Player Matchup

Zhong Kui
Zhong Kui
Gold IV
BlackDynamie
Zhong Kui
Gold IV
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 286L
1,502 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
DuhBeardofChucK
Baba Yaga
Silver I
Level 127
God Stats
11W - 7L
1,503 SR
Queue Stats
215W - 204L
1,501 MMR
Solo
Hercules
Hercules
Gold III
JustSpxwn
Hercules
Gold III
Level 159
God Stats
6W - 16L
1,411 SR
Queue Stats
435W - 421L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
YOOSSHHHAAA
Apollo
Bronze III
Level 148
God Stats
4W - 7L
1,896 SR
Queue Stats
119W - 112L
1,501 MMR
Solo
Hun Batz
Hun Batz
Gold IV
thirstyforfame14
Hun Batz
Gold IV
Level 137
God Stats
23W - 19L
1,977 SR
Queue Stats
628W - 629L
1,516 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,657 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,524 SR
1,504 MMR
Geb
Geb
Bronze III
Chris_-BR_-
Geb
Bronze III
Level 116
God Stats
2W - 1L
1,154 SR
Queue Stats
11W - 20L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
ElDracko
Gilgamesh
Bronze III
Level 149
God Stats
1W - 1L
1,824 SR
Queue Stats
162W - 149L
1,508 MMR
Solo
Aphrodite
Aphrodite
Silver II
MiniNations
Aphrodite
Silver II
Level 157
God Stats
3W - 2L
1,312 SR
Queue Stats
34W - 39L
1,504 MMR
Solo
Fenrir
Fenrir
Silver II
X_Too-_-Lethal_X
Fenrir
Silver II
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,508 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Zeroace6980
Ah Muzen Cab
Silver III
Level 129
God Stats
5W - 1L
1,829 SR
Queue Stats
119W - 126L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackDynamie
Zhong Kui
17
1 / 8 / 2
11,466
441
16,473
22,106
19,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
DuhBeardofChucK
Baba Yaga
18
4 / 5 / 3
12,070
464
21,964
17,336
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
JustSpxwn
Hercules
16
4 / 4 / 10
12,476
480
13,124
34,220
33,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
20
6 / 4 / 6
13,523
520
15,147
23,180
9,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 8 / 4
12,919
497
11,857
22,544
9,124
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ZeusSolAchillesKumbhakarna

VS

Bans
King ArthurAthenaCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 16
13,257
510
8,149
20,342
24,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ElDracko
Gilgamesh
20
9 / 2 / 8
17,576
676
22,000
26,336
23,058
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
MiniNations
Aphrodite
20
8 / 3 / 12
15,555
598
20,756
22,306
9,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 13
14,976
576
15,386
27,698
11,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Zeroace6980
Ah Muzen Cab
20
2 / 6 / 11
14,600
562
24,110
18,957
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
18
Kills
29
29
Deaths
18
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BlackDynamie
Zhong Kui
1
8
2
0.25
W
1
3
16
3
L
Baba Yaga
DuhBeardofChucK
Baba Yaga
4
5
3
1.1
W
Gilgamesh
ElDracko
Gilgamesh
9
2
8
6.5
L
Hercules
JustSpxwn
Hercules
4
4
10
2.25
W
Aphrodite
MiniNations
Aphrodite
8
3
12
4.67
W
9
4
13
3.88
L
Apollo
6
4
6
2.25
W
Ah Muzen Cab
Zeroace6980
Ah Muzen Cab
2
6
11
1.25
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,565
Damage
90,401
119,386
Taken
115,639
79,428
Mitigated
75,376
33,638
Healing
53,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BlackDynamie
Zhong Kui
16,473
1,132
0
6,046
22,106
19,549
0
6,410
15,696
76,611
0
W
8,149
542
1,828
4,443
20,342
24,847
0
8,443
11,899
37,792
0
L
Baba Yaga
DuhBeardofChucK
Baba Yaga
21,964
774
0
3,784
17,336
7,872
0
5,086
12,250
91,971
0
W
Gilgamesh
ElDracko
Gilgamesh
22,000
6,247
894
4,689
26,336
23,058
3,144
9,413
16,923
2,946
134,249
L
Hercules
JustSpxwn
Hercules
13,124
4,219
0
8,278
34,220
33,468
0
9,359
24,861
0
34,736
W
Aphrodite
MiniNations
Aphrodite
20,756
2,108
8,887
16,166
22,306
9,699
1,514
10,877
11,429
101,720
0
W
15,386
3,741
1,249
8,532
27,698
11,937
2,160
9,258
18,440
0
104,008
L
Apollo
15,147
10,280
0
9,051
23,180
9,415
1,868
4,910
18,270
0
108,913
W
Ah Muzen Cab
Zeroace6980
Ah Muzen Cab
24,110
7,024
0
6,451
18,957
5,835
6,129
2,252
16,705
0
146,099
L
11,857
1,362
0
6,479
22,544
9,124
0
4,662
17,882
0
102,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
75,964
712
Minions Killed
652
0
Camps Cleared
0
2,406,640
Distance Traveled
2,611,660
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,466
441
149
6
0
426,491
1
W
Geb
13,257
510
44
2
0
542,510
0
L
Baba Yaga
12,070
464
138
5
0
507,905
6
W
Gilgamesh
17,576
676
187
7
0
505,873
1
L
Hercules
12,476
480
44
2
0
482,938
3
W
Aphrodite
15,555
598
139
5
0
506,310
7
W
Fenrir
14,976
576
120
5
0
559,507
0
L
Apollo
13,523
520
213
8
0
484,997
1
W
Ah Muzen Cab
14,600
562
162
6
0
497,460
3
L
Hun Batz
12,919
497
168
6
0
504,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role