Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Big253Cat
Cu Chulainn
Level 46
God Stats
0W - 3L
1,316 SR
Queue Stats
22W - 25L
1,371 Elo+
Party 3
Zeus
Zeus
Pogtonium
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,577 Elo+
Party 1
Bellona
Bellona
VegetaHulk
Bellona
Level 138
God Stats
68W - 45L
1,651 SR
Queue Stats
403W - 409L
1,461 Elo+
Solo
Skadi
Skadi
zankoniann
Skadi
Level 66
God Stats
3W - 2L
1,722 SR
Queue Stats
62W - 49L
1,518 Elo+
Party 1
Team Averages
Level 57
1,538 SR
1,485 Elo+

VS

Team Averages
Level 71
1,490 SR
1,418 Elo+
Set
Set
ArapahoSlayer
Set
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,385 Elo+
Solo
Apollo
Apollo
BlownKartridge_
Apollo
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
255W - 279L
1,199 Elo+
Solo
Nu Wa
Nu Wa
Gooosbupps
Nu Wa
Level 28
God Stats
2W - 0L
1,707 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 2
Atlas
Atlas
SpacePolitics
Atlas
Level 39
God Stats
4W - 4L
1,555 SR
Queue Stats
16W - 16L
1,557 Elo+
Party 2
King Arthur
King Arthur
Tylertron1
King Arthur
Level 61
God Stats
8W - 15L
1,187 SR
Queue Stats
325W - 320L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 1
6,407
582
5,915
8,269
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Big253Cat
Cu Chulainn
8
1 / 7 / 2
5,283
480
2,936
8,859
5,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
8
0 / 6 / 1
5,207
473
4,066
5,583
1,544
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
VegetaHulk
Bellona
9
2 / 5 / 1
5,864
533
5,801
9,362
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
10
3 / 4 / 2
6,338
576
4,929
7,913
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,614
601
3,691
8,259
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 6
7,428
675
5,222
6,611
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
11
4 / 3 / 3
7,007
637
8,187
7,161
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 0 / 2
7,645
695
3,733
6,684
5,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Tylertron1
King Arthur
12
8 / 2 / 0
7,561
687
5,710
9,237
7,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
25
25
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
1
1.5
W
1
3
5
1.17
L
Cu Chulainn
Big253Cat
Cu Chulainn
1
7
2
0.29
W
4
2
6
3.5
W
Nu Wa
4
3
3
1.83
L
Zeus
0
6
1
0.08
W
8
0
2
9
W
King Arthur
Tylertron1
King Arthur
8
2
0
4
L
Bellona
VegetaHulk
Bellona
2
5
1
0.5
L
Skadi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
26,543
39,986
Taken
37,952
17,142
Mitigated
20,838
7,353
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,915
1,403
0
4,655
8,269
2,651
0
2,477
5,598
0
25,060
W
3,691
1,813
0
1,480
8,259
3,477
0
883
7,376
0
32,808
L
Cu Chulainn
Big253Cat
Cu Chulainn
2,936
1,023
0
412
8,859
5,725
0
2,120
6,715
0
17,681
W
5,222
2,993
172
2,494
6,611
2,685
572
0
6,611
0
46,984
W
Nu Wa
8,187
2,367
0
1,141
7,161
1,929
32
1,743
5,418
32,618
0
L
Zeus
4,066
1,266
0
188
5,583
1,544
195
2,733
2,698
23,396
0
W
3,733
1,464
1,468
2,826
6,684
5,430
32
785
5,899
21,486
0
W
King Arthur
Tylertron1
King Arthur
5,710
813
0
655
9,237
7,317
358
655
8,582
0
28,233
L
Bellona
VegetaHulk
Bellona
5,801
2,290
0
1,868
9,362
5,070
0
1,204
8,086
0
31,247
L
Skadi
4,929
2,393
0
230
7,913
2,152
0
2,830
4,969
0
32,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
36,255
239
Minions Killed
309
0
Camps Cleared
0
1,020,850
Distance Traveled
1,137,622
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,407
582
42
4
0
228,756
0
W
Set
6,614
601
68
6
0
243,426
0
L
Cu Chulainn
5,283
480
29
3
0
219,458
0
W
Apollo
7,428
675
93
8
0
214,792
0
W
Nu Wa
7,007
637
66
6
0
213,212
2
L
Zeus
5,207
473
46
4
0
175,492
1
W
Atlas
7,645
695
32
3
0
242,776
2
W
King Arthur
7,561
687
50
5
0
223,416
2
L
Bellona
5,864
533
72
7
0
209,639
2
L
Skadi
6,338
576
50
5
0
187,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role