Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AdamTheGRE4t
Kukulkan
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
238W - 256L
1,499 Elo+
Solo
Cabrakan
Cabrakan
FoxxMckloud
Cabrakan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,376 Elo+
Solo
Hercules
Hercules
Grumpy Canadian
Hercules
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
312W - 344L
1,474 Elo+
Solo
Ares
Ares
Sathoma11
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,135 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,397 Elo+

VS

Team Averages
Level 78
1,455 SR
1,404 Elo+
Thoth
Thoth
BapeBakess
Thoth
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,265 Elo+
Solo
Chaac
Chaac
Boyskaut911
Chaac
Level 109
God Stats
6W - 7L
1,478 SR
Queue Stats
246W - 250L
1,496 Elo+
Solo
Kali
Kali
beebz1
Kali
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 102L
1,506 Elo+
Party 1
Skadi
Skadi
derp158
Skadi
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 103L
1,506 Elo+
Party 1
Persephone
Persephone
oARKMo mOrA
Persephone
Level 107
God Stats
3W - 5L
1,298 SR
Queue Stats
128W - 132L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 1 / 17
10,177
925
13,000
16,350
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
AdamTheGRE4t
Kukulkan
16
8 / 1 / 11
10,100
918
11,665
6,315
3,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
FoxxMckloud
Cabrakan
16
3 / 4 / 14
9,010
819
8,248
12,737
9,202
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
4 / 3 / 11
9,468
861
5,940
19,398
16,352
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
16
6 / 3 / 12
9,509
864
7,091
14,497
15,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
1 / 6 / 6
7,348
668
10,090
8,298
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 6 / 6
8,768
797
13,362
13,078
13,156
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
beebz1
Kali
14
1 / 5 / 5
7,705
700
7,225
11,970
5,199
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
derp158
Skadi
13
1 / 5 / 7
7,225
657
9,277
9,458
3,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
oARKMo mOrA
Persephone
14
3 / 5 / 3
8,315
756
8,139
9,066
2,955
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
28
Kills
11
12
Deaths
27
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
17
15.5
W
Kukulkan
AdamTheGRE4t
Kukulkan
8
1
11
13.5
L
Thoth
1
6
6
0.67
L
5
6
6
1.33
W
Cabrakan
FoxxMckloud
Cabrakan
3
4
14
2.5
W
Hercules
4
3
11
3.17
W
Ares
6
3
12
4
L
Kali
beebz1
Kali
1
5
5
0.7
L
Skadi
derp158
Skadi
1
5
7
0.9
L
Persephone
oARKMo mOrA
Persephone
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,944
Damage
48,093
69,297
Taken
51,870
55,838
Mitigated
27,372
29,353
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,000
780
1,605
7,489
16,350
12,051
1,002
3,451
12,899
27,941
0
W
Kukulkan
AdamTheGRE4t
Kukulkan
11,665
1,244
1,687
999
6,315
3,172
722
1,546
4,769
23,981
0
L
Thoth
10,090
1,106
0
301
8,298
2,886
0
6,722
1,310
18,638
0
L
13,362
589
658
3,942
13,078
13,156
0
9,905
2,802
1,589
24,507
W
Cabrakan
FoxxMckloud
Cabrakan
8,248
1,031
1,593
2,659
12,737
9,202
827
3,987
8,750
14,676
0
W
Hercules
5,940
1,584
1,150
8,561
19,398
16,352
396
6,779
12,619
0
13,461
W
Ares
7,091
522
651
2,959
14,497
15,061
31
3,477
11,020
14,024
0
L
Kali
beebz1
Kali
7,225
2,314
522
2,391
11,970
5,199
0
8,107
3,605
0
11,401
L
Skadi
derp158
Skadi
9,277
4,406
306
1,538
9,458
3,176
0
7,261
1,770
0
12,645
L
Persephone
oARKMo mOrA
Persephone
8,139
217
745
1,827
9,066
2,955
0
6,612
2,379
16,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,264
Gold Earned
39,361
113
Minions Killed
67
0
Camps Cleared
0
1,064,213
Distance Traveled
1,002,913
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,177
925
41
4
0
238,241
0
W
Kukulkan
10,100
918
32
3
0
221,077
0
L
Thoth
7,348
668
24
2
0
190,186
0
L
Chaac
8,768
797
12
1
0
197,388
2
W
Cabrakan
9,010
819
15
1
0
197,074
1
W
Hercules
9,468
861
13
1
0
210,477
0
W
Ares
9,509
864
12
1
0
197,344
0
L
Kali
7,705
700
6
1
0
210,306
1
L
Skadi
7,225
657
11
1
0
206,401
0
L
Persephone
8,315
756
14
1
0
198,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role