Player Matchup

Sol
Sol
Silver I
BiGmoNthingz
Sol
Silver I
Level 55
God Stats
15W - 14L
1,448 SR
Queue Stats
264W - 282L
1,561 MMR
Solo
Izanami
Izanami
Gold V
CC F0X
Izanami
Gold V
Level 127
God Stats
7W - 4L
1,753 SR
Queue Stats
60W - 63L
1,569 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
ChiefPat420
Erlang Shen
Gold IV
Level 127
God Stats
8W - 6L
1,616 SR
Queue Stats
72W - 78L
1,560 MMR
Solo
Cthulhu
Cthulhu
Silver I
Death Sh0t 50
Cthulhu
Silver I
Level 152
God Stats
19W - 15L
1,724 SR
Queue Stats
94W - 93L
1,546 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
HmanLive
Sun Wukong
Silver I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 136L
1,553 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,608 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,702 SR
1,558 MMR
Kumbhakarna
Kumbhakarna
Silver I
ACEMAN3213
Kumbhakarna
Silver I
Level 132
God Stats
9W - 4L
1,848 SR
Queue Stats
85W - 71L
1,548 MMR
Party 3
Heimdallr
Heimdallr
Platinum IV
BigC_El_Tanke
Heimdallr
Platinum IV
Level 144
God Stats
16W - 17L
1,774 SR
Queue Stats
516W - 517L
1,712 MMR
Party 1
Nike
Nike
Silver I
Hornetsbama1
Nike
Silver I
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 177L
1,549 MMR
Solo
Poseidon
Poseidon
Gold V
Xo-NastyN8-oX
Poseidon
Gold V
Level 160
God Stats
6W - 4L
1,508 SR
Queue Stats
39W - 40L
1,411 MMR
Party 1
Horus
Horus
Silver II
llamaofdarknes
Horus
Silver II
Level 123
God Stats
5W - 2L
1,881 SR
Queue Stats
14W - 8L
1,570 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,604
530
8,889
16,127
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
CC F0X
Izanami
15
1 / 7 / 1
9,340
467
6,843
13,927
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
ChiefPat420
Erlang Shen
13
1 / 9 / 0
8,514
426
5,228
21,678
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
14
0 / 2 / 2
8,884
444
11,322
15,974
15,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
HmanLive
Sun Wukong
16
1 / 5 / 2
9,470
474
3,980
15,839
14,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MulanCliodhnaAtlasChaac

VS

Bans
FenrirGilgameshArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ACEMAN3213
Kumbhakarna
15
3 / 0 / 19
11,925
596
7,497
22,512
30,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
BigC_El_Tanke
Heimdallr
20
11 / 0 / 7
13,814
691
15,419
13,173
5,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 5
12,148
607
9,791
16,255
19,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Xo-NastyN8-oX
Poseidon
19
8 / 0 / 6
13,252
663
18,459
12,251
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 13
11,479
574
10,133
15,144
9,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
4
Kills
30
30
Deaths
4
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ACEMAN3213
Kumbhakarna
3
0
19
12.5
L
1
7
1
0.21
W
Heimdallr
BigC_El_Tanke
Heimdallr
11
0
7
14.5
L
Izanami
CC F0X
Izanami
1
7
1
0.21
L
Erlang Shen
ChiefPat420
Erlang Shen
1
9
0
0.11
L
Cthulhu
0
2
2
0.5
L
Sun Wukong
HmanLive
Sun Wukong
1
5
2
0.4
W
3
1
5
5.5
W
Poseidon
Xo-NastyN8-oX
Poseidon
8
0
6
11
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,262
Damage
61,299
83,545
Taken
79,335
48,365
Mitigated
69,279
16,339
Healing
31,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ACEMAN3213
Kumbhakarna
7,497
599
768
5,602
22,512
30,150
781
6,714
15,798
26,512
0
L
8,889
2,992
0
4,190
16,127
5,079
1,680
2,959
13,030
79,491
0
W
Heimdallr
BigC_El_Tanke
Heimdallr
15,419
7,553
0
5,919
13,173
5,949
5,764
5,652
7,521
0
110,907
L
Izanami
CC F0X
Izanami
6,843
3,850
0
824
13,927
5,433
0
6,234
7,690
0
73,424
L
Erlang Shen
ChiefPat420
Erlang Shen
5,228
2,110
0
2,672
21,678
7,587
0
8,184
13,089
0
51,168
L
Cthulhu
11,322
500
2,542
2,020
15,974
15,676
0
5,977
9,812
37,195
0
L
Sun Wukong
HmanLive
Sun Wukong
3,980
601
0
4,091
15,839
14,590
0
1,997
12,965
0
59,953
W
9,791
1,123
447
4,948
16,255
19,240
599
1,625
14,630
0
64,779
W
Poseidon
Xo-NastyN8-oX
Poseidon
18,459
3,204
0
6,433
12,251
4,845
4,524
2,355
9,896
118,834
3,571
W
10,133
5,297
2,157
5,355
15,144
9,095
6,276
5,507
9,637
0
49,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
62,618
577
Minions Killed
551
0
Camps Cleared
0
1,838,862
Distance Traveled
2,089,039
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,925
596
21
1
0
416,455
5
L
Sol
10,604
530
141
7
0
376,596
10
W
Heimdallr
13,814
691
157
8
0
411,758
6
L
Izanami
9,340
467
141
7
0
364,653
7
L
Erlang Shen
8,514
426
97
5
0
391,444
1
L
Cthulhu
8,884
444
84
4
0
392,550
2
L
Sun Wukong
9,470
474
114
6
0
313,619
4
W
Nike
12,148
607
118
6
0
396,230
2
W
Poseidon
13,252
663
191
10
0
424,370
9
W
Horus
11,479
574
64
3
0
440,226
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role