Player Matchup

Ares
Ares
Brenaren
Ares
Level 68
God Stats
24W - 5L
1,773 SR
Queue Stats
25W - 8L
1,740 Elo+
Party 2
Gilgamesh
Gilgamesh
Thaikicku
Gilgamesh
Level 46
God Stats
2W - 1L
1,546 SR
Queue Stats
33W - 15L
1,663 Elo+
Party 2
Set
Set
ThiefBurglar
Set
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 108L
1,717 Elo+
Party 2
Charybdis
Charybdis
UnitlessAres
Charybdis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Chronos
Chronos
Vortis48
Chronos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,282 Elo+
Party 3
Team Averages
Level 89
1,564 SR
1,580 Elo+

VS

Team Averages
Level 82
1,623 SR
1,626 Elo+
Ares
Ares
Corabelle
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Solo
Mulan
Mulan
DementedWraith_4
Mulan
Level 127
God Stats
17W - 13L
1,683 SR
Queue Stats
279W - 141L
1,764 Elo+
Party 1
Nu Wa
Nu Wa
ItsTranslated
Nu Wa
Level 125
God Stats
5W - 2L
1,842 SR
Queue Stats
98W - 51L
1,701 Elo+
Party 1
Medusa
Medusa
Tom_Boy-6
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 59L
1,697 Elo+
Party 1
Amaterasu
Amaterasu
putridsenpai
Amaterasu
Level 43
God Stats
7W - 2L
1,591 SR
Queue Stats
297W - 162L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
6 / 3 / 16
9,005
901
8,915
13,905
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Thaikicku
Gilgamesh
16
6 / 3 / 14
8,922
892
10,999
10,595
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 2 / 8
8,400
840
8,067
12,840
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
UnitlessAres
Charybdis
15
4 / 2 / 14
8,568
857
9,823
9,006
3,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Vortis48
Chronos
16
7 / 1 / 12
8,770
877
9,424
7,956
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 7 / 6
7,383
738
3,482
14,136
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 7 / 4
8,182
818
13,280
15,846
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 8
7,407
741
7,634
5,997
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Tom_Boy-6
Medusa
15
3 / 6 / 3
8,516
852
9,839
11,525
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
putridsenpai
Amaterasu
12
3 / 4 / 1
7,311
731
4,982
8,295
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
29
Kills
10
11
Deaths
29
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
6
3
16
4.67
L
Ares
1
7
6
0.57
L
3
7
4
0.71
L
0
5
8
0.8
W
Gilgamesh
Thaikicku
Gilgamesh
6
3
14
4.33
W
6
2
8
5
L
Medusa
Tom_Boy-6
Medusa
3
6
3
0.75
W
Charybdis
UnitlessAres
Charybdis
4
2
14
5.5
W
Chronos
Vortis48
Chronos
7
1
12
13
L
Amaterasu
putridsenpai
Amaterasu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,228
Damage
39,217
54,302
Taken
55,799
36,667
Mitigated
31,669
8,801
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,915
601
0
3,272
13,905
15,291
532
2,720
10,658
14,262
0
L
Ares
3,482
62
0
1,499
14,136
10,837
33
4,003
8,627
9,612
0
L
13,280
892
456
3,115
15,846
9,520
0
3,709
11,881
0
28,393
L
7,634
1,339
0
0
5,997
2,161
9
2,541
3,456
22,765
0
W
Gilgamesh
Thaikicku
Gilgamesh
10,999
4,182
0
2,344
10,595
8,024
158
1,687
8,485
0
29,832
W
8,067
4,304
0
1,651
12,840
6,654
104
1,787
10,712
0
22,997
L
Medusa
Tom_Boy-6
Medusa
9,839
3,924
0
2,599
11,525
4,463
0
4,609
6,772
0
32,981
W
Charybdis
UnitlessAres
Charybdis
9,823
4,758
0
736
9,006
3,537
818
2,531
6,279
0
42,486
W
Chronos
Vortis48
Chronos
9,424
3,211
0
798
7,956
3,161
3,703
1,347
6,346
24,003
0
L
Amaterasu
putridsenpai
Amaterasu
4,982
1,964
0
1,304
8,295
4,688
0
3,477
4,818
0
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
38,799
188
Minions Killed
143
0
Camps Cleared
0
1,109,090
Distance Traveled
822,576
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,005
901
9
1
0
223,653
1
L
Ares
7,383
738
8
1
0
192,158
1
L
Mulan
8,182
818
37
4
0
180,098
4
L
Nu Wa
7,407
741
34
3
0
115,774
2
W
Gilgamesh
8,922
892
44
4
0
224,523
1
W
Set
8,400
840
32
3
0
228,319
1
L
Medusa
8,516
852
49
5
0
174,143
2
W
Charybdis
8,568
857
67
7
0
199,332
3
W
Chronos
8,770
877
36
4
0
233,263
0
L
Amaterasu
7,311
731
15
2
0
160,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role