Player Matchup

Gilgamesh
Gilgamesh
Gold V
DragãoOrientabot
Gilgamesh
Gold V
Level 119
God Stats
16W - 16L
1,502 SR
Queue Stats
47W - 52L
1,384 MMR
Solo
Bastet
Bastet
Gold V
FR3YA13
Bastet
Gold V
Level 125
God Stats
14W - 8L
1,858 SR
Queue Stats
263W - 264L
1,436 MMR
Solo
Medusa
Medusa
Silver I
KiKo69
Medusa
Silver I
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 60L
1,402 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Kiranix
Nu Wa
Bronze III
Level 160
God Stats
24W - 18L
1,541 SR
Queue Stats
206W - 213L
1,408 MMR
Solo
Tiamat
Tiamat
Gold V
menmaaa
Tiamat
Gold V
Level 148
God Stats
8W - 6L
1,288 SR
Queue Stats
67W - 66L
1,425 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,538 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,542 SR
1,428 MMR
Kali
Kali
Gold V
 
Kali
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Kungeeen
Ymir
Silver II
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 190L
1,359 MMR
Solo
Tyr
Tyr
Gold III
TrAsHeR71
Tyr
Gold III
Level 160
God Stats
13W - 18L
1,500 SR
Queue Stats
563W - 547L
1,403 MMR
Solo
Cernunnos
Cernunnos
Gold V
strock
Cernunnos
Gold V
Level 128
God Stats
3W - 9L
1,500 SR
Queue Stats
180W - 189L
1,392 MMR
Party 1
Sol
Sol
Gold IV
xMalth
Sol
Gold IV
Level 156
God Stats
23W - 21L
1,708 SR
Queue Stats
165W - 167L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 5
14,769
615
25,492
28,032
25,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
FR3YA13
Bastet
19
8 / 3 / 11
13,744
573
17,417
18,528
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
KiKo69
Medusa
20
6 / 3 / 7
14,675
611
21,422
20,934
10,076
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Kiranix
Nu Wa
19
4 / 1 / 21
13,450
560
19,643
18,955
22,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
menmaaa
Tiamat
19
3 / 3 / 12
12,962
540
19,986
13,563
8,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasMorgan Le FayIzanamiAchilles

VS

Bans
ThothGebLokiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
5 / 7 / 2
12,272
511
14,939
23,048
10,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
0 / 6 / 5
9,470
395
8,175
31,666
31,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 3 / 0
11,531
480
11,056
22,228
23,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
strock
Cernunnos
16
1 / 8 / 0
10,090
420
11,168
24,838
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
xMalth
Sol
16
3 / 6 / 2
10,916
455
15,333
24,016
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
30
Kills
11
11
Deaths
30
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
7
2
0.86
W
9
1
5
11.5
W
Bastet
FR3YA13
Bastet
8
3
11
4.5
W
Medusa
KiKo69
Medusa
6
3
7
3.17
W
Nu Wa
Kiranix
Nu Wa
4
1
21
14.5
L
Ymir
0
6
5
0.42
L
2
3
0
0.67
W
Tiamat
menmaaa
Tiamat
3
3
12
3
L
Cernunnos
strock
Cernunnos
1
8
0
0.13
L
Sol
xMalth
Sol
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,960
Damage
60,671
100,012
Taken
125,796
73,948
Mitigated
82,572
41,272
Healing
36,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
14,939
8,102
0
7,245
23,048
10,849
0
7,016
15,481
0
106,251
W
25,492
8,549
0
7,159
28,032
25,733
3,887
4,601
22,677
0
115,663
W
Bastet
FR3YA13
Bastet
17,417
2,782
0
5,641
18,528
7,334
2,313
5,085
13,443
0
79,451
W
Medusa
KiKo69
Medusa
21,422
13,845
0
13,143
20,934
10,076
7,176
3,827
17,059
0
133,799
W
Nu Wa
Kiranix
Nu Wa
19,643
6,167
1,424
8,195
18,955
22,673
1,701
4,603
14,251
57,280
0
L
Ymir
8,175
719
605
4,022
31,666
31,991
0
8,917
22,457
31,906
0
L
11,056
952
0
7,702
22,228
23,306
0
6,059
16,003
974
74,018
W
Tiamat
menmaaa
Tiamat
19,986
1,616
0
5,710
13,563
8,132
2,194
5,484
8,001
87,234
0
L
Cernunnos
strock
Cernunnos
11,168
4,024
0
6,340
24,838
9,150
1,564
4,124
20,658
0
81,311
L
Sol
xMalth
Sol
15,333
3,438
0
10,471
24,016
7,276
226
12,225
11,271
78,785
6,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,600
Gold Earned
54,279
657
Minions Killed
688
0
Camps Cleared
0
2,403,295
Distance Traveled
2,134,526
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,272
511
147
6
0
440,656
5
W
Gilgamesh
14,769
615
181
8
0
450,726
2
W
Bastet
13,744
573
98
4
0
555,597
7
W
Medusa
14,675
611
191
8
0
450,488
6
W
Nu Wa
13,450
560
40
2
0
446,348
6
L
Ymir
9,470
395
56
2
0
438,168
10
L
Tyr
11,531
480
164
7
0
471,715
4
W
Tiamat
12,962
540
147
6
0
500,136
4
L
Cernunnos
10,090
420
155
6
0
361,853
3
L
Sol
10,916
455
166
7
0
422,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role