317
1,703
4,070
13,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
33,508
242
Minions Killed
296
0
Camps Cleared
0
1,003,925
Distance Traveled
1,116,598
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,756
614
64
6
0
185,913
1
L
Bastet
5,519
502
40
4
0
235,045
3
L
Danzaburou
6,483
589
98
9
0
199,448
5
L
Gilgamesh
5,545
504
59
5
0
212,667
5
L
Ra
5,318
483
38
3
0
158,438
0
W
Ratatoskr
5,679
516
45
4
0
226,540
4
W
Cernunnos
8,171
743
105
10
0
210,309
3
W
Cliodhna
6,461
587
80
7
0
272,832
5
L
Ares
5,862
533
7
1
0
198,327
4
W
Ganesha
6,441
586
2
0
0
221,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role