Player Matchup

Mulan
Mulan
Culture333
Mulan
Level 39
God Stats
8W - 5L
1,408 SR
Queue Stats
205W - 243L
1,550 Elo+
Solo
Anhur
Anhur
DreamKiller3435
Anhur
Level 14
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 6L
1,402 Elo+
Solo
Danzaburou
Danzaburou
FnordyFiend182
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
Jinxabelle
Nu Wa
Level 97
God Stats
8W - 10L
1,392 SR
Queue Stats
61W - 49L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
RedThunda47
Jormungandr
Level 23
God Stats
0W - 2L
1,273 SR
Queue Stats
96W - 109L
1,595 Elo+
Solo
Team Averages
Level 38
1,415 SR
1,540 Elo+

VS

Team Averages
Level 79
1,659 SR
1,614 Elo+
Poseidon
Poseidon
Dinonuggies420
Poseidon
Level 43
God Stats
28W - 21L
1,555 SR
Queue Stats
170W - 171L
1,581 Elo+
Solo
Ravana
Ravana
FigPucker12
Ravana
Level 28
God Stats
3W - 3L
1,824 SR
Queue Stats
50W - 50L
1,633 Elo+
Party 1
Bastet
Bastet
Firedeath27
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,555 Elo+
Party 1
Chang'e
Chang'e
Ponches
Chang'e
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 74L
1,646 Elo+
Party 1
Charybdis
Charybdis
legman2711
Charybdis
Level 134
God Stats
2W - 3L
1,918 SR
Queue Stats
74W - 64L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
0 / 9 / 2
9,068
567
3,966
22,633
14,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 13 / 2
9,201
575
3,802
21,327
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
FnordyFiend182
Danzaburou
15
1 / 7 / 2
9,497
594
8,964
16,343
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
20
4 / 2 / 0
12,768
798
13,450
14,086
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
RedThunda47
Jormungandr
16
1 / 6 / 2
10,465
654
7,597
19,433
19,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
4 / 0 / 14
12,377
774
10,851
5,822
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
19
13 / 1 / 18
12,632
790
22,518
13,141
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
18
5 / 2 / 21
11,975
748
14,677
13,827
5,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Ponches
Chang'e
19
7 / 2 / 15
12,509
782
22,920
16,174
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
legman2711
Charybdis
20
8 / 1 / 17
12,749
797
14,982
13,646
5,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
122
6
Kills
37
37
Deaths
6
8
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
9
2
0.11
W
Poseidon
4
0
14
11
L
0
13
2
0.08
W
Ravana
13
1
18
22
W
Bastet
5
2
21
7.75
L
Danzaburou
FnordyFiend182
Danzaburou
1
7
2
0.29
L
Nu Wa
4
2
0
2
W
Chang'e
Ponches
Chang'e
7
2
15
7.25
L
Jormungandr
RedThunda47
Jormungandr
1
6
2
0.33
W
Charybdis
legman2711
Charybdis
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
85,948
93,822
Taken
62,610
50,266
Mitigated
31,490
10,911
Healing
26,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,966
606
289
2,353
22,633
14,656
0
7,439
14,550
0
13,161
W
Poseidon
10,851
585
0
2,438
5,822
1,978
1,566
2,129
3,693
67,059
0
L
3,802
3,262
133
1,437
21,327
5,849
0
4,997
15,620
0
21,473
W
Ravana
22,518
5,364
0
2,040
13,141
10,110
1,179
3,253
9,888
0
36,481
W
Bastet
14,677
2,431
0
4,589
13,827
5,435
1,254
4,753
9,074
0
38,063
L
Danzaburou
FnordyFiend182
Danzaburou
8,964
4,366
0
2,050
16,343
5,487
0
6,446
9,550
0
25,477
L
Nu Wa
13,450
6,805
0
1,881
14,086
4,443
0
6,470
7,309
64,509
0
W
Chang'e
Ponches
Chang'e
22,920
1,624
5,295
7,110
16,174
8,604
871
5,923
10,251
71,015
0
L
Jormungandr
RedThunda47
Jormungandr
7,597
997
0
2,768
19,433
19,831
0
7,438
11,573
27,617
0
W
Charybdis
legman2711
Charybdis
14,982
8,110
0
4,889
13,646
5,363
6,234
4,989
8,657
0
68,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
62,242
255
Minions Killed
384
0
Camps Cleared
0
1,331,357
Distance Traveled
1,716,516
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,068
567
15
1
0
251,966
1
W
Poseidon
12,377
774
113
7
0
385,487
2
L
Anhur
9,201
575
29
2
0
215,218
0
W
Ravana
12,632
790
30
2
0
372,680
8
W
Bastet
11,975
748
40
3
0
357,690
0
L
Danzaburou
9,497
594
33
2
0
248,816
0
L
Nu Wa
12,768
798
137
9
0
320,979
5
W
Chang'e
12,509
782
99
6
0
316,414
1
L
Jormungandr
10,465
654
41
3
0
294,378
1
W
Charybdis
12,749
797
102
6
0
284,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role