Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
HandsomeHugo
Gilgamesh
Diamond V
Level 107
God Stats
31W - 24L
1,522 SR
Queue Stats
694W - 628L
2,088 MMR
Solo
Agni
Agni
Diamond V
Kuzenboss
Agni
Diamond V
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
355W - 353L
2,108 MMR
Solo
Cerberus
Cerberus
Diamond V
yanarossy
Cerberus
Diamond V
Level 160
God Stats
38W - 46L
1,470 SR
Queue Stats
395W - 412L
2,101 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,498 SR
1,859 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,724 SR
2,008 MMR
Amaterasu
Amaterasu
Platinum I
 
Amaterasu
Platinum I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond III
Dutsher
Erlang Shen
Diamond III
Level 160
God Stats
11W - 3L
1,908 SR
Queue Stats
599W - 464L
2,320 MMR
Party 3
Merlin
Merlin
Platinum V
Gods4Life
Merlin
Platinum V
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 89L
1,972 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Vayr0n
Hou Yi
Diamond IV
Level 160
God Stats
46W - 53L
1,825 SR
Queue Stats
459W - 400L
2,261 MMR
Party 3
Set
Set
Platinum I
zKiznick
Set
Platinum I
Level 107
God Stats
7W - 2L
1,888 SR
Queue Stats
201W - 132L
1,989 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 5 / 2
9,128
537
8,966
13,480
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
 
Apollo
15
0 / 5 / 4
8,979
528
9,549
13,542
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HandsomeHugo
Gilgamesh
15
4 / 6 / 3
8,901
524
8,607
17,290
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
15
1 / 3 / 0
8,905
524
5,074
6,733
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
yanarossy
Cerberus
12
1 / 3 / 3
7,907
465
3,011
13,084
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebFenrirThothSobek

VS

Bans
HeimdallrBastetCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
5 / 1 / 3
11,602
682
9,202
14,057
13,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Dutsher
Erlang Shen
15
5 / 1 / 8
10,287
605
5,332
13,272
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Gods4Life
Merlin
19
6 / 0 / 5
11,610
683
11,359
5,587
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Vayr0n
Hou Yi
19
4 / 4 / 6
11,384
670
8,854
10,764
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 10
10,637
626
12,300
14,252
9,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
22
22
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
2
0.8
L
Apollo
 
Apollo
0
5
4
0.4
W
Amaterasu
 
Amaterasu
5
1
3
6.5
W
Erlang Shen
Dutsher
Erlang Shen
5
1
8
9
W
Merlin
Gods4Life
Merlin
6
0
5
8.5
L
Gilgamesh
HandsomeHugo
Gilgamesh
4
6
3
0.92
L
Agni
1
3
0
0.33
W
Hou Yi
Vayr0n
Hou Yi
4
4
6
1.75
L
Cerberus
yanarossy
Cerberus
1
3
3
0.83
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
47,047
64,129
Taken
57,932
23,920
Mitigated
40,923
16,985
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,966
4,511
0
3,124
13,480
3,412
0
1,183
12,297
0
67,582
L
Apollo
 
Apollo
9,549
5,194
0
4,421
13,542
4,967
678
2,114
11,428
0
68,272
W
Amaterasu
 
Amaterasu
9,202
4,372
0
9,571
14,057
13,462
2,584
508
13,500
0
77,031
W
Erlang Shen
Dutsher
Erlang Shen
5,332
2,018
0
2,887
13,272
12,512
156
3,265
9,328
0
22,474
W
Merlin
Gods4Life
Merlin
11,359
1,049
0
458
5,587
1,821
1,060
1,434
4,135
99,257
0
L
Gilgamesh
HandsomeHugo
Gilgamesh
8,607
2,115
0
3,673
17,290
5,523
0
2,309
14,981
0
50,216
L
Agni
5,074
339
0
681
6,733
1,995
0
1,994
4,739
71,813
0
W
Hou Yi
Vayr0n
Hou Yi
8,854
4,589
0
4,266
10,764
3,216
2,122
709
10,055
0
89,317
L
Cerberus
yanarossy
Cerberus
3,011
192
418
4,668
13,084
8,023
0
3,759
9,325
30,887
0
W
12,300
5,316
0
1,679
14,252
9,912
0
1,798
12,342
0
75,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
55,520
575
Minions Killed
657
0
Camps Cleared
0
1,639,468
Distance Traveled
1,781,023
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,128
537
120
7
0
292,762
3
L
Apollo
8,979
528
145
9
0
295,852
7
W
Amaterasu
11,602
682
148
9
0
377,565
3
W
Erlang Shen
10,287
605
24
1
0
371,555
7
W
Merlin
11,610
683
194
11
0
353,569
5
L
Gilgamesh
8,901
524
82
5
0
363,662
2
L
Agni
8,905
524
168
10
0
313,002
5
W
Hou Yi
11,384
670
158
9
0
308,082
8
L
Cerberus
7,907
465
60
4
0
374,190
7
W
Set
10,637
626
133
8
0
370,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role